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authorMarcus Comstedt2003-03-03 20:22:00 +0000
committerMarcus Comstedt2003-03-03 20:22:00 +0000
commitfd0d9b199808a2a619e5257b0ff28334994045e2 (patch)
tree168f2322583a70d2b2560883c385c68c4c48f45e
parent401713210be952a752f38c68a823b41a993ad12c (diff)
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Made the code a bit more maintainable...
svn-id: r6672
-rw-r--r--scumm/smush/codec37.cpp496
1 files changed, 110 insertions, 386 deletions
diff --git a/scumm/smush/codec37.cpp b/scumm/smush/codec37.cpp
index ad785d2dd8..ca855fdc23 100644
--- a/scumm/smush/codec37.cpp
+++ b/scumm/smush/codec37.cpp
@@ -280,133 +280,116 @@ void Codec37Decoder::bompDecode(byte *dst, byte *src, int32 len) {
assert(len == 0);
}
-void Codec37Decoder::proc3WithFDFE(byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, int32 pitch, int16 *offset_table) {
- uint32 t;
+#if defined(SCUMM_NEED_ALIGNMENT)
+
+#define DECLARE_LITERAL_TEMP(v) \
+ byte v
+
+#define READ_LITERAL_PIXEL(src, v) \
+ v = *src++
+
+#define WRITE_4X1_LINE(dst, v) \
+ do { \
+ int j; \
+ for(j=0; j<4; j++) \
+ (dst)[j] = v; \
+ } while(0)
+
+#define COPY_4X1_LINE(dst, src) \
+ do { \
+ int j; \
+ for(j=0; j<4; j++) \
+ (dst)[j] = (src)[j]; \
+ } while(0)
+
+#else /* SCUMM_NEED_ALIGNMENT */
+
+#define DECLARE_LITERAL_TEMP(v) \
+ uint32 v
+
+#define READ_LITERAL_PIXEL(src, v) \
+ do { \
+ v = *src++; \
+ v += (v << 8) + (v << 16) + (v << 24); \
+ } while(0)
+
+#define WRITE_4X1_LINE(dst, v) \
+ *(uint32*)(dst) = v
+
+#define COPY_4X1_LINE(dst, src) \
+ *(uint32*)(dst) = *(uint32*)(src)
+
+#endif /* SCUMM_NEED_ALIGNMENT */
+
+
+/* Fill a 4x4 pixel block with a literal pixel value */
+
+#define LITERAL_4X4(src, dst, pitch) \
+ do { \
+ int i; \
+ DECLARE_LITERAL_TEMP(t); \
+ READ_LITERAL_PIXEL(src, t); \
+ for(i=0; i<4; i++) { \
+ WRITE_4X1_LINE(dst + pitch * i, t); \
+ } \
+ dst += 4; \
+ } while(0)
+
+
+/* Fill four 4x1 pixel blocks with literal pixel values */
+
+#define LITERAL_4X1(src, dst, pitch) \
+ do { \
+ int i; \
+ DECLARE_LITERAL_TEMP(t); \
+ for(i=0; i<4; i++) { \
+ READ_LITERAL_PIXEL(src, t); \
+ WRITE_4X1_LINE(dst + pitch * i, t); \
+ } \
+ dst += 4; \
+ } while(0)
+
+
+/* Fill sixteen 1x1 pixel blocks with literal pixel values */
+
+#define LITERAL_1X1(src, dst, pitch) \
+ do { \
+ int i; \
+ for(i=0; i<4; i++) { \
+ COPY_4X1_LINE(dst + pitch * i, src); \
+ src += 4; \
+ } \
+ dst += 4; \
+ } while(0)
+
+
+/* Copy a 4x4 pixel block from a different place in the framebuffer */
+
+#define COPY_4X4(dst2, dst, pitch) \
+ do { \
+ int i; \
+ for(i=0; i<4; i++) { \
+ COPY_4X1_LINE(dst + pitch * i, dst2 + pitch * i); \
+ } \
+ dst += 4; \
+ } while(0)
+
+
+void Codec37Decoder::proc3WithFDFE(byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, int32 pitch, int16 *offset_table) {
do {
int32 i = bw;
do {
int32 code = *src++;
if (code == 0xFD) {
-#if defined(SCUMM_NEED_ALIGNMENT)
