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author | Strangerke | 2014-01-05 10:58:12 +0100 |
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committer | Strangerke | 2014-01-05 10:59:04 +0100 |
commit | fd2cbccecbd17114539ff3a032472729c704f1de (patch) | |
tree | acefdddcf6e2fda88317c003e7ba8433d2f46a71 | |
parent | 662bbfaffe026fbb1f73d7f5b0c23bcd54aecd59 (diff) | |
download | scummvm-rg350-fd2cbccecbd17114539ff3a032472729c704f1de.tar.gz scummvm-rg350-fd2cbccecbd17114539ff3a032472729c704f1de.tar.bz2 scummvm-rg350-fd2cbccecbd17114539ff3a032472729c704f1de.zip |
TSAGE: R2R - Implement alternate scene 205 used by the demo
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.cpp | 8 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.cpp | 71 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.h | 18 |
3 files changed, 95 insertions, 2 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index 92585eb29b..ef212bc52a 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -65,8 +65,12 @@ Scene *Ringworld2Game::createScene(int sceneNumber) { // Deck #2 - By Lift return new Scene200(); case 205: - // Star-field Credits - return new Scene205(); + if (g_vm->getFeatures() & GF_DEMO) + // End of Demo + return new Scene205Demo(); + else + // Star-field Credits + return new Scene205(); case 250: // Lift return new Scene250(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index 3a724628dd..6c9138fdee 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -2519,6 +2519,77 @@ void Scene205::handleText() { } /*-------------------------------------------------------------------------- + * Scene 205 Demo - End of Demo + * + *--------------------------------------------------------------------------*/ + +void Scene205Demo::Action1::signal() { + Scene205Demo *scene = (Scene205Demo *)R2_GLOBALS._sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(2); + break; + + case 1: { + Common::String mask = g_resourceManager->getMessage(206, 0, true); +// Common::String msg = sprintf(mask.c_str(), "1-800-482-3766"); + MessageDialog::show2(mask, OK_BTN_STRING); + setDelay(1); + } + break; + + case 2: + scene->leaveScene(); + break; + default: + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene205Demo::leaveScene() { + if (g_globals->getFlag(85)) + R2_GLOBALS._sceneManager.changeScene(160); + else + R2_GLOBALS._sceneManager.changeScene(R2_GLOBALS._sceneManager._previousScene); + + BF_GLOBALS._scenePalette.loadPalette(0); + BF_GLOBALS._scenePalette.refresh(); +} + +void Scene205Demo::postInit(SceneObjectList *OwnerList) { + R2_GLOBALS._sceneManager._hasPalette = true; + R2_GLOBALS._scenePalette.loadPalette(0); + + loadScene(1000); + R2_GLOBALS._uiElements._active = false; + R2_GLOBALS._player.enableControl(); + + SceneExt::postInit(); + + _sound1.play(337); + _stripManager.addSpeaker(&_animationPlayer); + + setAction(&_action1); +} + +void Scene205Demo::remove() { + R2_GLOBALS._sound1.fadeOut2(NULL); + SceneExt::remove(); +} + +void Scene205Demo::process(Event &event) { + if ((event.eventType == EVENT_KEYPRESS) && (event.kbd.keycode == Common::KEYCODE_ESCAPE)) { + event.handled = true; + leaveScene(); + } else { + Scene::process(event); + } +} + +/*-------------------------------------------------------------------------- * Scene 250 - Lift * *--------------------------------------------------------------------------*/ diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h index 0e68b67ee7..216039a348 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.h +++ b/engines/tsage/ringworld2/ringworld2_scenes0.h @@ -304,6 +304,24 @@ public: virtual void dispatch(); }; +class Scene205Demo: public SceneExt { + /* Actions */ + class Action1: public Action { + public: + virtual void signal(); + }; +private: + void leaveScene(); +public: + VisualSpeaker _animationPlayer; + ASound _sound1; + Action1 _action1; +public: + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void remove(); + virtual void process(Event &event); +}; + class Scene250: public SceneExt { class Button: public SceneActor { public: |