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author | Filippos Karapetis | 2012-02-13 04:03:05 +0200 |
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committer | Filippos Karapetis | 2012-02-13 04:03:05 +0200 |
commit | fbb51fcd889ac5483d5aad5c0f62980c00bf65da (patch) | |
tree | 48d262cfa5227a3385148547cac90bf583bf38c0 | |
parent | 51ef8a78ccc556527d58ab552b7a8b589f2c7c27 (diff) | |
download | scummvm-rg350-fbb51fcd889ac5483d5aad5c0f62980c00bf65da.tar.gz scummvm-rg350-fbb51fcd889ac5483d5aad5c0f62980c00bf65da.tar.bz2 scummvm-rg350-fbb51fcd889ac5483d5aad5c0f62980c00bf65da.zip |
SCI: Fix bug #3487092: "SCI: LB1: Magnifying glass cursor is grey"
-rw-r--r-- | engines/sci/graphics/cursor.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/graphics/cursor.cpp b/engines/sci/graphics/cursor.cpp index 50da48aaf3..a939b042a7 100644 --- a/engines/sci/graphics/cursor.cpp +++ b/engines/sci/graphics/cursor.cpp @@ -137,6 +137,11 @@ void GfxCursor::kernelSetShape(GuiResourceId resourceId) { colorMapping[1] = _screen->getColorWhite(); // White is also hardcoded colorMapping[2] = SCI_CURSOR_SCI0_TRANSPARENCYCOLOR; colorMapping[3] = _palette->matchColor(170, 170, 170); // Grey + // Special case for the magnifier cursor in LB1 (bug #3487092). + // No other SCI0 game has a cursor resource of 1, so this is handled + // specifically for LB1. + if (resourceId == 1) + colorMapping[3] = _screen->getColorWhite(); // Seek to actual data resourceData += 4; |