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author | Travis Howell | 2007-08-04 05:56:38 +0000 |
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committer | Travis Howell | 2007-08-04 05:56:38 +0000 |
commit | feb07bb1d8f2db08dc0d06a3948bb1010132c2ce (patch) | |
tree | 21731780c24b90652472abb7223613303f0ad6f2 | |
parent | fa282c173bfc44d2f9c6e3e66c069beaec9e2535 (diff) | |
download | scummvm-rg350-feb07bb1d8f2db08dc0d06a3948bb1010132c2ce.tar.gz scummvm-rg350-feb07bb1d8f2db08dc0d06a3948bb1010132c2ce.tar.bz2 scummvm-rg350-feb07bb1d8f2db08dc0d06a3948bb1010132c2ce.zip |
Fix disabling speech in FOA.
svn-id: r28439
-rw-r--r-- | engines/scumm/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp index c42d9adf45..62f65c22c1 100644 --- a/engines/scumm/sound.cpp +++ b/engines/scumm/sound.cpp @@ -838,7 +838,7 @@ void Sound::soundKludge(int *list, int num) { } void Sound::talkSound(uint32 a, uint32 b, int mode, int channel) { - if (_vm->_game.version >= 6 && ConfMan.getBool("speech_mute")) + if (_vm->_game.version >= 5 && ConfMan.getBool("speech_mute")) return; if (mode == 1) { |