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author | Filippos Karapetis | 2010-12-07 16:49:53 +0000 |
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committer | Filippos Karapetis | 2010-12-07 16:49:53 +0000 |
commit | fdd2d980c62b9d5b8fdbe13cb181f98bb143003d (patch) | |
tree | eaff32831ce7f215929565b331a16ada4f6d90df | |
parent | a8c81723153977801fdebecd8867daccc9e85591 (diff) | |
download | scummvm-rg350-fdd2d980c62b9d5b8fdbe13cb181f98bb143003d.tar.gz scummvm-rg350-fdd2d980c62b9d5b8fdbe13cb181f98bb143003d.tar.bz2 scummvm-rg350-fdd2d980c62b9d5b8fdbe13cb181f98bb143003d.zip |
SCI: Bumped up the save game version for rev #54805
Initially, I thought that older ScummVM versions will work with these saved games.
However, they will probably crash when trying to load saved games after rev #54805,
as the heap is reset when loading, and the system strings segment is no longer
initialized (thanks wjp).
svn-id: r54809
-rw-r--r-- | engines/sci/engine/savegame.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h index 65a65f7cd5..398a3e2da0 100644 --- a/engines/sci/engine/savegame.h +++ b/engines/sci/engine/savegame.h @@ -36,7 +36,7 @@ namespace Sci { struct EngineState; enum { - CURRENT_SAVEGAME_VERSION = 28, + CURRENT_SAVEGAME_VERSION = 29, MINIMUM_SAVEGAME_VERSION = 14 }; |