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author | Martin Kiewitz | 2010-07-18 19:19:49 +0000 |
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committer | Martin Kiewitz | 2010-07-18 19:19:49 +0000 |
commit | fc1e5c8faeedf13217658d22c7f25adce1a9e75b (patch) | |
tree | 3c9467aade723cf538c8343351321b315851b61f | |
parent | 0e9de72f626489a3186ee4d8c7c8c1028740445e (diff) | |
download | scummvm-rg350-fc1e5c8faeedf13217658d22c7f25adce1a9e75b.tar.gz scummvm-rg350-fc1e5c8faeedf13217658d22c7f25adce1a9e75b.tar.bz2 scummvm-rg350-fc1e5c8faeedf13217658d22c7f25adce1a9e75b.zip |
SCI: adding comments about not enabling ScummVM menu saving
svn-id: r51007
-rw-r--r-- | engines/sci/detection.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp index 2ee3a0bdcb..8a1f68cfbb 100644 --- a/engines/sci/detection.cpp +++ b/engines/sci/detection.cpp @@ -628,6 +628,13 @@ bool SciEngine::hasFeature(EngineFeature f) const { //(f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime); // || //(f == kSupportsSavingDuringRuntime); + // We can't allow saving through ScummVM menu, because + // a) lots of games don't like saving everywhere (e.g. castle of dr. brain) + // b) some games even dont allow saving in certain rooms (e.g. lsl6) + // c) somehow some games even get mad when doing this (execstackbase was 1 all of a sudden in lsl3) + // d) for sci0/sci01 games we should at least wait till status bar got drawn, although this may not be enough + // we can't make sure that the scripts are fine with us saving at a specific location, doing so may work sometimes + // and some other times it won't work. } SaveStateList SciMetaEngine::listSaves(const char *target) const { |