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author | Travis Howell | 2004-02-21 08:21:11 +0000 |
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committer | Travis Howell | 2004-02-21 08:21:11 +0000 |
commit | fe667a67be6e1b89f6f95b3be4dd41b3e9c7ad21 (patch) | |
tree | 71578e3abfae082516b569dde71eb4707f68a403 | |
parent | a4a4c21956f5f2fd08194d0e824bbf2c62d072f3 (diff) | |
download | scummvm-rg350-fe667a67be6e1b89f6f95b3be4dd41b3e9c7ad21.tar.gz scummvm-rg350-fe667a67be6e1b89f6f95b3be4dd41b3e9c7ad21.tar.bz2 scummvm-rg350-fe667a67be6e1b89f6f95b3be4dd41b3e9c7ad21.zip |
Correct VAR_CHARINC in old saves.
svn-id: r12955
-rw-r--r-- | scumm/saveload.cpp | 4 | ||||
-rw-r--r-- | scumm/saveload.h | 2 |
2 files changed, 5 insertions, 1 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index 57cf5730cc..c7316fae56 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -179,6 +179,10 @@ bool ScummEngine::loadState(int slot, bool compat, SaveFileManager *mgr) { if (_screenTop < 0) _screenTop = 0; + // For a long time, we used incorrect location, causing it to default to zero. + if (hdr.ver < VER(30) && _version == 8) + _scummVars[VAR_CHARINC] = (_features & GF_DEMO) ? 3 : 1; + // For a long time, we used incorrect locations for some camera related // scumm vars. We now know the proper locations. To be able to properly use // old save games, we update the old (bad) variables to the new (correct) diff --git a/scumm/saveload.h b/scumm/saveload.h index f071174619..456f6e9634 100644 --- a/scumm/saveload.h +++ b/scumm/saveload.h @@ -32,7 +32,7 @@ namespace Scumm { // Can be useful for other ports too :) #define VER(x) x -#define CURRENT_VER 29 +#define CURRENT_VER 30 // To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types, // we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC |