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authorRichieSams2013-10-01 17:27:03 -0500
committerRichieSams2013-10-02 09:09:53 -0500
commitffaffa2bc4163fcc72c40416ba713076ba9e8a01 (patch)
tree08c7e9ad059a4601c5dc7f7494d1ab46cdbed0ef
parent239493305d1662c38c015e5cc1d321b6fe5baef7 (diff)
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ZVISION: Convert all for-loops to use pre-increment instead of post-increment
-rw-r--r--engines/zvision/cursor_manager.cpp2
-rw-r--r--engines/zvision/lever_control.cpp2
-rw-r--r--engines/zvision/lzss_read_stream.cpp4
-rw-r--r--engines/zvision/puzzle.h2
-rw-r--r--engines/zvision/render_manager.cpp26
-rw-r--r--engines/zvision/render_table.cpp12
-rw-r--r--engines/zvision/rlf_animation.cpp8
-rw-r--r--engines/zvision/script_manager.cpp72
-rw-r--r--engines/zvision/string_manager.cpp4
-rw-r--r--engines/zvision/utility.h2
-rw-r--r--engines/zvision/video.cpp12
-rw-r--r--engines/zvision/zfs_archive.cpp4
-rw-r--r--engines/zvision/zork_raw.cpp4
13 files changed, 77 insertions, 77 deletions
diff --git a/engines/zvision/cursor_manager.cpp b/engines/zvision/cursor_manager.cpp
index 69a4280157..0f524bf807 100644
--- a/engines/zvision/cursor_manager.cpp
+++ b/engines/zvision/cursor_manager.cpp
@@ -76,7 +76,7 @@ void CursorManager::changeCursor(const Common::String &cursorName, bool pushed)
return;
}
- for (int i = 0; i < NUM_CURSORS; i++) {
+ for (int i = 0; i < NUM_CURSORS; ++i) {
if (_engine->getGameId() == GID_NEMESIS) {
if (cursorName.equals(_cursorNames[i])) {
_currentCursor = cursorName;
diff --git a/engines/zvision/lever_control.cpp b/engines/zvision/lever_control.cpp
index 62d147c8cd..4e04ed4263 100644
--- a/engines/zvision/lever_control.cpp
+++ b/engines/zvision/lever_control.cpp
@@ -229,7 +229,7 @@ bool LeverControl::onMouseMove(const Common::Point &screenSpacePos, const Common
int angle = calculateVectorAngle(_lastMousePos, backgroundImageSpacePos);
_lastMousePos = backgroundImageSpacePos;
- for (Common::List<Direction>::iterator iter = _frameInfo[_currentFrame].directions.begin(); iter != _frameInfo[_currentFrame].directions.end(); iter++) {
+ for (Common::List<Direction>::iterator iter = _frameInfo[_currentFrame].directions.begin(); iter != _frameInfo[_currentFrame].directions.end(); ++iter) {
if (angle >= (int)iter->angle - ANGLE_DELTA && angle <= (int)iter->angle + ANGLE_DELTA) {
_currentFrame = iter->toFrame;
renderFrame(_currentFrame);
diff --git a/engines/zvision/lzss_read_stream.cpp b/engines/zvision/lzss_read_stream.cpp
index 4a5a4f3657..a90f40b3e4 100644
--- a/engines/zvision/lzss_read_stream.cpp
+++ b/engines/zvision/lzss_read_stream.cpp
@@ -44,7 +44,7 @@ uint32 LzssReadStream::decompressBytes(byte *destination, uint32 numberOfBytes)
break;
uint mask = 1;
- for (int i = 0; i < 8; i++) {
+ for (int i = 0; i < 8; ++i) {
if ((flagbyte & mask) == mask) {
byte data = _source->readByte();
if (_source->eos()) {
@@ -70,7 +70,7 @@ uint32 LzssReadStream::decompressBytes(byte *destination, uint32 numberOfBytes)
uint16 length = (high & 0xF) + 2;
uint16 offset = low | ((high & 0xF0)<<4);
- for(int j = 0; j <= length; j++) {
+ for(int j = 0; j <= length; ++j) {
byte temp = _window[(offset + j) & 0xFFF];
_window[_windowCursor] = temp;
destination[destinationCursor++] = temp;
diff --git a/engines/zvision/puzzle.h b/engines/zvision/puzzle.h
index 679a017262..75ea9541d2 100644
--- a/engines/zvision/puzzle.h
+++ b/engines/zvision/puzzle.h
@@ -35,7 +35,7 @@ struct Puzzle {
Puzzle() : key(0), flags(0) {}
~Puzzle() {
- for (Common::List<ResultAction *>::iterator iter = resultActions.begin(); iter != resultActions.end(); iter++) {
+ for (Common::List<ResultAction *>::iterator iter = resultActions.begin(); iter != resultActions.end(); ++iter) {
delete *iter;
}
}
