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author | Torbjörn Andersson | 2008-04-02 04:23:00 +0000 |
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committer | Torbjörn Andersson | 2008-04-02 04:23:00 +0000 |
commit | ff688574c45ee23f4a8012a821cede75729ebac6 (patch) | |
tree | c6b82f926de676594d906dfa1ed7613d8175514b | |
parent | 4fa0740a279b6e765db31bad3ec5d53ddef4ac2e (diff) | |
download | scummvm-rg350-ff688574c45ee23f4a8012a821cede75729ebac6.tar.gz scummvm-rg350-ff688574c45ee23f4a8012a821cede75729ebac6.tar.bz2 scummvm-rg350-ff688574c45ee23f4a8012a821cede75729ebac6.zip |
Changed spaces to tabs.
svn-id: r31362
-rw-r--r-- | engines/lure/scripts.cpp | 8 | ||||
-rw-r--r-- | engines/lure/surface.cpp | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/lure/scripts.cpp b/engines/lure/scripts.cpp index 34b1dd3757..babbe0280f 100644 --- a/engines/lure/scripts.cpp +++ b/engines/lure/scripts.cpp @@ -516,10 +516,10 @@ void Script::doorOpen(uint16 hotspotId, uint16 v2, uint16 v3) { // Makes the specified NPC wait for the player to walk to them void Script::npcWait(uint16 hotspotId, uint16 v2, uint16 v3) { - Hotspot *hotspot = Resources::getReference().getActiveHotspot(hotspotId); - assert(hotspot); - hotspot->setCharacterMode(CHARMODE_WAIT_FOR_INTERACT); - hotspot->setDelayCtr(130); + Hotspot *hotspot = Resources::getReference().getActiveHotspot(hotspotId); + assert(hotspot); + hotspot->setCharacterMode(CHARMODE_WAIT_FOR_INTERACT); + hotspot->setDelayCtr(130); } // Called during talking to Minnow to see whether the Skorl "Brenda" should be alerted diff --git a/engines/lure/surface.cpp b/engines/lure/surface.cpp index e1ab0c2b0b..1b85ef939b 100644 --- a/engines/lure/surface.cpp +++ b/engines/lure/surface.cpp @@ -1055,7 +1055,7 @@ bool SaveRestoreDialog::show(bool saveDialog) { screen.screen().writeString( SAVE_DIALOG_X + Surface::textX(), SAVE_DIALOG_Y + SR_SAVEGAME_NAMES_Y + selectedLine * FONT_HEIGHT, - saveNames[selectedLine]->c_str(), true); + saveNames[selectedLine]->c_str(), true); selectedLine = -1; continue; } |