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author | Filippos Karapetis | 2015-12-08 17:14:27 +0200 |
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committer | Willem Jan Palenstijn | 2015-12-23 21:33:56 +0100 |
commit | ff6dfee221ac017caeb3c10389766129b0339e5e (patch) | |
tree | 76713c4346e393751c2556028a9670cbb3fb53ce | |
parent | 4340295fbfe767d5248390f9f1b154c22127e549 (diff) | |
download | scummvm-rg350-ff6dfee221ac017caeb3c10389766129b0339e5e.tar.gz scummvm-rg350-ff6dfee221ac017caeb3c10389766129b0339e5e.tar.bz2 scummvm-rg350-ff6dfee221ac017caeb3c10389766129b0339e5e.zip |
LAB: Initialize the game interface correctly after saving/loading
-rw-r--r-- | engines/lab/special.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/lab/special.cpp b/engines/lab/special.cpp index 5aa8db5181..502520a588 100644 --- a/engines/lab/special.cpp +++ b/engines/lab/special.cpp @@ -412,7 +412,8 @@ bool LabEngine::saveRestoreGame() { } } - //_event->attachGadgetList(&_moveGadgetList); + _alternate = false; + _mainDisplay = true; _graphics->screenUpdate(); return isOK; |