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authorMax Horn2008-09-08 11:11:32 +0000
committerMax Horn2008-09-08 11:11:32 +0000
commitff058e062de5d399fb27f792b41f5dfc25ddd2d3 (patch)
tree92c436f219b265a0e2b62858342fa42cbe7ce1d7
parent1c687f98e7f64a0ef7b50ae3559f40093dbb9a44 (diff)
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Switched File::open, File::addDefaultDirectory to use a SearchSet internally. Code is a lot shorter & simpler now, far less failing fopen calls (good for NDS and other ports); drawback: regressions :). Good bug hunting to everybody
svn-id: r34444
-rw-r--r--common/file.cpp218
-rw-r--r--common/file.h4
2 files changed, 39 insertions, 183 deletions
diff --git a/common/file.cpp b/common/file.cpp
index bcb62f8bb4..ba94cb285a 100644
--- a/common/file.cpp
+++ b/common/file.cpp
@@ -23,140 +23,47 @@
*
*/
+#include "common/archive.h"
#include "common/file.h"
#include "common/fs.h"
-#include "common/hashmap.h"
#include "common/util.h"
-#include "common/hash-str.h"
-
-#include "backends/fs/stdiostream.h"
-
-#if defined(MACOSX) || defined(IPHONE)
-#include "CoreFoundation/CoreFoundation.h"
-#endif
+#include "common/system.h"
namespace Common {
-typedef HashMap<String, int> StringIntMap;
-
-// The following two objects could be turned into static members of class
-// File. However, then we would be forced to #include hashmap in file.h
-// which seems to be a high price just for a simple beautification...
-static StringIntMap *_defaultDirectories;
-static StringMap *_filesMap;
-
-static SeekableReadStream *fopenNoCase(const String &filename, const String &directory) {
- SeekableReadStream *handle;
- String dirBuf(directory);
- String fileBuf(filename);
-
-#if !defined(__GP32__) && !defined(PALMOS_MODE)
- // Add a trailing slash, if necessary.
- if (!dirBuf.empty()) {
- const char c = dirBuf.lastChar();
- if (c != ':' && c != '/' && c != '\\')
- dirBuf += '/';
- }
-#endif
-
- // Append the filename to the path string
- String pathBuf(dirBuf);
- pathBuf += fileBuf;
-
- //
- // Try to open the file normally
- //
- handle = StdioStream::makeFromPath(pathBuf, false);
-
- //
- // Try again, with file name converted to upper case
- //
- if (!handle) {
- fileBuf.toUppercase();
- pathBuf = dirBuf + fileBuf;
- handle = StdioStream::makeFromPath(pathBuf, false);
- }
-
- //
- // Try again, with file name converted to lower case
- //
- if (!handle) {
- fileBuf.toLowercase();
- pathBuf = dirBuf + fileBuf;
- handle = StdioStream::makeFromPath(pathBuf, false);
- }
-
- //
- // Try again, with file name capitalized
- //
- if (!handle) {
- fileBuf.toLowercase();
- fileBuf.setChar(toupper(fileBuf[0]),0);
- pathBuf = dirBuf + fileBuf;
- handle = StdioStream::makeFromPath(pathBuf, false);
- }
+static Common::SearchSet *s_searchSet = 0;
- return handle;
-}
void File::addDefaultDirectory(const String &directory) {
FilesystemNode dir(directory);
addDefaultDirectoryRecursive(dir, 1);
}
-void File::addDefaultDirectoryRecursive(const String &directory, int level, const String &prefix) {
+void File::addDefaultDirectoryRecursive(const String &directory, int level) {
FilesystemNode dir(directory);
- addDefaultDirectoryRecursive(dir, level, prefix);
+ addDefaultDirectoryRecursive(dir, level);
}
void File::addDefaultDirectory(const FilesystemNode &directory) {
addDefaultDirectoryRecursive(directory, 1);
}
-void File::addDefaultDirectoryRecursive(const FilesystemNode &dir, int level, const String &prefix) {
+void File::addDefaultDirectoryRecursive(const FilesystemNode &dir, int level) {
if (level <= 0 || !dir.exists() || !dir.isDirectory())
return;
- FSList fslist;
- if (!dir.getChildren(fslist, FilesystemNode::kListAll)) {
- // Failed listing the contents of this node, so it is either not a
- // directory, or just doesn't exist at all.
- return;
+ if (!s_searchSet) {
+ s_searchSet = new Common::SearchSet();
+ g_system->addSysArchivesToSearchSet(*s_searchSet);
}
- if (!_defaultDirectories)
- _defaultDirectories = new StringIntMap;
-
- // Do not add directories multiple times, unless this time they are added
- // with a bigger depth.
