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author | Vicent Marti | 2008-08-05 10:03:53 +0000 |
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committer | Vicent Marti | 2008-08-05 10:03:53 +0000 |
commit | fdf485ea9bd84e07c8af1f2741af9078b6a9fcf6 (patch) | |
tree | f70e0002a67d62c369f3257d943616d37e3338d6 | |
parent | 70ef50343499ee6736389a0cad006ea6eeeca5bd (diff) | |
download | scummvm-rg350-fdf485ea9bd84e07c8af1f2741af9078b6a9fcf6.tar.gz scummvm-rg350-fdf485ea9bd84e07c8af1f2741af9078b6a9fcf6.tar.bz2 scummvm-rg350-fdf485ea9bd84e07c8af1f2741af9078b6a9fcf6.zip |
Missing file in last commit.
svn-id: r33631
-rw-r--r-- | gui/ThemeEval.cpp | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/gui/ThemeEval.cpp b/gui/ThemeEval.cpp new file mode 100644 index 0000000000..ec5c1e6abd --- /dev/null +++ b/gui/ThemeEval.cpp @@ -0,0 +1,201 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/util.h" +#include "common/system.h" +#include "common/events.h" +#include "common/hashmap.h" +#include "common/hash-str.h" +#include "common/xmlparser.h" + +#include "gui/ThemeRenderer.h" +#include "gui/ThemeParser.h" +#include "gui/ThemeEval.h" + +namespace GUI { + +bool ThemeLayoutWidget::getWidgetData(const Common::String &name, int16 &x, int16 &y, int16 &w, int16 &h) { + if (name == _name) { + x = _x; y = _y; + w = _w; h = _h; + return true; + } + + return false; +} + +bool ThemeLayout::getWidgetData(const Common::String &name, int16 &x, int16 &y, int16 &w, int16 &h) { + for (uint i = 0; i < _children.size(); ++i) { + if (_children[i]->getWidgetData(name, x, y, w, h)) + return true; + } + + return false; +} + +void ThemeLayoutMain::reflowLayout() { + assert(_children.size() <= 1); + + if (_children.size()) { + _children[0]->setWidth(_w); + _children[0]->setHeight(_h); + _children[0]->reflowLayout(); + } +} + +void ThemeLayoutVertical::reflowLayout() { + int curX, curY; + + curX = _paddingLeft; + curY = _paddingTop; + _h = _paddingTop + _paddingBottom; + + for (uint i = 0; i < _children.size(); ++i) { + assert(_children[i]->getLayoutType() != kLayoutVertical); + + _children[i]->reflowLayout(); + + if (i != _children.size() - 1) + assert(_children[i]->getHeight() != -1); + + if (i == 0) + assert(_children[i]->getWidth() != -1); + + _children[i]->setX(curX); + _children[i]->setY(curY); + + if (_children[i]->getWidth() == -1) + _children[i]->setWidth(_w - _paddingLeft - _paddingRight); + + if (_children[i]->getHeight() == -1) + _children[i]->setHeight(getParentH() - _h - _spacing); + + if (_reverse) { + for (int j = i - 1; j >= 0; --j) + _children[j]->setY(_children[i]->getHeight() + _spacing); + } else { + curY += _children[i]->getHeight() + _spacing; + } + + _w = MAX(_w, (int16)(_children[i]->getWidth() + _paddingLeft + _paddingRight)); + _h += _children[i]->getHeight() + _spacing; + } +} + +void ThemeLayoutHorizontal::reflowLayout() { + int curX, curY; + + curX = _paddingLeft; + curY = _paddingTop; + _w = _paddingLeft + _paddingRight; + + for (uint i = 0; i < _children.size(); ++i) { + assert(_children[i]->getLayoutType() != kLayoutHorizontal); + + _children[i]->reflowLayout(); + + if (i != _children.size() - 1) + assert(_children[i]->getWidth() != -1); + + if (i == 0) + assert(_children[i]->getHeight() != -1); + + _children[i]->setX(curX); + _children[i]->setY(curY); + + if (_children[i]->getHeight() == -1) + _children[i]->setHeight(_h - _paddingTop - _paddingBottom); + + if (_children[i]->getWidth() == -1) + _children[i]->setWidth(getParentW() - _w - _spacing); + + if (_reverse) { + for (int j = i - 1; j >= 0; --j) + _children[j]->setX(_children[i]->getWidth() + _spacing); + } else { + curX += (_children[i]->getWidth() + _spacing); + } + + _w += _children[i]->getWidth() + _spacing; + _h = MAX(_h, (int16)(_children[i]->getHeight() + _paddingTop + _paddingBottom)); + } +} + + +void ThemeEval::addWidget(const Common::String &name, int w, int h) { + ThemeLayoutWidget *widget = new ThemeLayoutWidget(_curLayout.top(), name); + + widget->setWidth(w); + widget->setHeight(h); + + _curLayout.top()->addChild(widget); +} + +void ThemeEval::addDialog(const Common::String &name) { + ThemeLayout *layout = new ThemeLayoutMain(); + _layouts[name] = layout; + + layout->setX(0); + layout->setY(0); + layout->setWidth(g_system->getOverlayWidth()); + layout->setHeight(g_system->getOverlayHeight()); + + layout->setPadding( + getVar("Globals.Padding.Left", 0), + getVar("Globals.Padding.Right", 0), + getVar("Globals.Padding.Top", 0), + getVar("Globals.Padding.Bottom", 0) + ); + + _curLayout.push(layout); +} + +void ThemeEval::addLayout(ThemeLayout::LayoutType type, bool reverse) { + ThemeLayout *layout = 0; + + if (type == ThemeLayout::kLayoutVertical) + layout = new ThemeLayoutVertical(_curLayout.top(), getVar("Globals.Layout.Spacing", 4), reverse); + else if (type == ThemeLayout::kLayoutHorizontal) + layout = new ThemeLayoutHorizontal(_curLayout.top(), getVar("Globals.Layout.Spacing", 4), reverse); + + layout->setPadding( + getVar("Globals.Padding.Left", 0), + getVar("Globals.Padding.Right", 0), + getVar("Globals.Padding.Top", 0), + getVar("Globals.Padding.Bottom", 0) + ); + + layout->setSpacing(4); + + _curLayout.top()->addChild(layout); + _curLayout.push(layout); +} + +void ThemeEval::addSpacing(int size) { + ThemeLayout *space = new ThemeLayoutSpacing(_curLayout.top(), size); + _curLayout.top()->addChild(space); +} + +} |