- t = *src++;
- (dst + pitch * 0)[0] = t;
- (dst + pitch * 0)[1] = t;
- (dst + pitch * 0)[2] = t;
- (dst + pitch * 0)[3] = t;
- (dst + pitch * 1)[0] = t;
- (dst + pitch * 1)[1] = t;
- (dst + pitch * 1)[2] = t;
- (dst + pitch * 1)[3] = t;
- (dst + pitch * 2)[0] = t;
- (dst + pitch * 2)[1] = t;
- (dst + pitch * 2)[2] = t;
- (dst + pitch * 2)[3] = t;
- (dst + pitch * 3)[0] = t;
- (dst + pitch * 3)[1] = t;
- (dst + pitch * 3)[2] = t;
- (dst + pitch * 3)[3] = t;
-#else
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 0) = t;
- *(uint32*)(dst + pitch * 1) = t;
- *(uint32*)(dst + pitch * 2) = t;
- *(uint32*)(dst + pitch * 3) = t;
-#endif
- dst += 4;
+ LITERAL_4X4(src, dst, pitch);
} else if (code == 0xFE) {
-#if defined(SCUMM_NEED_ALIGNMENT)
- t = *src++;
- (dst + pitch * 0)[0] = t;
- (dst + pitch * 0)[1] = t;
- (dst + pitch * 0)[2] = t;
- (dst + pitch * 0)[3] = t;
- t = *src++;
- (dst + pitch * 1)[0] = t;
- (dst + pitch * 1)[1] = t;
- (dst + pitch * 1)[2] = t;
- (dst + pitch * 1)[3] = t;
- t = *src++;
- (dst + pitch * 2)[0] = t;
- (dst + pitch * 2)[1] = t;
- (dst + pitch * 2)[2] = t;
- (dst + pitch * 2)[3] = t;
- t = *src++;
- (dst + pitch * 3)[0] = t;
- (dst + pitch * 3)[1] = t;
- (dst + pitch * 3)[2] = t;
- (dst + pitch * 3)[3] = t;
-#else
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 0) = t;
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 1) = t;
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 2) = t;
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 3) = t;
-#endif
- dst += 4;
+ LITERAL_4X1(src, dst, pitch);
} else if (code == 0xFF) {
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = *src++;
- (dst + pitch * 0)[1] = *src++;
- (dst + pitch * 0)[2] = *src++;
- (dst + pitch * 0)[3] = *src++;
- (dst + pitch * 1)[0] = *src++;
- (dst + pitch * 1)[1] = *src++;
- (dst + pitch * 1)[2] = *src++;
- (dst + pitch * 1)[3] = *src++;
- (dst + pitch * 2)[0] = *src++;
- (dst + pitch * 2)[1] = *src++;
- (dst + pitch * 2)[2] = *src++;
- (dst + pitch * 2)[3] = *src++;
- (dst + pitch * 3)[0] = *src++;
- (dst + pitch * 3)[1] = *src++;
- (dst + pitch * 3)[2] = *src++;
- (dst + pitch * 3)[3] = *src++;
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 1) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 2) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 3) = *(uint32*)src;
- src += 4;
-#endif
- dst += 4;
+ LITERAL_1X1(src, dst, pitch);
} else {
byte *dst2 = dst + _offsetTable[code] + next_offs;
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = (dst2 + pitch * 0)[0];
- (dst + pitch * 0)[1] = (dst2 + pitch * 0)[1];
- (dst + pitch * 0)[2] = (dst2 + pitch * 0)[2];
- (dst + pitch * 0)[3] = (dst2 + pitch * 0)[3];
- (dst + pitch * 1)[0] = (dst2 + pitch * 1)[0];
- (dst + pitch * 1)[1] = (dst2 + pitch * 1)[1];
- (dst + pitch * 1)[2] = (dst2 + pitch * 1)[2];
- (dst + pitch * 1)[3] = (dst2 + pitch * 1)[3];
- (dst + pitch * 2)[0] = (dst2 + pitch * 2)[0];
