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authorTravis Howell2003-12-20 09:44:35 +0000
committerTravis Howell2003-12-20 09:44:35 +0000
commitfe324f1cdf057a3a7908d3387322762918c74aa1 (patch)
tree71388d4046d0a86267ab5d906163ce8d061ecaa2
parent030236fe62537559fac2f4a852259a57d7d55737 (diff)
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Ipdate
svn-id: r11778
-rw-r--r--NEWS2
-rw-r--r--README11
2 files changed, 12 insertions, 1 deletions
diff --git a/NEWS b/NEWS
index d56e0ad928..c724ccf3df 100644
--- a/NEWS
+++ b/NEWS
@@ -3,6 +3,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
0.5.7(CVS) (2003-??-??)
New Games:
+ - Added Broken Sword 1 engine, unsupported Work in Progress
- Added Broken Sword 2 engine, game is supported and completable (?)
- Added Flight of the Amazon Queen engine, unsupported Work in Progress
- Added support for V1 SCUMM games 'Maniac Mansion' and 'Zak McKracken'
@@ -23,6 +24,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- Added support for inventory graphics in Amiga versions.
- Fixed brief freezes in simon1dos
- Fixed minor glitches in load/save dialog in non-English versions
+ - Fixed missing inventory arrows in some versions of Simon the Sorcerer 1
SCUMM:
- Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot.
diff --git a/README b/README
index b315fdc00d..b63806f3c8 100644
--- a/README
+++ b/README
@@ -1,5 +1,5 @@
ScummVM README
-Last updated: 2003-12-11
+Last updated: 2003-12-20
Release version: 0.5.7-cvs
------------------------------------------------------------------------
@@ -129,7 +129,9 @@ The following games should be completable, but have some critical problems that
prevent them from being fully supported at this time. Please do not file bug
reports about them.
+ Flight of the Amazon Queen [Game: queen]
Full Throttle [Game: ft]
+ Broken Sword I [Game: sword1]
Broken Sword II [Game: sword2]
The following games should load, but are not yet fully playable. Play these at
@@ -854,6 +856,13 @@ Broken Sword II adds the following non-standard keywords:
speech_mute bool If true, speech is muted
speech_volume number The speech volume setting (0-255)
+Simon the Sorcerer 1 & 2 add the following non-standard keywords:
+
+ fade bool If true, fades are instant
+ slow_down number Makes games slower (1- 10)
+ speech bool If true, speech is enabled
+ [Simon the Sorcerer 2 only]
+
9.0 Compiling:
--- ----------
You need SDL-1.2.2 or newer (older versions may work, but are unsupported), and