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authorPaul Gilbert2019-10-05 21:16:41 -0700
committerPaul Gilbert2019-10-07 19:01:52 -0700
commitfecf1b3834cca049c82bdbb764dffdd50a22d031 (patch)
treea064b55cfc4f4aba8643d759a8ccf0d4a000484c
parent66468fa2fe18daff4d8dc664886b5e23f9436672 (diff)
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GLK: JACL: Cleanup of loader code
-rw-r--r--engines/glk/jacl/loader.cpp148
1 files changed, 26 insertions, 122 deletions
diff --git a/engines/glk/jacl/loader.cpp b/engines/glk/jacl/loader.cpp
index d4da488697..c969facd36 100644
--- a/engines/glk/jacl/loader.cpp
+++ b/engines/glk/jacl/loader.cpp
@@ -42,15 +42,7 @@ extern int quoted[];
extern int punctuated[];
extern int wp;
-#ifdef GLK
extern schanid_t sound_channel[];
-#else
-#ifndef __NDS__
-extern struct parameter_type *parameter_table;
-struct parameter_type *current_parameter = NULL;
-struct parameter_type *new_parameter;
-#endif
-#endif
extern struct object_type *object[];
extern struct integer_type *integer_table;
@@ -74,11 +66,7 @@ struct integer_type *last_system_integer = NULL;
extern struct string_type *current_cstring;
extern struct cinteger_type *current_cinteger;
-#ifdef GLK
extern strid_t game_stream;
-#else
-extern FILE *file;
-#endif
extern int objects;
extern int integers;
@@ -100,9 +88,7 @@ void read_gamefile() {
int index,
counter,
errors;
-#ifdef GLK
int result;
-#endif
int location_count = 0;
int object_count = 0;
int line = 0;
@@ -187,33 +173,17 @@ void read_gamefile() {
create_cinteger("GLK", 0);
create_cinteger("CGI", 1);
create_cinteger("NDS", 2);
-#ifdef GLK
+
create_cinteger("interpreter", 0);
-#else
-#ifdef __NDS__
- create_cinteger("interpreter", 2);
-#else
- create_cinteger("interpreter", 1);
-#endif
-#endif
/* TEST FOR AVAILABLE FUNCTIONALITY BEFORE EXECUTING ANY JACL CODE */
-#ifdef GLK
GRAPHICS_SUPPORTED->value = (int)g_vm->glk_gestalt(gestalt_Graphics, 0);
GRAPHICS_ENABLED->value = (int)g_vm->glk_gestalt(gestalt_Graphics, 0);
SOUND_SUPPORTED->value = (int)g_vm->glk_gestalt(gestalt_Sound, 0);
SOUND_ENABLED->value = (int)g_vm->glk_gestalt(gestalt_Sound, 0);
TIMER_SUPPORTED->value = (int)g_vm->glk_gestalt(gestalt_Timer, 0);
TIMER_ENABLED->value = (int)g_vm->glk_gestalt(gestalt_Timer, 0);
-#else
- GRAPHICS_SUPPORTED->value = TRUE;
- GRAPHICS_ENABLED->value = TRUE;
- SOUND_SUPPORTED->value = TRUE;
- SOUND_ENABLED->value = TRUE;
- TIMER_SUPPORTED->value = FALSE;
- TIMER_ENABLED->value = FALSE;
-#endif
create_cinteger("true", 1);
create_cinteger("false", 0);
@@ -285,59 +255,38 @@ void read_gamefile() {
functions = 0;
strings = 0;
-#ifdef GLK
g_vm->glk_stream_set_position(game_stream, start_of_file, seekmode_Start);
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fseek(file, start_of_file, SEEK_SET);
- fgets(text_buffer, 1024, file);
-#endif
line++;
if (!encrypted && strstr(text_buffer, "#encrypted")) {
encrypted = TRUE;
-#ifdef GLK
+
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fgets(text_buffer, 1024, file);
-#endif
line++;
}
if (encrypted) jacl_decrypt(text_buffer);
-#ifdef GLK
while (result) {
-#else
- while (!feof(file)) {
-#endif
encapsulate();
if (word[0] == NULL);
else if (text_buffer[0] == '{') {
-#ifdef GLK
while (result) {
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- while (!feof(file)) {
- fgets(text_buffer, 1024, file);
-#endif
line++;
+
if (!encrypted && strstr(text_buffer, "#encrypted")) {
encrypted = TRUE;
-#ifdef GLK
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fgets(text_buffer, 1024, file);
-#endif
line++;
}
if (encrypted) jacl_decrypt(text_buffer);
if (text_buffer[0] == '}')
break;
}
- }
- else {
+ } else {
if (!strcmp(word[0], "grammar")) {
if (word[++wp] == NULL) {
noproperr(line);
@@ -420,8 +369,7 @@ void read_gamefile() {
current_synonym->next_synonym = NULL;
}
} else if (!strcmp(word[0], "parameter")) {
-#ifndef GLK
-#ifndef __NDS__
+#ifdef UNUSED
if (word[2] == NULL) {
noproperr(line);
errors++;
@@ -460,7 +408,8 @@ void read_gamefile() {
}
}
-#endif
+#else
+ warning("parameter");
#endif
} else if (!strcmp(word[0], "constant")) {
if (word[2] == NULL) {
@@ -650,20 +599,13 @@ void read_gamefile() {
}
}
}
-#ifdef GLK
+