- (dst + pitch * 2)[1] = (dst2 + pitch * 2)[1];
- (dst + pitch * 2)[2] = (dst2 + pitch * 2)[2];
- (dst + pitch * 2)[3] = (dst2 + pitch * 2)[3];
- (dst + pitch * 3)[0] = (dst2 + pitch * 3)[0];
- (dst + pitch * 3)[1] = (dst2 + pitch * 3)[1];
- (dst + pitch * 3)[2] = (dst2 + pitch * 3)[2];
- (dst + pitch * 3)[3] = (dst2 + pitch * 3)[3];
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)(dst2 + pitch * 0);
- *(uint32*)(dst + pitch * 1) = *(uint32*)(dst2 + pitch * 1);
- *(uint32*)(dst + pitch * 2) = *(uint32*)(dst2 + pitch * 2);
- *(uint32*)(dst + pitch * 3) = *(uint32*)(dst2 + pitch * 3);
-#endif
- dst += 4;
+ COPY_4X4(dst2, dst, pitch);
}
} while (--i);
dst += pitch * 3;
@@ -419,60 +402,10 @@ void Codec37Decoder::proc3WithoutFDFE(byte *dst, byte *src, int32 next_offs, int
do {
int32 code = *src++;
if (code == 0xFF) {
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = *src++;
- (dst + pitch * 0)[1] = *src++;
- (dst + pitch * 0)[2] = *src++;
- (dst + pitch * 0)[3] = *src++;
- (dst + pitch * 1)[0] = *src++;
- (dst + pitch * 1)[1] = *src++;
- (dst + pitch * 1)[2] = *src++;
- (dst + pitch * 1)[3] = *src++;
- (dst + pitch * 2)[0] = *src++;
- (dst + pitch * 2)[1] = *src++;
- (dst + pitch * 2)[2] = *src++;
- (dst + pitch * 2)[3] = *src++;
- (dst + pitch * 3)[0] = *src++;
- (dst + pitch * 3)[1] = *src++;
- (dst + pitch * 3)[2] = *src++;
- (dst + pitch * 3)[3] = *src++;
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 1) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 2) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 3) = *(uint32*)src;
- src += 4;
-#endif
- dst += 4;
+ LITERAL_1X1(src, dst, pitch);
} else {
byte *dst2 = dst + _offsetTable[code] + next_offs;
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = (dst2 + pitch * 0)[0];
- (dst + pitch * 0)[1] = (dst2 + pitch * 0)[1];
- (dst + pitch * 0)[2] = (dst2 + pitch * 0)[2];
- (dst + pitch * 0)[3] = (dst2 + pitch * 0)[3];
- (dst + pitch * 1)[0] = (dst2 + pitch * 1)[0];
- (dst + pitch * 1)[1] = (dst2 + pitch * 1)[1];
- (dst + pitch * 1)[2] = (dst2 + pitch * 1)[2];
- (dst + pitch * 1)[3] = (dst2 + pitch * 1)[3];
- (dst + pitch * 2)[0] = (dst2 + pitch * 2)[0];
- (dst + pitch * 2)[1] = (dst2 + pitch * 2)[1];
- (dst + pitch * 2)[2] = (dst2 + pitch * 2)[2];
- (dst + pitch * 2)[3] = (dst2 + pitch * 2)[3];
- (dst + pitch * 3)[0] = (dst2 + pitch * 3)[0];
- (dst + pitch * 3)[1] = (dst2 + pitch * 3)[1];
- (dst + pitch * 3)[2] = (dst2 + pitch * 3)[2];
- (dst + pitch * 3)[3] = (dst2 + pitch * 3)[3];
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)(dst2 + pitch * 0);
- *(uint32*)(dst + pitch * 1) = *(uint32*)(dst2 + pitch * 1);
- *(uint32*)(dst + pitch * 2) = *(uint32*)(dst2 + pitch * 2);
- *(uint32*)(dst + pitch * 3) = *(uint32*)(dst2 + pitch * 3);
-#endif
- dst += 4;
+ COPY_4X4(dst2, dst, pitch);
}
} while (--i);
dst += pitch * 3;
@@ -480,134 +413,21 @@ void Codec37Decoder::proc3WithoutFDFE(byte *dst, byte *src, int32 next_offs, int