- const String &directory(dir.getPath());
- if (_defaultDirectories->contains(directory) && (*_defaultDirectories)[directory] >= level)
- return;
- (*_defaultDirectories)[directory] = level;
-
- if (!_filesMap)
- _filesMap = new StringMap;
-
- for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
- if (file->isDirectory()) {
- addDefaultDirectoryRecursive(file->getPath(), level - 1, prefix + file->getName() + "/");
- } else {
- String lfn(prefix);
- lfn += file->getName();
- lfn.toLowercase();
- if (!_filesMap->contains(lfn)) {
- (*_filesMap)[lfn] = file->getPath();
- }
- }
- }
+ Common::ArchivePtr dataArchive(new Common::FSDirectory(dir, level));
+ s_searchSet->add(dir.getPath(), dataArchive, 1);
}
void File::resetDefaultDirectories() {
- delete _defaultDirectories;
- delete _filesMap;
-
- _defaultDirectories = 0;
- _filesMap = 0;
+ delete s_searchSet;
+ s_searchSet = 0;
}
File::File()
@@ -175,49 +82,19 @@ bool File::open(const String &filename) {
_name.clear();
clearIOFailed();
- String fname(filename);
- fname.toLowercase();
-
- if (_filesMap && _filesMap->contains(fname)) {
- fname = (*_filesMap)[fname];
- debug(3, "Opening hashed: %s", fname.c_str());
- _handle = StdioStream::makeFromPath(fname, false);
- } else if (_filesMap && _filesMap->contains(fname + ".")) {
+ if (s_searchSet && s_searchSet->hasFile(filename)) {
+ debug(3, "Opening hashed: %s", filename.c_str());
+ _handle = s_searchSet->openFile(filename);
+ } else if (s_searchSet && s_searchSet->hasFile(filename + ".")) {
// WORKAROUND: Bug #1458388: "SIMON1: Game Detection fails"
// sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot)
- fname = (*_filesMap)[fname + "."];
- debug(3, "Opening hashed: %s", fname.c_str());
- _handle = StdioStream::makeFromPath(fname, false);
+ debug(3, "Opening hashed: %s.", filename.c_str());
+ _handle = s_searchSet->openFile(filename);
} else {
-
- if (_defaultDirectories) {
- // Try all default directories
- StringIntMap::const_iterator x(_defaultDirectories->begin());
- for (; _handle == NULL && x != _defaultDirectories->end(); ++x) {
- _handle = fopenNoCase(filename, x->_key);
- }
- }
-
// Last resort: try the current directory
- if (_handle == NULL)
- _handle = fopenNoCase(filename, "");
-
- // Last last (really) resort: try looking inside the application bundle on Mac OS X for the lowercase file.
-#if defined(MACOSX) || defined(IPHONE)
- if (!_handle) {
- CFStringRef cfFileName = CFStringCreateWithBytes(NULL, (const UInt8 *)filename.c_str(), filename.size(), kCFStringEncodingASCII, false);
- CFURLRef fileUrl = CFBundleCopyResourceURL(CFBundleGetMainBundle(), cfFileName, NULL, NULL);
- if (fileUrl) {
- UInt8 buf[256];
- if (CFURLGetFileSystemRepresentation(fileUrl, false, (UInt8 *)buf, 256)) {
- _handle = StdioStream::makeFromPath((char *)buf, false);
- }
- CFRelease(fileUrl);
- }
- CFRelease(cfFileName);
- }
-#endif
-
+ FilesystemNode file(filename);
+ if (file.exists() && !file.isDirectory())
+ _handle = file.openForReading();
}
if (_handle == NULL)
@@ -264,34 +141,20 @@ bool File::open(const FilesystemNode &node) {
}
bool File::exists(const String &filename) {
- // First try to find the file via a FilesystemNode (in case an absolute
- // path was passed). This is only used to filter out directories.
- FilesystemNode file(filename);
- if (file.exists())
- return !file.isDirectory();
-
- // See if the file is already mapped
- if (_filesMap && _filesMap->contains(filename)) {
- FilesystemNode file2((*_filesMap)[filename]);
-
- if (file2.exists())
- return !file2.isDirectory();
- }
-
- // Try all default directories
- if (_defaultDirectories) {
- StringIntMap::const_iterator i(_defaultDirectories->begin());
- for (; i != _defaultDirectories->end(); ++i) {
- FilesystemNode file2(i->_key + filename);
-
- if(file2.exists())
- return !file2.isDirectory();
- }
+ if (s_searchSet && s_searchSet->hasFile(filename)) {
+ return true;
+ } else if (s_searchSet && s_searchSet->hasFile(filename + ".")) {
+ // WORKAROUND: Bug #1458388: "SIMON1: Game Detection fails"
+ // sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot)
+ return true;
+ } else {
+ // Last resort: try the current directory
+ FilesystemNode file(filename);
+ if (file.exists() && !file.isDirectory())
+ return true;
}
-
- //Try opening the file inside the local directory as a last resort
- File tmp;
- return tmp.open(filename);
+
+ return false;
}
void File::close() {
@@ -350,15 +213,8 @@ bool DumpFile::open(const String &filename) {
assert(!filename.empty());
assert(!_handle);
- String fname(filename);
- fname.toLowercase();
-
- _handle = StdioStream::makeFromPath(filename, true);
-
- if (_handle == NULL)
- debug(2, "Failed to open '%s' for writing", filename.c_str());
-
- return _handle != NULL;
+ FilesystemNode node(filename);
+ return open(node);
}
bool DumpFile::open(const FilesystemNode &node) {
diff --git a/common/file.h b/common/file.h
index dcbc0244af..4b7674584d 100644
--- a/common/file.h
+++ b/common/file.h
@@ -49,10 +49,10 @@ protected:
public:
static void addDefaultDirectory(const String &directory);
- static void addDefaultDirectoryRecursive(const String &directory, int level = 4, const String &prefix = "");
+ static void addDefaultDirectoryRecursive(const String &directory, int level = 4);
static void addDefaultDirectory(const FilesystemNode &directory);
- static void addDefaultDirectoryRecursive(const FilesystemNode &directory, int level = 4, const String &prefix = "");
+ static void addDefaultDirectoryRecursive(const FilesystemNode &directory, int level = 4);
static void resetDefaultDirectories();