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author | Strangerke | 2016-09-20 22:31:28 +0200 |
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committer | Strangerke | 2016-09-20 22:31:28 +0200 |
commit | fd8082593e544f2969ac99fe9a5670ce11959d57 (patch) | |
tree | d6c98b57cb5ecea5522c330f663737813ddefb86 | |
parent | 58728d2f167074adeaf954115c03c0ee2df75274 (diff) | |
download | scummvm-rg350-fd8082593e544f2969ac99fe9a5670ce11959d57.tar.gz scummvm-rg350-fd8082593e544f2969ac99fe9a5670ce11959d57.tar.bz2 scummvm-rg350-fd8082593e544f2969ac99fe9a5670ce11959d57.zip |
DM: Janitorial - remove trailing spaces
-rw-r--r-- | engines/dm/TODOs/methodtree.txt | 50 | ||||
-rw-r--r-- | engines/dm/TODOs/todo.txt | 5 | ||||
-rw-r--r-- | engines/dm/champion.h | 58 | ||||
-rw-r--r-- | engines/dm/console.cpp | 2 | ||||
-rw-r--r-- | engines/dm/dialog.cpp | 2 | ||||
-rw-r--r-- | engines/dm/dm.h | 82 | ||||
-rw-r--r-- | engines/dm/dungeonman.cpp | 36 | ||||
-rw-r--r-- | engines/dm/eventman.h | 16 | ||||
-rw-r--r-- | engines/dm/group.h | 84 | ||||
-rw-r--r-- | engines/dm/inventory.h | 10 | ||||
-rw-r--r-- | engines/dm/menus.h | 10 | ||||
-rw-r--r-- | engines/dm/objectman.cpp | 2 | ||||
-rw-r--r-- | engines/dm/projexpl.h | 6 |
13 files changed, 181 insertions, 182 deletions
diff --git a/engines/dm/TODOs/methodtree.txt b/engines/dm/TODOs/methodtree.txt index cbd8d1fbba..9a5a856a24 100644 --- a/engines/dm/TODOs/methodtree.txt +++ b/engines/dm/TODOs/methodtree.txt @@ -7,28 +7,28 @@ F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF F0114_DUNGEONVIEW_GetExplosionBitmap // done F0133_VIDEO_BlitBoxFilledWithMaskedBitmap // dummy F0141_DUNGEON_GetObjectInfoIndex // done - F0142_DUNGEON_GetProjectileAspect // done + F0142_DUNGEON_GetProjectileAspect // done F0158_DUNGEON_GetWeaponInfo // done M66_PROJECTILE_ASPECT_ORDINAL // done F0176_GROUP_GetCreatureOrdinalInCell // done F0145_DUNGEON_GetGroupCells // done F0147_DUNGEON_GetGroupDirections // done - GROUP // done - CreatureType // done + GROUP // done + CreatureType // done G0077_B_DoNotDrawFluxcagesDuringEndgame // done G0105_s_Graphic558_Box_ExplosionPattern_D0C // one G0188_as_Graphic558_FieldAspects // done G0216_auc_Graphic558_ExplosionBaseScales // done - G0217_aauc_Graphic558_ObjectPileShiftSetIndices // done - G0218_aaaauc_Graphic558_ObjectCoordinateSets // done + G0217_aauc_Graphic558_ObjectPileShiftSetIndices // done + G0218_aaaauc_Graphic558_ObjectCoordinateSets // done G0223_aac_Graphic558_ShiftSets // done - G0224_aaaauc_Graphic558_CreatureCoordinateSets // done + G0224_aaaauc_Graphic558_CreatureCoordinateSets // done G0225_aai_Graphic558_CenteredExplosionCoordinates // done G0226_aaai_Graphic558_ExplosionCoordinates // done G0227_aai_Graphic558_RebirthStep2ExplosionCoordinates // done G0228_aai_Graphic558_RebirthStep1ExplosionCoordinates // done G0292_aT_PileTopObject // done - G0370_ps_Events // done + G0370_ps_Events // done @@ -39,7 +39,7 @@ F0380_COMMAND_ProcessQueue_CPSC // in progress F0372_COMMAND_ProcessType80_ClickInDungeonView_TouchFrontWall // done so-so F0275_SENSOR_IsTriggeredByClickOnWall // done so-so F0280_CHAMPION_AddCandidateChampionToParty // done, so-so - + F0378_COMMAND_ProcessType81_ClickInPanel // done so-so F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanel // done @@ -76,9 +76,9 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so F0345_INVENTORY_DrawPanel_FoodWaterPoisoned // done F0344_INVENTORY_DrawPanel_FoodOrWaterBar // done F0343_INVENTORY_DrawPanel_HorizontalBar // done - G0032_s_Graphic562_Box_Panel // done - G0035_s_Graphic562_Box_Food // done - G0036_s_Graphic562_Box_Water // done + G0032_s_Graphic562_Box_Panel // done + G0035_s_Graphic562_Box_Food // done + G0036_s_Graphic562_Box_Water // done G0037_s_Graphic562_Box_Poisoned // done F0351_INVENTORY_DrawChampionSkillsAndStatistics // skip ----------------- F0347_INVENTORY_DrawPanel // done @@ -87,12 +87,12 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so F0340_INVENTORY_DrawPanel_ScrollTextLine // done F0333_INVENTORY_OpenAndDrawChest // done F0303_CHAMPION_GetSkillLevel // done - F0332_INVENTORY_DrawIconToViewport // done + F0332_INVENTORY_DrawIconToViewport // done F0336_INVENTORY_DrawPanel_BuildObjectAttributesString // done - F0335_INVENTORY_DrawPanel_ObjectDescriptionString // done + F0335_INVENTORY_DrawPanel_ObjectDescriptionString // done G0421_i_ObjectDescriptionTextX // done G0422_i_ObjectDescriptionTextY // done - F0339_INVENTORY_DrawPanel_ArrowOrEye // done + F0339_INVENTORY_DrawPanel_ArrowOrEye // done G0430_apc_DirectionNames // done G0034_s_Graphic562_Box_ObjectDescriptionCircle // done G0032_s_Graphic562_Box_Panel // done @@ -116,8 +116,8 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so F0292_CHAMPION_DrawState // done G0508_B_RefreshActionArea // done G0506_ui_ActingChampionOrdinal // done - F0386_MENUS_DrawActionIcon // done - F0141_DUNGEON_GetObjectInfoIndex // done + F0386_MENUS_DrawActionIcon // done + F0141_DUNGEON_GetObjectInfoIndex // done F0033_OBJECT_GetIconIndex // done F0032_OBJECT_GetType // done G0237_as_Graphic559_ObjectInfo // done @@ -126,7 +126,7 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so F0134_VIDEO_FillBitmap // done D24_FillScreenBox // done F0036_OBJECT_ExtractIconFromBitmap // done - G0026_ai_Graphic562_IconGraphicFirstIconIndex // done + G0026_ai_Graphic562_IconGraphicFirstIconIndex // done F0129_VIDEO_BlitShrinkWithPaletteChanges // eeeh F0136_VIDEO_ShadeScreenBox // skip G0498_auc_Graphic560_PaletteChanges_ActionAreaObjectIcon // done @@ -134,18 +134,18 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so G0509_B_ActionAreaContainsIcons // done F0301_CHAMPION_AddObjectInSlot // done F0299_CHAMPION_ApplyObjectModifiersToStatistics // done - F0296_CHAMPION_DrawChangedObjectIcons // done + F0296_CHAMPION_DrawChangedObjectIcons // done F0068_MOUSE_SetPointerToObject // skip F0077_MOUSE_HidePointer_CPSE // skip F0078_MOUSE_ShowPointer // skip F0034_OBJECT_DrawLeaderHandObjectName // done F0386_MENUS_DrawActionIcon // done - F0295_CHAMPION_HasObjectIconInSlotBoxChanged // done - F0039_OBJECT_GetIconIndexInSlotBox // done + F0295_CHAMPION_HasObjectIconInSlotBoxChanged // done + F0039_OBJECT_GetIconIndexInSlotBox // done M70_HAND_SLOT_INDEX // done G0420_B_MousePointerHiddenToDrawChangedObjectIconOnScreen // done G0412_puc_Bitmap_ObjectIconForMousePointer // done - G0413_i_LeaderHandObjectIconIndex // done + G0413_i_LeaderHandObjectIconIndex // done G0414_T_LeaderHandObject // done F0337_INVENTORY_SetDungeonViewPalette // skip G0407_s_Party // done @@ -166,7 +166,7 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so G0326_B_RefreshMousePointerInMainLoop // lol you wat m8 G0002_s_Graphic562_Box_MovementArrows // done G0041_s_Graphic562_Box_ViewportFloppyZzzCross // done - G0296_puc_Bitmap_Viewport // done + G0296_puc_Bitmap_Viewport // done G0598_B_MousePointerBitmapUpdated // done F0456_START_DrawDisabledMenus // done G0415_B_LeaderEmptyHanded // done @@ -174,15 +174,15 @@ F0280_CHAMPION_AddCandidateChampionToParty // done, so-so G0578_B_UseByteBoxCoordinates // done G0047_s_Graphic562_Box_ChampionPortrait // done G0308_i_PartyDirection // done - G0306_i_PartyMapX // done + G0306_i_PartyMapX // done G0307_i_PartyMapY // done G0299_ui_CandidateChampionOrdinal // done G0508_B_RefreshActionArea // done - G0233_ai_Graphic559_DirectionToStepEastCount // done + G0233_ai_Graphic559_DirectionToStepEastCount // done G0234_ai_Graphic559_DirectionToStepNorthCount // done G0237_as_Graphic559_ObjectInfo // done G0038_ai_Graphic562_SlotMasks // done - + F0462_START_StartGame_CPSF F0003_MAIN_ProcessNewPartyMap_CPSE // partially done diff --git a/engines/dm/TODOs/todo.txt b/engines/dm/TODOs/todo.txt index def2956c8e..074ccf0599 100644 --- a/engines/dm/TODOs/todo.txt +++ b/engines/dm/TODOs/todo.txt @@ -5,12 +5,12 @@ Bugs: DisplayMan::blitBoxFilledWithMaskedBitmap does not produce the same effect as the original Logic: - Items thrown on the right side end up on the left side + Items thrown on the right side end up on the left side Restarting the game after the party is dead segfaults Todo: Add wiki entry for DM - + Double check enums with hex literals Double check strcat, strstr usages I forgot to add a bunch of warning for show/hide mouse pointer and other mouse functions @@ -19,4 +19,3 @@ Code stuff todo: Complete stub methods(blitShrink) Add proper save header, add error handling to it Add translations to f433_processCommand140_saveGame 'LOAD' -
\ No newline at end of file diff --git a/engines/dm/champion.h b/engines/dm/champion.h index fe565123fa..ffcd7abc42 100644 --- a/engines/dm/champion.h +++ b/engines/dm/champion.h @@ -35,8 +35,8 @@ namespace DM { -#define kDMIgnoreObjectModifiers 0x4000 // @ MASK0x4000_IGNORE_OBJECT_MODIFIERS -#define kDMIgnoreTemporaryExperience 0x8000 // @ MASK0x8000_IGNORE_TEMPORARY_EXPERIENCE +#define kDMIgnoreObjectModifiers 0x4000 // @ MASK0x4000_IGNORE_OBJECT_MODIFIERS +#define kDMIgnoreTemporaryExperience 0x8000 // @ MASK0x8000_IGNORE_TEMPORARY_EXPERIENCE class Scent { uint16 _scent; @@ -349,50 +349,50 @@ enum AttackType { }; enum SpellCastResult { - kDMSpellCastFailure = 0, // @ C0_SPELL_CAST_FAILURE - kDMSpellCastSuccess = 1, // @ C1_SPELL_CAST_SUCCESS - kDMSpellCastFailureNeedsFlask = 3 // @ C3_SPELL_CAST_FAILURE_NEEDS_FLASK + kDMSpellCastFailure = 0, // @ C0_SPELL_CAST_FAILURE + kDMSpellCastSuccess = 1, // @ C1_SPELL_CAST_SUCCESS + kDMSpellCastFailureNeedsFlask = 3 // @ C3_SPELL_CAST_FAILURE_NEEDS_FLASK }; enum SpellFailure { - kDMFailureNeedsMorePractice = 0, // @ C00_FAILURE_NEEDS_MORE_PRACTICE - kDMFailureMeaninglessSpell = 1, // @ C01_FAILURE_MEANINGLESS_SPELL - kDMFailureNeedsFlaskInHand = 10, // @ C10_FAILURE_NEEDS_FLASK_IN_HAND - kDMFailureNeedsMagicMapInHand = 11 // @ C11_FAILURE_NEEDS_MAGIC_MAP_IN_HAND + kDMFailureNeedsMorePractice = 0, // @ C00_FAILURE_NEEDS_MORE_PRACTICE + kDMFailureMeaninglessSpell = 1, // @ C01_FAILURE_MEANINGLESS_SPELL + kDMFailureNeedsFlaskInHand = 10, // @ C10_FAILURE_NEEDS_FLASK_IN_HAND + kDMFailureNeedsMagicMapInHand = 11 // @ C11_FAILURE_NEEDS_MAGIC_MAP_IN_HAND }; enum SpellKind { - kDMSpellKindPotion = 1, // @ C1_SPELL_KIND_POTION + kDMSpellKindPotion = 1, // @ C1_SPELL_KIND_POTION kDMSpellKindProjectile = 2, // @ C2_SPELL_KIND_PROJECTILE - kDMSpellKindOther = 3, // @ C3_SPELL_KIND_OTHER - kDMSpellKindMagicMap = 4 // @ C4_SPELL_KIND_MAGIC_MAP + kDMSpellKindOther = 3, // @ C3_SPELL_KIND_OTHER + kDMSpellKindMagicMap = 4 // @ C4_SPELL_KIND_MAGIC_MAP }; enum SpellType { kDMSpellTypeProjectileOpenDoor = 4, // @ C4_SPELL_TYPE_PROJECTILE_OPEN_DOOR - kDMSpellTypeOtherLight = 0, // @ C0_SPELL_TYPE_OTHER_LIGHT - kDMSpellTypeOtherDarkness = 1, // @ C1_SPELL_TYPE_OTHER_DARKNESS - kDMSpellTypeOtherThievesEye = 2, // @ C2_SPELL_TYPE_OTHER_THIEVES_EYE - kDMSpellTypeOtherInvisibility = 3, // @ C3_SPELL_TYPE_OTHER_INVISIBILITY - kDMSpellTypeOtherPartyShield = 4, // @ C4_SPELL_TYPE_OTHER_PARTY_SHIELD - kDMSpellTypeOtherMagicTorch = 5, // @ C5_SPELL_TYPE_OTHER_MAGIC_TORCH - kDMSpellTypeOtherFootprints = 6, // @ C6_SPELL_TYPE_OTHER_FOOTPRINTS - kDMSpellTypeOtherZokathra = 7, // @ C7_SPELL_TYPE_OTHER_ZOKATHRA - kDMSpellTypeOtherFireshield = 8, // @ C8_SPELL_TYPE_OTHER_FIRESHIELD - kDMSpellTypeMagicMap0 = 0, // @ C0_SPELL_TYPE_MAGIC_MAP - kDMSpellTypeMagicMap1 = 1, // @ C1_SPELL_TYPE_MAGIC_MAP - kDMSpellTypeMagicMap2 = 2, // @ C2_SPELL_TYPE_MAGIC_MAP - kDMSpellTypeMagicMap3 = 3 // @ C3_SPELL_TYPE_MAGIC_MAP + kDMSpellTypeOtherLight = 0, // @ C0_SPELL_TYPE_OTHER_LIGHT + kDMSpellTypeOtherDarkness = 1, // @ C1_SPELL_TYPE_OTHER_DARKNESS + kDMSpellTypeOtherThievesEye = 2, // @ C2_SPELL_TYPE_OTHER_THIEVES_EYE + kDMSpellTypeOtherInvisibility = 3, // @ C3_SPELL_TYPE_OTHER_INVISIBILITY + kDMSpellTypeOtherPartyShield = 4, // @ C4_SPELL_TYPE_OTHER_PARTY_SHIELD + kDMSpellTypeOtherMagicTorch = 5, // @ C5_SPELL_TYPE_OTHER_MAGIC_TORCH + kDMSpellTypeOtherFootprints = 6, // @ C6_SPELL_TYPE_OTHER_FOOTPRINTS + kDMSpellTypeOtherZokathra = 7, // @ C7_SPELL_TYPE_OTHER_ZOKATHRA + kDMSpellTypeOtherFireshield = 8, // @ C8_SPELL_TYPE_OTHER_FIRESHIELD + kDMSpellTypeMagicMap0 = 0, // @ C0_SPELL_TYPE_MAGIC_MAP + kDMSpellTypeMagicMap1 = 1, // @ C1_SPELL_TYPE_MAGIC_MAP + kDMSpellTypeMagicMap2 = 2, // @ C2_SPELL_TYPE_MAGIC_MAP + kDMSpellTypeMagicMap3 = 3 // @ C3_SPELL_TYPE_MAGIC_MAP }; -#define kDMMaskNoSharpDefense 0x0000 // @ MASK0x0000_DO_NOT_USE_SHARP_DEFENSE -#define kDMMaskSharpDefense 0x8000 // @ MASK0x8000_USE_SHARP_DEFENSE +#define kDMMaskNoSharpDefense 0x0000 // @ MASK0x0000_DO_NOT_USE_SHARP_DEFENSE +#define kDMMaskSharpDefense 0x8000 // @ MASK0x8000_USE_SHARP_DEFENSE class Skill { public: int16 _temporaryExperience; int32 _experience; - + void resetToZero() { _temporaryExperience = _experience = 0; } }; // @ SKILL @@ -524,7 +524,7 @@ public: void addObjectInSlot(ChampionIndex champIndex, Thing thing, ChampionSlot slotIndex); // @ F0301_CHAMPION_AddObjectInSlot int16 getScentOrdinal(int16 mapX, int16 mapY); // @ F0315_CHAMPION_GetScentOrdinal Thing getObjectRemovedFromLeaderHand(); // @ F0298_CHAMPION_GetObjectRemovedFromLeaderHand - uint16 getStrength(int16 champIndex, int16 slotIndex); // @ F0312_CHAMPION_GetStrength + uint16 getStrength(int16 champIndex, int16 slotIndex); // @ F0312_CHAMPION_GetStrength Thing getObjectRemovedFromSlot(uint16 champIndex, uint16 slotIndex); // @ F0300_CHAMPION_GetObjectRemovedFromSlot void decrementStamina(int16 championIndex, int16 decrement); // @ F0325_CHAMPION_DecrementStamina int16 addPendingDamageAndWounds_getDamage(int16 champIndex, int16 attack, int16 allowedWounds, diff --git a/engines/dm/console.cpp b/engines/dm/console.cpp index c5310ddd87..978fadb750 100644 --- a/engines/dm/console.cpp +++ b/engines/dm/console.cpp @@ -139,7 +139,7 @@ bool Console::Cmd_pos(int argc, const char** argv) { Map &currMap = *_vm->_dungeonMan->_currMap; // not >= because dimensions are inslucsive - if (x < currMap._offsetMapX || x > currMap._width + currMap._offsetMapX + if (x < currMap._offsetMapX || x > currMap._width + currMap._offsetMapX || y < currMap._offsetMapY || y > currMap._height + currMap._offsetMapY) { debugPrintf("Position (%d, %d) is out of bounds, possible values: ([1-%d],[1-%d])\n", x, y, currMap._width + currMap._offsetMapX, currMap._height + currMap._offsetMapY); diff --git a/engines/dm/dialog.cpp b/engines/dm/dialog.cpp index af38bcd0ee..39fbadd8e5 100644 --- a/engines/dm/dialog.cpp +++ b/engines/dm/dialog.cpp @@ -175,7 +175,7 @@ int16 DialogMan::getChoice(uint16 choiceCount, uint16 dialogSetIndex, int16 driv _vm->_eventMan->processCommandQueue(); _vm->delay(1); _vm->_displayMan->updateScreen(); - if ((_selectedDialogChoice == 99) && (choiceCount == 1) + if ((_selectedDialogChoice == 99) && (choiceCount == 1) && (eventType != Common::EVENT_INVALID) && key.kbd.keycode == Common::KEYCODE_RETURN) { /* If a choice has not been made yet with the mouse and the dialog has only one possible choice and carriage return was pressed on the keyboard */ _selectedDialogChoice = kDMDialogChoice1; diff --git a/engines/dm/dm.h b/engines/dm/dm.h index 91684dafa3..6549db13b5 100644 --- a/engines/dm/dm.h +++ b/engines/dm/dm.h @@ -76,11 +76,11 @@ enum OriginalSavePlatform { kDMSavePlatformAcceptAny = -1, kDMSavePlatformEndOfList = 0, kDMSavePlatformNone = 0, - kDMSavePlatformAtariSt = 1, // @ C1_PLATFORM_ATARI_ST - kDMSavePlatformAppleIIgs = 2, // @ C2_PLATFORM_APPLE_IIGS - kDMSavePlatformAmiga = 3, // @ C3_PLATFORM_AMIGA - kDMSavePlatformPC98 = 5, // @ C5_PLATFORM_PC98 - kDMSavePlatformX68000 = 6, // @ C6_PLATFORM_X68000 + kDMSavePlatformAtariSt = 1, // @ C1_PLATFORM_ATARI_ST + kDMSavePlatformAppleIIgs = 2, // @ C2_PLATFORM_APPLE_IIGS + kDMSavePlatformAmiga = 3, // @ C3_PLATFORM_AMIGA + kDMSavePlatformPC98 = 5, // @ C5_PLATFORM_PC98 + kDMSavePlatformX68000 = 6, // @ C6_PLATFORM_X68000 kDMSavePlatformFmTownsEN = 7, // @ C7_PLATFORM_FM_TOWNS_EN kDMSavePlatformFmTownsJP = 8, // @ C8_PLATFORM_FM_TOWNS_JP kDMSavePlatformPC = 9, // @ C9_PLATFORM_PC @@ -104,35 +104,35 @@ enum Direction { enum ThingType { kDMThingTypeParty = -1, // @ CM1_THING_TYPE_PARTY - kDMThingTypeDoor = 0, // @ C00_THING_TYPE_DOOR - kDMThingTypeTeleporter = 1, // @ C01_THING_TYPE_TELEPORTER - kDMstringTypeText = 2, // @ C02_THING_TYPE_TEXTSTRING - kDMThingTypeSensor = 3, // @ C03_THING_TYPE_SENSOR - kDMThingTypeGroup = 4, // @ C04_THING_TYPE_GROUP + kDMThingTypeDoor = 0, // @ C00_THING_TYPE_DOOR + kDMThingTypeTeleporter = 1, // @ C01_THING_TYPE_TELEPORTER + kDMstringTypeText = 2, // @ C02_THING_TYPE_TEXTSTRING + kDMThingTypeSensor = 3, // @ C03_THING_TYPE_SENSOR + kDMThingTypeGroup = 4, // @ C04_THING_TYPE_GROUP kDMThingTypeWeapon = 5, // @ C05_THING_TYPE_WEAPON kDMThingTypeArmour = 6, // @ C06_THING_TYPE_ARMOUR - kDMThingTypeScroll = 7, // @ C07_THING_TYPE_SCROLL - kDMThingTypePotion = 8, // @ C08_THING_TYPE_POTION - kDMThingTypeContainer = 9, // @ C09_THING_TYPE_CONTAINER - kDMThingTypeJunk = 10, // @ C10_THING_TYPE_JUNK + kDMThingTypeScroll = 7, // @ C07_THING_TYPE_SCROLL + kDMThingTypePotion = 8, // @ C08_THING_TYPE_POTION + kDMThingTypeContainer = 9, // @ C09_THING_TYPE_CONTAINER + kDMThingTypeJunk = 10, // @ C10_THING_TYPE_JUNK kDMThingTypeProjectile = 14, // @ C14_THING_TYPE_PROJECTILE - kDMThingTypeExplosion = 15, // @ C15_THING_TYPE_EXPLOSION + kDMThingTypeExplosion = 15, // @ C15_THING_TYPE_EXPLOSION kDMThingTypeTotal = 16 // +1 than the last (explosionThingType) }; // @ C[00..15]_THING_TYPE_... enum Cell { - kDMCellAny = -1, // @ CM1_CELL_ANY - kDMCellNorthWest = 0, // @ C00_CELL_NORTHWEST - kDMCellNorthEast = 1, // @ C01_CELL_NORTHEAST - kDMCellSouthEast = 2, // @ C02_CELL_SOUTHEAST - kDMCellSouthWest = 3 // @ C03_CELL_SOUTHWEST + kDMCellAny = -1, // @ CM1_CELL_ANY + kDMCellNorthWest = 0, // @ C00_CELL_NORTHWEST + kDMCellNorthEast = 1, // @ C01_CELL_NORTHEAST + kDMCellSouthEast = 2, // @ C02_CELL_SOUTHEAST + kDMCellSouthWest = 3 // @ C03_CELL_SOUTHWEST }; enum GameMode { - kDMModeLoadSavedGame = 0, // @ C000_MODE_LOAD_SAVED_GAME - kDMModeLoadDungeon = 1, // @ C001_MODE_LOAD_DUNGEON - kDMModeWaitingOnEntrance = 99, // @ C099_MODE_WAITING_ON_ENTRANCE - kDMModeEntranceDrawCredits = 202 // @ C202_MODE_ENTRANCE_DRAW_CREDITS + kDMModeLoadSavedGame = 0, // @ C000_MODE_LOAD_SAVED_GAME + kDMModeLoadDungeon = 1, // @ C001_MODE_LOAD_DUNGEON + kDMModeWaitingOnEntrance = 99, // @ C099_MODE_WAITING_ON_ENTRANCE + kDMModeEntranceDrawCredits = 202 // @ C202_MODE_ENTRANCE_DRAW_CREDITS }; enum LoadgameResult { @@ -141,15 +141,15 @@ enum LoadgameResult { }; enum MapIndice { - kDMMapIndexNone = -1, // @ CM1_MAP_INDEX_NONE - kDMMapIndexEntrance = 255 // @ C255_MAP_INDEX_ENTRANCE + kDMMapIndexNone = -1, // @ CM1_MAP_INDEX_NONE + kDMMapIndexEntrance = 255 // @ C255_MAP_INDEX_ENTRANCE }; #define kDMMaskDecodeEvenIfInvisible 0x8000 // @ MASK0x8000_DECODE_EVEN_IF_INVISIBLE #define kDMMaskMergeCycles 0x8000 // @ MASK0x8000_MERGE_CYCLES -#define kDMSlotBoxInventoryFirstSlot 8 // @ C08_SLOT_BOX_INVENTORY_FIRST_SLOT -#define kDMSlotBoxInventoryActionHand 9 // @ C09_SLOT_BOX_INVENTORY_ACTION_HAND +#define kDMSlotBoxInventoryFirstSlot 8 // @ C08_SLOT_BOX_INVENTORY_FIRST_SLOT +#define kDMSlotBoxInventoryActionHand 9 // @ C09_SLOT_BOX_INVENTORY_ACTION_HAND #define kDMSlotBoxChestFirstSlot 38 // @ C38_SLOT_BOX_CHEST_FIRST_SLOT struct DMADGameDescription { @@ -169,19 +169,19 @@ public: uint16 _data; static const Thing _none; // @ C0xFFFF_THING_NONE static const Thing _endOfList; // @ C0xFFFE_THING_ENDOFLIST - static const Thing _firstExplosion; // @ C0xFF80_THING_FIRST_EXPLOSION - static const Thing _explFireBall; // @ C0xFF80_THING_EXPLOSION_FIREBALL - static const Thing _explSlime; // @ C0xFF81_THING_EXPLOSION_SLIME - static const Thing _explLightningBolt; // @ C0xFF82_THING_EXPLOSION_LIGHTNING_BOLT + static const Thing _firstExplosion; // @ C0xFF80_THING_FIRST_EXPLOSION + static const Thing _explFireBall; // @ C0xFF80_THING_EXPLOSION_FIREBALL + static const Thing _explSlime; // @ C0xFF81_THING_EXPLOSION_SLIME + static const Thing _explLightningBolt; // @ C0xFF82_THING_EXPLOSION_LIGHTNING_BOLT static const Thing _explHarmNonMaterial; // @ C0xFF83_THING_EXPLOSION_HARM_NON_MATERIAL - static const Thing _explOpenDoor; // @ C0xFF84_THING_EXPLOSION_OPEN_DOOR - static const Thing _explPoisonBolt; // @ C0xFF86_THING_EXPLOSION_POISON_BOLT - static const Thing _explPoisonCloud; // @ C0xFF87_THING_EXPLOSION_POISON_CLOUD - static const Thing _explSmoke; // @ C0xFFA8_THING_EXPLOSION_SMOKE - static const Thing _explFluxcage; // @ C0xFFB2_THING_EXPLOSION_FLUXCAGE - static const Thing _explRebirthStep1; // @ C0xFFE4_THING_EXPLOSION_REBIRTH_STEP1 - static const Thing _explRebirthStep2; // @ C0xFFE5_THING_EXPLOSION_REBIRTH_STEP2 - static const Thing _party; // @ C0xFFFF_THING_PARTY + static const Thing _explOpenDoor; // @ C0xFF84_THING_EXPLOSION_OPEN_DOOR + static const Thing _explPoisonBolt; // @ C0xFF86_THING_EXPLOSION_POISON_BOLT + static const Thing _explPoisonCloud; // @ C0xFF87_THING_EXPLOSION_POISON_CLOUD + static const Thing _explSmoke; // @ C0xFFA8_THING_EXPLOSION_SMOKE + static const Thing _explFluxcage; // @ C0xFFB2_THING_EXPLOSION_FLUXCAGE + static const Thing _explRebirthStep1; // @ C0xFFE4_THING_EXPLOSION_REBIRTH_STEP1 + static const Thing _explRebirthStep2; // @ C0xFFE5_THING_EXPLOSION_REBIRTH_STEP2 + static const Thing _party; // @ C0xFFFF_THING_PARTY Thing() : _data(0) {} Thing(const Thing &other) { set(other._data); } @@ -278,7 +278,7 @@ private: byte *_entranceDoorAnimSteps[10]; // @ G0562_apuc_Bitmap_EntranceDoorAnimationSteps byte *_interfaceCredits; // @ G0564_puc_Graphic5_InterfaceCredits Common::RandomSource *_rnd; - + byte *_savedScreenForOpenEntranceDoors; // ad-hoc HACK const DMADGameDescription *_gameVersion; bool _canLoadFromGMM; diff --git a/engines/dm/dungeonman.cpp b/engines/dm/dungeonman.cpp index 325f7568ab..796413a48b 100644 --- a/engines/dm/dungeonman.cpp +++ b/engines/dm/dungeonman.cpp @@ -528,19 +528,19 @@ void DungeonMan::decompressDungeonFile() { const Thing Thing::_none(0); // @ C0xFFFF_THING_NONE const Thing Thing::_endOfList(0xFFFE); // @ C0xFFFE_THING_ENDOFLIST -const Thing Thing::_firstExplosion(0xFF80); // @ C0xFF80_THING_FIRST_EXPLOSION -const Thing Thing::_explFireBall(0xFF80); // @ C0xFF80_THING_EXPLOSION_FIREBALL -const Thing Thing::_explSlime(0xFF81); // @ C0xFF81_THING_EXPLOSION_SLIME -const Thing Thing::_explLightningBolt(0xFF82); // @ C0xFF82_THING_EXPLOSION_LIGHTNING_BOLT +const Thing Thing::_firstExplosion(0xFF80); // @ C0xFF80_THING_FIRST_EXPLOSION +const Thing Thing::_explFireBall(0xFF80); // @ C0xFF80_THING_EXPLOSION_FIREBALL +const Thing Thing::_explSlime(0xFF81); // @ C0xFF81_THING_EXPLOSION_SLIME +const Thing Thing::_explLightningBolt(0xFF82); // @ C0xFF82_THING_EXPLOSION_LIGHTNING_BOLT const Thing Thing::_explHarmNonMaterial(0xFF83); // @ C0xFF83_THING_EXPLOSION_HARM_NON_MATERIAL -const Thing Thing::_explOpenDoor(0xFF84); // @ C0xFF84_THING_EXPLOSION_OPEN_DOOR -const Thing Thing::_explPoisonBolt(0xFF86); // @ C0xFF86_THING_EXPLOSION_POISON_BOLT -const Thing Thing::_explPoisonCloud(0xFF87); // @ C0xFF87_THING_EXPLOSION_POISON_CLOUD -const Thing Thing::_explSmoke(0xFFA8); // @ C0xFFA8_THING_EXPLOSION_SMOKE -const Thing Thing::_explFluxcage(0xFFB2); // @ C0xFFB2_THING_EXPLOSION_FLUXCAGE -const Thing Thing::_explRebirthStep1(0xFFE4); // @ C0xFFE4_THING_EXPLOSION_REBIRTH_STEP1 -const Thing Thing::_explRebirthStep2(0xFFE5); // @ C0xFFE5_THING_EXPLOSION_REBIRTH_STEP2 -const Thing Thing::_party(0xFFFF); // @ C0xFFFF_THING_PARTY +const Thing Thing::_explOpenDoor(0xFF84); // @ C0xFF84_THING_EXPLOSION_OPEN_DOOR +const Thing Thing::_explPoisonBolt(0xFF86); // @ C0xFF86_THING_EXPLOSION_POISON_BOLT +const Thing Thing::_explPoisonCloud(0xFF87); // @ C0xFF87_THING_EXPLOSION_POISON_CLOUD +const Thing Thing::_explSmoke(0xFFA8); // @ C0xFFA8_THING_EXPLOSION_SMOKE +const Thing Thing::_explFluxcage(0xFFB2); // @ C0xFFB2_THING_EXPLOSION_FLUXCAGE +const Thing Thing::_explRebirthStep1(0xFFE4); // @ C0xFFE4_THING_EXPLOSION_REBIRTH_STEP1 +const Thing Thing::_explRebirthStep2(0xFFE5); // @ C0xFFE5_THING_EXPLOSION_REBIRTH_STEP2 +const Thing Thing::_party(0xFFFF); // @ C0xFFFF_THING_PARTY void DungeonMan::loadDungeonFile(Common::InSaveFile *file) { static const byte additionalThingCounts[16] = { // @ G0236_auc_Graphic559_AdditionalThingCounts{ @@ -567,7 +567,7 @@ void DungeonMan::loadDungeonFile(Common::InSaveFile *file) { Common::ReadStream *dunDataStream = nullptr; if (file) { - // if loading a save + // if loading a save dunDataStream = file; } else { // else read dungeon.dat @@ -606,7 +606,7 @@ void DungeonMan::loadDungeonFile(Common::InSaveFile *file) { dunDataStream->readUint32BE(); // discard 4 bytes _dungeonMaps[i]._offsetMapX = dunDataStream->readByte(); _dungeonMaps[i]._offsetMapY = dunDataStream->readByte(); - + uint16 tmp = dunDataStream->readUint16BE(); _dungeonMaps[i]._height = tmp >> 11; _dungeonMaps[i]._width = (tmp >> 6) & 0x1F; @@ -695,7 +695,7 @@ void DungeonMan::loadDungeonFile(Common::InSaveFile *file) { _thingData[thingType] = new uint16[_dungeonFileHeader._thingCounts[thingType] * thingStoreWordCount]; } - if ((thingType == kDMThingTypeGroup || thingType == kDMThingTypeProjectile) && !file) { // !file because save files have diff. structure than dungeon.dat + if ((thingType == kDMThingTypeGroup || thingType == kDMThingTypeProjectile) && !file) { // !file because save files have diff. structure than dungeon.dat for (uint16 i = 0; i < thingCount; ++i) { uint16 *nextSlot = _thingData[thingType] + i *thingStoreWordCount; for (uint16 j = 0; j < thingStoreWordCount; ++j) { @@ -846,7 +846,7 @@ Thing DungeonMan::getSquareFirstThing(int16 mapX, int16 mapY) { return _squareFirstThings[index]; } -void DungeonMan::setSquareAspect(uint16 *aspectArray, Direction dir, int16 mapX, int16 mapY) { +void DungeonMan::setSquareAspect(uint16 *aspectArray, Direction dir, int16 mapX, int16 mapY) { unsigned char L0307_uc_Multiple; #define AL0307_uc_Square L0307_uc_Multiple #define AL0307_uc_FootprintsAllowed L0307_uc_Multiple @@ -889,7 +889,7 @@ void DungeonMan::setSquareAspect(uint16 *aspectArray, Direction dir, int16 mapX, default: assert(false); } - _vm->_displayMan->_championPortraitOrdinal = 0; + _vm->_displayMan->_championPortraitOrdinal = 0; squareIsFakeWall = false; T0172010_ClosedFakeWall: setSquareAspectOrnOrdinals(aspectArray, leftRandomWallOrnamentAllowed, frontRandomWallOrnamentAllowed, rightRandomWallOrnamentAllowed, dir, mapX, mapY, squareIsFakeWall); @@ -1432,7 +1432,7 @@ Thing DungeonMan::getDiscardThing(uint16 thingType) { uint16 mapHeight = _dungeonMaps[mapIndex]._height; byte *currSquare = _dungeonMapData[mapIndex][0]; Thing *squareFirstThing = &_squareFirstThings[_dungeonColumnsCumulativeSquareThingCount[_dungeonMapsFirstColumnIndex[mapIndex]]]; - + for (int16 currMapX = 0; currMapX <= mapWidth; currMapX++) { for (int16 currMapY = 0; currMapY <= mapHeight; currMapY++) { if (getFlag(*currSquare++, kDMSquareMaskThingListPresent)) { diff --git a/engines/dm/eventman.h b/engines/dm/eventman.h index 7558ece938..826333e1df 100644 --- a/engines/dm/eventman.h +++ b/engines/dm/eventman.h @@ -189,14 +189,14 @@ public: class DMEngine; -#define k0_pointerArrow 0 // @ C0_POINTER_ARROW -#define k1_pointerHand 1 // @ C1_POINTER_HAND - -#define k0_pointerTypeArrow 0 // @ C0_POINTER_TYPE_ARROW -#define k1_pointerTypeObjectIcon 1 // @ C1_POINTER_TYPE_OBJECT_ICON -#define k2_pointerTypeChampionIcon 2 // @ C2_POINTER_TYPE_CHAMPION_ICON -#define k3_pointerTypeHand 3 // @ C3_POINTER_TYPE_HAND -#define k4_pointerTypeAutoselect 4 // @ C4_POINTER_TYPE_AUTOSELECT +#define k0_pointerArrow 0 // @ C0_POINTER_ARROW +#define k1_pointerHand 1 // @ C1_POINTER_HAND + +#define k0_pointerTypeArrow 0 // @ C0_POINTER_TYPE_ARROW +#define k1_pointerTypeObjectIcon 1 // @ C1_POINTER_TYPE_OBJECT_ICON +#define k2_pointerTypeChampionIcon 2 // @ C2_POINTER_TYPE_CHAMPION_ICON +#define k3_pointerTypeHand 3 // @ C3_POINTER_TYPE_HAND +#define k4_pointerTypeAutoselect 4 // @ C4_POINTER_TYPE_AUTOSELECT class EventManager { DMEngine *_vm; diff --git a/engines/dm/group.h b/engines/dm/group.h index ef34db1e5c..f182c61123 100644 --- a/engines/dm/group.h +++ b/engines/dm/group.h @@ -39,39 +39,39 @@ namespace DM { /* Creature types */ enum CreatureType { - kDMCreatureTypeGiantScorpion = 0, // @ C00_CREATURE_GIANT_SCORPION_SCORPION - kDMCreatureTypeSwampSlime = 1, // @ C01_CREATURE_SWAMP_SLIME_SLIME_DEVIL - kDMCreatureTypeGiggler = 2, // @ C02_CREATURE_GIGGLER - kDMCreatureTypeWizardEye = 3, // @ C03_CREATURE_WIZARD_EYE_FLYING_EYE - kDMCreatureTypePainRat = 4, // @ C04_CREATURE_PAIN_RAT_HELLHOUND - kDMCreatureTypeRuster = 5, // @ C05_CREATURE_RUSTER - kDMCreatureTypeScreamer = 6, // @ C06_CREATURE_SCREAMER - kDMCreatureTypeRockpile = 7, // @ C07_CREATURE_ROCK_ROCKPILE - kDMCreatureTypeGhostRive = 8, // @ C08_CREATURE_GHOST_RIVE - kDMCreatureTypeStoneGolem = 9, // @ C09_CREATURE_STONE_GOLEM - kDMCreatureTypeMummy = 10, // @ C10_CREATURE_MUMMY - kDMCreatureTypeBlackFlame = 11, // @ C11_CREATURE_BLACK_FLAME - kDMCreatureTypeSkeleton = 12, // @ C12_CREATURE_SKELETON - kDMCreatureTypeCouatl = 13, // @ C13_CREATURE_COUATL - kDMCreatureTypeVexirk = 14, // @ C14_CREATURE_VEXIRK - kDMCreatureTypeMagentaWorm = 15, // @ C15_CREATURE_MAGENTA_WORM_WORM - kDMCreatureTypeAntman = 16, // @ C16_CREATURE_TROLIN_ANTMAN - kDMCreatureTypeGiantWasp = 17, // @ C17_CREATURE_GIANT_WASP_MUNCHER + kDMCreatureTypeGiantScorpion = 0, // @ C00_CREATURE_GIANT_SCORPION_SCORPION + kDMCreatureTypeSwampSlime = 1, // @ C01_CREATURE_SWAMP_SLIME_SLIME_DEVIL + kDMCreatureTypeGiggler = 2, // @ C02_CREATURE_GIGGLER + kDMCreatureTypeWizardEye = 3, // @ C03_CREATURE_WIZARD_EYE_FLYING_EYE + kDMCreatureTypePainRat = 4, // @ C04_CREATURE_PAIN_RAT_HELLHOUND + kDMCreatureTypeRuster = 5, // @ C05_CREATURE_RUSTER + kDMCreatureTypeScreamer = 6, // @ C06_CREATURE_SCREAMER + kDMCreatureTypeRockpile = 7, // @ C07_CREATURE_ROCK_ROCKPILE + kDMCreatureTypeGhostRive = 8, // @ C08_CREATURE_GHOST_RIVE + kDMCreatureTypeStoneGolem = 9, // @ C09_CREATURE_STONE_GOLEM + kDMCreatureTypeMummy = 10, // @ C10_CREATURE_MUMMY + kDMCreatureTypeBlackFlame = 11, // @ C11_CREATURE_BLACK_FLAME + kDMCreatureTypeSkeleton = 12, // @ C12_CREATURE_SKELETON + kDMCreatureTypeCouatl = 13, // @ C13_CREATURE_COUATL + kDMCreatureTypeVexirk = 14, // @ C14_CREATURE_VEXIRK + kDMCreatureTypeMagentaWorm = 15, // @ C15_CREATURE_MAGENTA_WORM_WORM + kDMCreatureTypeAntman = 16, // @ C16_CREATURE_TROLIN_ANTMAN + kDMCreatureTypeGiantWasp = 17, // @ C17_CREATURE_GIANT_WASP_MUNCHER kDMCreatureTypeAnimatedArmour = 18, // @ C18_CREATURE_ANIMATED_ARMOUR_DETH_KNIGHT - kDMCreatureTypeMaterializerZytaz = 19, // @ C19_CREATURE_MATERIALIZER_ZYTAZ - kDMCreatureTypeWaterElemental = 20, // @ C20_CREATURE_WATER_ELEMENTAL - kDMCreatureTypeOitu = 21, // @ C21_CREATURE_OITU - kDMCreatureTypeDemon = 22, // @ C22_CREATURE_DEMON - kDMCreatureTypeLordChaos = 23, // @ C23_CREATURE_LORD_CHAOS - kDMCreatureTypeRedDragon = 24, // @ C24_CREATURE_RED_DRAGON - kDMCreatureTypeLordOrder = 25, // @ C25_CREATURE_LORD_ORDER - kDMCreatureTypeGreyLord = 26 // @ C26_CREATURE_GREY_LORD + kDMCreatureTypeMaterializerZytaz = 19, // @ C19_CREATURE_MATERIALIZER_ZYTAZ + kDMCreatureTypeWaterElemental = 20, // @ C20_CREATURE_WATER_ELEMENTAL + kDMCreatureTypeOitu = 21, // @ C21_CREATURE_OITU + kDMCreatureTypeDemon = 22, // @ C22_CREATURE_DEMON + kDMCreatureTypeLordChaos = 23, // @ C23_CREATURE_LORD_CHAOS + kDMCreatureTypeRedDragon = 24, // @ C24_CREATURE_RED_DRAGON + kDMCreatureTypeLordOrder = 25, // @ C25_CREATURE_LORD_ORDER + kDMCreatureTypeGreyLord = 26 // @ C26_CREATURE_GREY_LORD }; enum CreatureSize { kDMCreatureSizeQuarter = 0, // @ C0_SIZE_QUARTER_SQUARE - kDMCreatureSizeHalf = 1, // @ C1_SIZE_HALF_SQUARE - kDMCreatureSizeFull = 2 // @ C2_SIZE_FULL_SQUARE + kDMCreatureSizeHalf = 1, // @ C1_SIZE_HALF_SQUARE + kDMCreatureSizeFull = 2 // @ C2_SIZE_FULL_SQUARE }; enum Behavior { @@ -86,27 +86,27 @@ enum Behavior { #define kDMImmuneToFear 15 // @ C15_IMMUNE_TO_FEAR #define kDMMovementTicksImmobile 255 // @ C255_IMMOBILE -#define kDMWholeCreatureGroup -1 // @ CM1_WHOLE_CREATURE_GROUP +#define kDMWholeCreatureGroup -1 // @ CM1_WHOLE_CREATURE_GROUP #define kDMCreatureTypeSingleCenteredCreature 255 // @ C255_SINGLE_CENTERED_CREATURE enum CreatureMask { - kDMCreatureMaskSize = 0x0003, // @ MASK0x0003_SIZE - kDMCreatureMaskSideAttack = 0x0004, // @ MASK0x0004_SIDE_ATTACK - kDMCreatureMaskPreferBackRow = 0x0008, // @ MASK0x0008_PREFER_BACK_ROW - kDMCreatureMaskAttackAnyChamp = 0x0010, // @ MASK0x0010_ATTACK_ANY_CHAMPION - kDMCreatureMaskLevitation = 0x0020, // @ MASK0x0020_LEVITATION - kDMCreatureMaskNonMaterial = 0x0040, // @ MASK0x0040_NON_MATERIAL - kDMCreatureMaskDropFixedPoss = 0x0200, // @ MASK0x0200_DROP_FIXED_POSSESSIONS + kDMCreatureMaskSize = 0x0003, // @ MASK0x0003_SIZE + kDMCreatureMaskSideAttack = 0x0004, // @ MASK0x0004_SIDE_ATTACK + kDMCreatureMaskPreferBackRow = 0x0008, // @ MASK0x0008_PREFER_BACK_ROW + kDMCreatureMaskAttackAnyChamp = 0x0010, // @ MASK0x0010_ATTACK_ANY_CHAMPION + kDMCreatureMaskLevitation = 0x0020, // @ MASK0x0020_LEVITATION + kDMCreatureMaskNonMaterial = 0x0040, // @ MASK0x0040_NON_MATERIAL + kDMCreatureMaskDropFixedPoss = 0x0200, // @ MASK0x0200_DROP_FIXED_POSSESSIONS kDMCreatureMaskKeepThrownSharpWeapon = 0x0400, // @ MASK0x0400_KEEP_THROWN_SHARP_WEAPONS - kDMCreatureMaskSeeInvisible = 0x0800, // @ MASK0x0800_SEE_INVISIBLE - kDMCreatureMaskNightVision = 0x1000, // @ MASK0x1000_NIGHT_VISION - kDMCreatureMaskArchenemy = 0x2000, // @ MASK0x2000_ARCHENEMY - kDMCreatureMaskMagicMap = 0x4000 // @ MASK0x4000_MAGICMAP + kDMCreatureMaskSeeInvisible = 0x0800, // @ MASK0x0800_SEE_INVISIBLE + kDMCreatureMaskNightVision = 0x1000, // @ MASK0x1000_NIGHT_VISION + kDMCreatureMaskArchenemy = 0x2000, // @ MASK0x2000_ARCHENEMY + kDMCreatureMaskMagicMap = 0x4000 // @ MASK0x4000_MAGICMAP }; enum aspectMask { - kDMAspectMaskActiveGroupFlipBitmap = 0x0040, // @ MASK0x0040_FLIP_BITMAP - kDMAspectMaskActiveGroupIsAttacking = 0x0080 // @ MASK0x0080_IS_ATTACKING + kDMAspectMaskActiveGroupFlipBitmap = 0x0040, // @ MASK0x0040_FLIP_BITMAP + kDMAspectMaskActiveGroupIsAttacking = 0x0080 // @ MASK0x0080_IS_ATTACKING }; class ActiveGroup { diff --git a/engines/dm/inventory.h b/engines/dm/inventory.h index 8819e5b109..92013fd0e7 100644 --- a/engines/dm/inventory.h +++ b/engines/dm/inventory.h @@ -37,9 +37,9 @@ namespace DM { enum DescriptionMask { kDMDescriptionMaskConsumable = 0x0001, // @ MASK0x0001_DESCRIPTION_CONSUMABLE - kDMDescriptionMaskPoisoned = 0x0002, // @ MASK0x0002_DESCRIPTION_POISONED - kDMDescriptionMaskBroken = 0x0004, // @ MASK0x0004_DESCRIPTION_BROKEN - kDMDescriptionMaskCursed = 0x0008 // @ MASK0x0008_DESCRIPTION_CURSED + kDMDescriptionMaskPoisoned = 0x0002, // @ MASK0x0002_DESCRIPTION_POISONED + kDMDescriptionMaskBroken = 0x0004, // @ MASK0x0004_DESCRIPTION_BROKEN + kDMDescriptionMaskCursed = 0x0008 // @ MASK0x0008_DESCRIPTION_CURSED }; enum PanelContent { @@ -60,7 +60,7 @@ public: explicit InventoryMan(DMEngine *vm); int16 _inventoryChampionOrdinal; // @ G0423_i_InventoryChampionOrdinal - PanelContent _panelContent; // @ G0424_i_PanelContent + PanelContent _panelContent; // @ G0424_i_PanelContent Thing _chestSlots[8]; // @ G0425_aT_ChestSlots Thing _openChest; // @ G0426_T_OpenChest int16 _objDescTextXpos; // @ G0421_i_ObjectDescriptionTextX @@ -71,7 +71,7 @@ public: void toggleInventory(ChampionIndex championIndex); // @ F0355_INVENTORY_Toggle_CPSE void drawStatusBoxPortrait(ChampionIndex championIndex); // @ F0354_INVENTORY_DrawStatusBoxPortrait void drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidth, Color color); // @ F0343_INVENTORY_DrawPanel_HorizontalBar - void drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color); // @ F0344_INVENTORY_DrawPanel_FoodOrWaterBar + void drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color); // @ F0344_INVENTORY_DrawPanel_FoodOrWaterBar void drawPanelFoodWaterPoisoned(); // @ F0345_INVENTORY_DrawPanel_FoodWaterPoisoned void drawPanelResurrectReincarnate(); // @ F0346_INVENTORY_DrawPanel_ResurrectReincarnate void drawPanel(); // @ F0347_INVENTORY_DrawPanel diff --git a/engines/dm/menus.h b/engines/dm/menus.h index 551fbda793..1964454717 100644 --- a/engines/dm/menus.h +++ b/engines/dm/menus.h @@ -35,8 +35,8 @@ namespace DM { enum Damage { - kDMDamageCantReach = -1, // @ CM1_DAMAGE_CANT_REACH - kDMDamageNoAmmunition = -2 // @ CM2_DAMAGE_NO_AMMUNITION + kDMDamageCantReach = -1, // @ CM1_DAMAGE_CANT_REACH + kDMDamageNoAmmunition = -2 // @ CM2_DAMAGE_NO_AMMUNITION }; enum SpellArea { @@ -45,8 +45,8 @@ enum SpellArea { }; enum ActionMask { - kDMActionMaskRequiresCharge = 0x0080, // @ MASK0x0080_ACTION_REQUIRES_CHARGE - kDMActionMaskHitNonMaterialCreatures = 0x8000 // @ MASK0x8000_HIT_NON_MATERIAL_CREATURES + kDMActionMaskRequiresCharge = 0x0080, // @ MASK0x0080_ACTION_REQUIRES_CHARGE + kDMActionMaskHitNonMaterialCreatures = 0x8000 // @ MASK0x8000_HIT_NON_MATERIAL_CREATURES }; class ActionList { @@ -129,7 +129,7 @@ public: Box _boxActionArea3ActionMenu; // @ G0499_s_Graphic560_Box_ActionArea3ActionsMenu Box _boxActionArea2ActionMenu; // @ G0500_s_Graphic560_Box_ActionArea2ActionsMenu Box _boxActionArea1ActionMenu; // @ G0501_s_Graphic560_Box_ActionArea1ActionMenu - Box _boxActionArea; // @ G0001_s_Graphic562_Box_ActionArea + Box _boxActionArea; // @ G0001_s_Graphic562_Box_ActionArea Box _boxSpellArea; unsigned char _actionSkillIndex[44]; // @ G0496_auc_Graphic560_ActionSkillIndex unsigned char _actionDisabledTicks[44]; diff --git a/engines/dm/objectman.cpp b/engines/dm/objectman.cpp index 20e3ceb2ad..face711e52 100644 --- a/engines/dm/objectman.cpp +++ b/engines/dm/objectman.cpp @@ -265,7 +265,7 @@ IconIndice ObjectMan::getIconIndexInSlotBox(uint16 slotBoxIndex) { } void ObjectMan::clearLeaderObjectName() { - static Box boxLeaderHandObjectName(233, 319, 33, 38); // @ G0028_s_Graphic562_Box_LeaderHandObjectName + static Box boxLeaderHandObjectName(233, 319, 33, 38); // @ G0028_s_Graphic562_Box_LeaderHandObjectName _vm->_displayMan->fillScreenBox(boxLeaderHandObjectName, kDMColorBlack); } diff --git a/engines/dm/projexpl.h b/engines/dm/projexpl.h index ad39609a16..d7b598a934 100644 --- a/engines/dm/projexpl.h +++ b/engines/dm/projexpl.h @@ -32,9 +32,9 @@ namespace DM { enum KillOutcome { - kDMKillOutcomeNoCreaturesInGroup = 0, // @ C0_OUTCOME_KILLED_NO_CREATURES_IN_GROUP - kDMKillOutcomeSomeCreaturesInGroup = 1, // @ C1_OUTCOME_KILLED_SOME_CREATURES_IN_GROUP - kDMKillOutcomeAllCreaturesInGroup = 2 // @ C2_OUTCOME_KILLED_ALL_CREATURES_IN_GROUP + kDMKillOutcomeNoCreaturesInGroup = 0, // @ C0_OUTCOME_KILLED_NO_CREATURES_IN_GROUP + kDMKillOutcomeSomeCreaturesInGroup = 1, // @ C1_OUTCOME_KILLED_SOME_CREATURES_IN_GROUP + kDMKillOutcomeAllCreaturesInGroup = 2 // @ C2_OUTCOME_KILLED_ALL_CREATURES_IN_GROUP }; class TimelineEvent; |