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fgets(text_buffer, 1024, file);
-#endif
line++;
if (!encrypted && strstr(text_buffer, "#encrypted")) {
encrypted = TRUE;
-#ifdef GLK
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fgets(text_buffer, 1024, file);
-#endif
line++;
}
if (encrypted) jacl_decrypt(text_buffer);
@@ -703,32 +645,19 @@ void read_gamefile() {
current_integer = last_system_integer;
line = 0;
-#ifdef GLK
g_vm->glk_stream_set_position(game_stream, start_of_file, seekmode_Start);
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fseek(file, start_of_file, SEEK_SET);
- fgets(text_buffer, 1024, file);
-#endif
line++;
if (!encrypted && strstr(text_buffer, "#encrypted")) {
encrypted = TRUE;
-#ifdef GLK
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fgets(text_buffer, 1024, file);
-#endif
line++;
}
if (encrypted) jacl_decrypt(text_buffer);
-#ifdef GLK
while (result) {
-#else
- while (!feof(file)) {
-#endif
encapsulate();
if (word[0] == NULL);
else if (text_buffer[0] == '{') {
@@ -779,11 +708,8 @@ void read_gamefile() {
current_function = function_table;
strcpy(current_function->name, function_name);
-#ifdef GLK
+
current_function->position = g_vm->glk_stream_get_position(game_stream);
-#else
- current_function->position = ftell(file);
-#endif
current_function->call_count = 0;
current_function->call_count_backup = 0;
current_function->self = self_parent;
@@ -801,11 +727,8 @@ void read_gamefile() {
current_function = current_function->next_function;
strcpy(current_function->name, function_name);
-#ifdef GLK
+
current_function->position = g_vm->glk_stream_get_position(game_stream);
-#else
- current_function->position = ftell(file);
-#endif
current_function->call_count = 0;
current_function->call_count_backup = 0;
current_function->self = self_parent;
@@ -816,22 +739,13 @@ void read_gamefile() {
}
}
-#ifdef GLK
while (result) {
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- while (!feof(file)) {
- fgets(text_buffer, 1024, file);
-#endif
line++;
if (!encrypted && strstr(text_buffer, "#encrypted")) {
encrypted = TRUE;
-#ifdef GLK
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fgets(text_buffer, 1024, file);
-#endif
line++;
}
if (encrypted) jacl_decrypt(text_buffer);
@@ -1056,20 +970,12 @@ void read_gamefile() {
errors++;
}
-#ifdef GLK
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fgets(text_buffer, 1024, file);
-#endif
line++;
if (!encrypted && strstr(text_buffer, "#encrypted")) {
encrypted = TRUE;
-#ifdef GLK
result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
-#else
- fgets(text_buffer, 1024, file);
-#endif
line++;
}
if (encrypted) jacl_decrypt(text_buffer);
@@ -1237,23 +1143,22 @@ int legal_label_check(const char *label_word, int line, int type) {
void restart_game() {
int index;
- struct integer_type *curr_integer;
- struct integer_type *previous_integer;
- struct synonym_type *current_synonym;
- struct synonym_type *previous_synonym;
- struct name_type *current_name;
- struct name_type *next_name;
- struct function_type *current_function;
- struct function_type *previous_function;
- struct string_type *curr_string;
- struct string_type *previous_string;
- struct attribute_type *current_attribute;
- struct attribute_type *previous_attribute;
- struct cinteger_type *previous_cinteger;
- struct filter_type *current_filter;
- struct filter_type *previous_filter;
-
-#ifdef GLK
+ integer_type *curr_integer;
+ integer_type *previous_integer;
+ synonym_type *current_synonym;
+ synonym_type *previous_synonym;
+ name_type *current_name;
+ name_type *next_name;
+ function_type *current_function;
+ function_type *previous_function;
+ string_type *curr_string;
+ string_type *previous_string;
+ attribute_type *current_attribute;
+ attribute_type *previous_attribute;
+ cinteger_type *previous_cinteger;
+ filter_type *current_filter;
+ filter_type *previous_filter;
+
if (SOUND_SUPPORTED->value) {
/* STOP ALL SOUNDS AND SET VOLUMES BACK TO 100% */
for (index = 0; index < 4; index++) {
@@ -1266,7 +1171,6 @@ void restart_game() {
cinteger_resolve(temp_buffer)->value = 100;
}
}
-#endif
/* FREE ALL OBJECTS */
for (index = 1; index <= objects; index++) {