}
void Codec37Decoder::proc4WithFDFE(byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, int32 pitch, int16 *offset_table) {
- uint32 t;
-
do {
int32 i = bw;
do {
int32 code = *src++;
if (code == 0xFD) {
-#if defined(SCUMM_NEED_ALIGNMENT)
- t = *src++;
- (dst + pitch * 0)[0] = t;
- (dst + pitch * 0)[1] = t;
- (dst + pitch * 0)[2] = t;
- (dst + pitch * 0)[3] = t;
- (dst + pitch * 1)[0] = t;
- (dst + pitch * 1)[1] = t;
- (dst + pitch * 1)[2] = t;
- (dst + pitch * 1)[3] = t;
- (dst + pitch * 2)[0] = t;
- (dst + pitch * 2)[1] = t;
- (dst + pitch * 2)[2] = t;
- (dst + pitch * 2)[3] = t;
- (dst + pitch * 3)[0] = t;
- (dst + pitch * 3)[1] = t;
- (dst + pitch * 3)[2] = t;
- (dst + pitch * 3)[3] = t;
-#else
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 0) = t;
- *(uint32*)(dst + pitch * 1) = t;
- *(uint32*)(dst + pitch * 2) = t;
- *(uint32*)(dst + pitch * 3) = t;
-#endif
- dst += 4;
+ LITERAL_4X4(src, dst, pitch);
} else if (code == 0xFE) {
-#if defined(SCUMM_NEED_ALIGNMENT)
- t = *src++;
- (dst + pitch * 0)[0] = t;
- (dst + pitch * 0)[1] = t;
- (dst + pitch * 0)[2] = t;
- (dst + pitch * 0)[3] = t;
- t = *src++;
- (dst + pitch * 1)[0] = t;
- (dst + pitch * 1)[1] = t;
- (dst + pitch * 1)[2] = t;
- (dst + pitch * 1)[3] = t;
- t = *src++;
- (dst + pitch * 2)[0] = t;
- (dst + pitch * 2)[1] = t;
- (dst + pitch * 2)[2] = t;
- (dst + pitch * 2)[3] = t;
- t = *src++;
- (dst + pitch * 3)[0] = t;
- (dst + pitch * 3)[1] = t;
- (dst + pitch * 3)[2] = t;
- (dst + pitch * 3)[3] = t;
-#else
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 0) = t;
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 1) = t;
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 2) = t;
- t = *src++;
- t += (t << 8) + (t << 16) + (t << 24);
- *(uint32*)(dst + pitch * 3) = t;
-#endif
- dst += 4;
+ LITERAL_4X1(src, dst, pitch);
} else if (code == 0xFF) {
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = *src++;
- (dst + pitch * 0)[1] = *src++;
- (dst + pitch * 0)[2] = *src++;
- (dst + pitch * 0)[3] = *src++;
- (dst + pitch * 1)[0] = *src++;
- (dst + pitch * 1)[1] = *src++;
- (dst + pitch * 1)[2] = *src++;
- (dst + pitch * 1)[3] = *src++;
- (dst + pitch * 2)[0] = *src++;
- (dst + pitch * 2)[1] = *src++;
- (dst + pitch * 2)[2] = *src++;
- (dst + pitch * 2)[3] = *src++;
- (dst + pitch * 3)[0] = *src++;
- (dst + pitch * 3)[1] = *src++;
- (dst + pitch * 3)[2] = *src++;
- (dst + pitch * 3)[3] = *src++;
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 1) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 2) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 3) = *(uint32*)src;
- src += 4;
-#endif
- dst += 4;
+ LITERAL_1X1(src, dst, pitch);
} else if (code == 0x00) {
int32 length = *src++ + 1;
for (int32 l = 0; l < length; l++) {
byte *dst2 = dst + next_offs;
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = (dst2 + pitch * 0)[0];
- (dst + pitch * 0)[1] = (dst2 + pitch * 0)[1];
