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authorTravis Howell2006-01-19 23:11:56 +0000
committerTravis Howell2006-01-19 23:11:56 +0000
commitfd008f42b3f8e4bf12e2989e9d3b6a0f6431f5b3 (patch)
tree88ae2eedcefdfdf5a296fdd846ece3a8183dec5c
parent322f47066a166ccba21a57aed8e3d881b63461b6 (diff)
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Make game titles consistent
svn-id: r20097
-rw-r--r--sword1/sword1.cpp4
-rw-r--r--sword2/sword2.cpp6
2 files changed, 5 insertions, 5 deletions
diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp
index 897bb626ab..6ede98ec70 100644
--- a/sword1/sword1.cpp
+++ b/sword1/sword1.cpp
@@ -48,9 +48,9 @@ using namespace Sword1;
/* Broken Sword 1 */
static const GameSettings sword1FullSettings =
- {"sword1", "Broken Sword 1 - The Shadow of the Templars", GF_DEFAULT_TO_1X_SCALER};
+ {"sword1", "Broken Sword 1: The Shadow of the Templars", GF_DEFAULT_TO_1X_SCALER};
static const GameSettings sword1DemoSettings =
- {"sword1demo", "Broken Sword 1 - The Shadow of the Templars (Demo)", GF_DEFAULT_TO_1X_SCALER | Sword1::GF_DEMO };
+ {"sword1demo", "Broken Sword 1: The Shadow of the Templars (Demo)", GF_DEFAULT_TO_1X_SCALER | Sword1::GF_DEMO };
// check these subdirectories (if present)
static const char *g_dirNames[] = { "clusters", "speech" };
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp
index 06f312d4c0..faf0915664 100644
--- a/sword2/sword2.cpp
+++ b/sword2/sword2.cpp
@@ -58,9 +58,9 @@ struct Sword2GameSettings {
static const Sword2GameSettings sword2_settings[] = {
/* Broken Sword 2 */
- {"sword2", "Broken Sword 2 - The Smoking Mirror", GF_DEFAULT_TO_1X_SCALER, "players.clu" },
- {"sword2alt", "Broken Sword 2 - The Smoking Mirror (alt)", GF_DEFAULT_TO_1X_SCALER, "r2ctlns.ocx" },
- {"sword2demo", "Broken Sword 2 - The Smoking Mirror (Demo)", GF_DEFAULT_TO_1X_SCALER | Sword2::GF_DEMO, "players.clu" },
+ {"sword2", "Broken Sword 2: The Smoking Mirror", GF_DEFAULT_TO_1X_SCALER, "players.clu" },
+ {"sword2alt", "Broken Sword 2: The Smoking Mirror (alt)", GF_DEFAULT_TO_1X_SCALER, "r2ctlns.ocx" },
+ {"sword2demo", "Broken Sword 2: The Smoking Mirror (Demo)", GF_DEFAULT_TO_1X_SCALER | Sword2::GF_DEMO, "players.clu" },
{NULL, NULL, 0, NULL}
};