- (dst + pitch * 0)[2] = (dst2 + pitch * 0)[2];
- (dst + pitch * 0)[3] = (dst2 + pitch * 0)[3];
- (dst + pitch * 1)[0] = (dst2 + pitch * 1)[0];
- (dst + pitch * 1)[1] = (dst2 + pitch * 1)[1];
- (dst + pitch * 1)[2] = (dst2 + pitch * 1)[2];
- (dst + pitch * 1)[3] = (dst2 + pitch * 1)[3];
- (dst + pitch * 2)[0] = (dst2 + pitch * 2)[0];
- (dst + pitch * 2)[1] = (dst2 + pitch * 2)[1];
- (dst + pitch * 2)[2] = (dst2 + pitch * 2)[2];
- (dst + pitch * 2)[3] = (dst2 + pitch * 2)[3];
- (dst + pitch * 3)[0] = (dst2 + pitch * 3)[0];
- (dst + pitch * 3)[1] = (dst2 + pitch * 3)[1];
- (dst + pitch * 3)[2] = (dst2 + pitch * 3)[2];
- (dst + pitch * 3)[3] = (dst2 + pitch * 3)[3];
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)(dst2 + pitch * 0);
- *(uint32*)(dst + pitch * 1) = *(uint32*)(dst2 + pitch * 1);
- *(uint32*)(dst + pitch * 2) = *(uint32*)(dst2 + pitch * 2);
- *(uint32*)(dst + pitch * 3) = *(uint32*)(dst2 + pitch * 3);
-#endif
- dst += 4;
+ COPY_4X4(dst2, dst, pitch);
i--;
if (i == 0) {
dst += pitch * 3;
@@ -621,30 +441,7 @@ void Codec37Decoder::proc4WithFDFE(byte *dst, byte *src, int32 next_offs, int32
i++;
} else {
byte *dst2 = dst + _offsetTable[code] + next_offs;
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = (dst2 + pitch * 0)[0];
- (dst + pitch * 0)[1] = (dst2 + pitch * 0)[1];
- (dst + pitch * 0)[2] = (dst2 + pitch * 0)[2];
- (dst + pitch * 0)[3] = (dst2 + pitch * 0)[3];
- (dst + pitch * 1)[0] = (dst2 + pitch * 1)[0];
- (dst + pitch * 1)[1] = (dst2 + pitch * 1)[1];
- (dst + pitch * 1)[2] = (dst2 + pitch * 1)[2];
- (dst + pitch * 1)[3] = (dst2 + pitch * 1)[3];
- (dst + pitch * 2)[0] = (dst2 + pitch * 2)[0];
- (dst + pitch * 2)[1] = (dst2 + pitch * 2)[1];
- (dst + pitch * 2)[2] = (dst2 + pitch * 2)[2];
- (dst + pitch * 2)[3] = (dst2 + pitch * 2)[3];
- (dst + pitch * 3)[0] = (dst2 + pitch * 3)[0];
- (dst + pitch * 3)[1] = (dst2 + pitch * 3)[1];
- (dst + pitch * 3)[2] = (dst2 + pitch * 3)[2];
- (dst + pitch * 3)[3] = (dst2 + pitch * 3)[3];
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)(dst2 + pitch * 0);
- *(uint32*)(dst + pitch * 1) = *(uint32*)(dst2 + pitch * 1);
- *(uint32*)(dst + pitch * 2) = *(uint32*)(dst2 + pitch * 2);
- *(uint32*)(dst + pitch * 3) = *(uint32*)(dst2 + pitch * 3);
-#endif
- dst += 4;
+ COPY_4X4(dst2, dst, pitch);
}
} while (--i);
dst += pitch * 3;
@@ -657,62 +454,12 @@ void Codec37Decoder::proc4WithoutFDFE(byte *dst, byte *src, int32 next_offs, int
do {
int32 code = *src++;
if (code == 0xFF) {
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = *src++;
- (dst + pitch * 0)[1] = *src++;
- (dst + pitch * 0)[2] = *src++;
- (dst + pitch * 0)[3] = *src++;
- (dst + pitch * 1)[0] = *src++;
- (dst + pitch * 1)[1] = *src++;
- (dst + pitch * 1)[2] = *src++;
- (dst + pitch * 1)[3] = *src++;
- (dst + pitch * 2)[0] = *src++;
- (dst + pitch * 2)[1] = *src++;
- (dst + pitch * 2)[2] = *src++;
- (dst + pitch * 2)[3] = *src++;
- (dst + pitch * 3)[0] = *src++;
- (dst + pitch * 3)[1] = *src++;
- (dst + pitch * 3)[2] = *src++;
- (dst + pitch * 3)[3] = *src++;
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 1) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 2) = *(uint32*)src;
- src += 4;
- *(uint32*)(dst + pitch * 3) = *(uint32*)src;
- src += 4;
-#endif
- dst += 4;
+ LITERAL_1X1(src, dst, pitch);
} else if (code == 0x00) {
int32 length = *src++ + 1;
for (int32 l = 0; l < length; l++) {
byte *dst2 = dst + next_offs;
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = (dst2 + pitch * 0)[0];
- (dst + pitch * 0)[1] = (dst2 + pitch * 0)[1];
- (dst + pitch * 0)[2] = (dst2 + pitch * 0)[2];
- (dst + pitch * 0)[3] = (dst2 + pitch * 0)[3];
- (dst + pitch * 1)[0] = (dst2 + pitch * 1)[0];
- (dst + pitch * 1)[1] = (dst2 + pitch * 1)[1];
- (dst + pitch * 1)[2] = (dst2 + pitch * 1)[2];
- (dst + pitch * 1)[3] = (dst2 + pitch * 1)[3];
- (dst + pitch * 2)[0] = (dst2 + pitch * 2)[0];
- (dst + pitch * 2)[1] = (dst2 + pitch * 2)[1];
- (dst + pitch * 2)[2] = (dst2 + pitch * 2)[2];
- (dst + pitch * 2)[3] = (dst2 + pitch * 2)[3];
- (dst + pitch * 3)[0] = (dst2 + pitch * 3)[0];
- (dst + pitch * 3)[1] = (dst2 + pitch * 3)[1];
- (dst + pitch * 3)[2] = (dst2 + pitch * 3)[2];
- (dst + pitch * 3)[3] = (dst2 + pitch * 3)[3];
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)(dst2 + pitch * 0);
- *(uint32*)(dst + pitch * 1) = *(uint32*)(dst2 + pitch * 1);
- *(uint32*)(dst + pitch * 2) = *(uint32*)(dst2 + pitch * 2);
- *(uint32*)(dst + pitch * 3) = *(uint32*)(dst2 + pitch * 3);
-#endif
- dst += 4;
+ COPY_4X4(dst2, dst, pitch);
i--;
if (i == 0) {
dst += pitch * 3;
@@ -726,30 +473,7 @@ void Codec37Decoder::proc4WithoutFDFE(byte *dst, byte *src, int32 next_offs, int
i++;
} else {
byte *dst2 = dst + _offsetTable[code] + next_offs;
-#if defined(SCUMM_NEED_ALIGNMENT)
- (dst + pitch * 0)[0] = (dst2 + pitch * 0)[0];
- (dst + pitch * 0)[1] = (dst2 + pitch * 0)[1];
- (dst + pitch * 0)[2] = (dst2 + pitch * 0)[2];
- (dst + pitch * 0)[3] = (dst2 + pitch * 0)[3];
- (dst + pitch * 1)[0] = (dst2 + pitch * 1)[0];
- (dst + pitch * 1)[1] = (dst2 + pitch * 1)[1];
- (dst + pitch * 1)[2] = (dst2 + pitch * 1)[2];
- (dst + pitch * 1)[3] = (dst2 + pitch * 1)[3];
- (dst + pitch * 2)[0] = (dst2 + pitch * 2)[0];
- (dst + pitch * 2)[1] = (dst2 + pitch * 2)[1];
- (dst + pitch * 2)[2] = (dst2 + pitch * 2)[2];
- (dst + pitch * 2)[3] = (dst2 + pitch * 2)[3];
- (dst + pitch * 3)[0] = (dst2 + pitch * 3)[0];
- (dst + pitch * 3)[1] = (dst2 + pitch * 3)[1];
- (dst + pitch * 3)[2] = (dst2 + pitch * 3)[2];
- (dst + pitch * 3)[3] = (dst2 + pitch * 3)[3];
-#else
- *(uint32*)(dst + pitch * 0) = *(uint32*)(dst2 + pitch * 0);
- *(uint32*)(dst + pitch * 1) = *(uint32*)(dst2 + pitch * 1);
- *(uint32*)(dst + pitch * 2) = *(uint32*)(dst2 + pitch * 2);
- *(uint32*)(dst + pitch * 3) = *(uint32*)(dst2 + pitch * 3);
-#endif
- dst += 4;
+ COPY_4X4(dst2, dst, pitch);
}
} while (--i);
dst += pitch * 3;