diff --git a/engines/zvision/render_manager.cpp b/engines/zvision/render_manager.cpp
index 7c4fe43353..b8286266da 100644
--- a/engines/zvision/render_manager.cpp
+++ b/engines/zvision/render_manager.cpp
@@ -58,7 +58,7 @@ RenderManager::~RenderManager() {
_currentBackground.free();
_backBuffer.free();
- for (Common::HashMap<uint32, AlphaDataEntry>::iterator iter = _alphaDataEntries.begin(); iter != _alphaDataEntries.end(); iter++) {
+ for (Common::HashMap<uint32, AlphaDataEntry>::iterator iter = _alphaDataEntries.begin(); iter != _alphaDataEntries.end(); ++iter) {
iter->_value.data->free();
delete iter->_value.data;
}
@@ -118,14 +118,14 @@ void RenderManager::renderBackbufferToScreen() {
void RenderManager::processAlphaEntries() {
// TODO: Add dirty rectangling support. AKA only draw an entry if the _backbufferDirtyRect intersects/contains the entry Rect
- for (Common::HashMap<uint32, AlphaDataEntry>::iterator iter = _alphaDataEntries.begin(); iter != _alphaDataEntries.end(); iter++) {
+ for (Common::HashMap<uint32, AlphaDataEntry>::iterator iter = _alphaDataEntries.begin(); iter != _alphaDataEntries.end(); ++iter) {
uint32 destOffset = 0;
uint32 sourceOffset = 0;
uint16 *backbufferPtr = (uint16 *)_backBuffer.getBasePtr(iter->_value.destX + _workingWindow.left, iter->_value.destY + _workingWindow.top);
uint16 *entryPtr = (uint16 *)iter->_value.data->getPixels();
- for (int32 y = 0; y < iter->_value.height; y++) {
- for (int32 x = 0; x < iter->_value.width; x++) {
+ for (int32 y = 0; y < iter->_value.height; ++y) {
+ for (int32 x = 0; x < iter->_value.width; ++x) {
uint16 color = entryPtr[sourceOffset + x];
if (color != iter->_value.alphaColor) {
backbufferPtr[destOffset + x] = color;
@@ -151,7 +151,7 @@ void RenderManager::clearWorkingWindowTo555Color(uint16 color) {
uint16 colorIn565 = _pixelFormat.RGBToColor(r, g, b);
uint16 *bufferPtr = (uint16 *)_workingWindowBuffer.getPixels();
- for (uint32 i = 0; i < workingWindowSize; i++) {
+ for (uint32 i = 0; i < workingWindowSize; ++i) {
bufferPtr[i] = colorIn565;
}
}
@@ -293,10 +293,10 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics:
if (isTransposed) {
uint16 *dest = (uint16 *)destination.getPixels();
- for (uint32 y = 0; y < imageHeight; y++) {
+ for (uint32 y = 0; y < imageHeight; ++y) {
uint32 columnIndex = y * imageWidth;
- for (uint32 x = 0; x < imageWidth; x++) {
+ for (uint32 x = 0; x < imageWidth; ++x) {
dest[columnIndex + x] = buffer[x * imageHeight + y];
}
}
@@ -320,8 +320,8 @@ void RenderManager::copyRectToWorkingWindow(const uint16 *buffer, int32 destX, i
uint32 sourceOffset = 0;
uint16 *workingWindowBufferPtr = (uint16 *)_workingWindowBuffer.getBasePtr(destX, destY);
- for (int32 y = 0; y < height; y++) {
- for (int32 x = 0; x < width; x++) {
+ for (int32 y = 0; y < height; ++y) {
+ for (int32 x = 0; x < width; ++x) {
workingWindowBufferPtr[destOffset + x] = buffer[sourceOffset + x];
}
@@ -353,8 +353,8 @@ void RenderManager::copyRectToWorkingWindow(const uint16 *buffer, int32 destX, i
uint32 destOffset = 0;
uint16 *surfacePtr = (uint16 *)entry.data->getPixels();
- for (int32 y = 0; y < height; y++) {
- for (int32 x = 0; x < width; x++) {
+ for (int32 y = 0; y < height; ++y) {
+ for (int32 x = 0; x < width; ++x) {
surfacePtr[destOffset + x] = buffer[sourceOffset + x];
}
@@ -509,10 +509,10 @@ Graphics::Surface *RenderManager::tranposeSurface(const Graphics::Surface *surfa
const uint16 *source = (const uint16 *)surface->getPixels();
uint16 *dest = (uint16 *)tranposedSurface->getPixels();
- for (uint32 y = 0; y < tranposedSurface->h; y++) {
+ for (uint32 y = 0; y < tranposedSurface->h; ++y) {
uint32 columnIndex = y * tranposedSurface->w;
- for (uint32 x = 0; x < tranposedSurface->w; x++) {
+ for (uint32 x = 0; x < tranposedSurface->w; ++x) {
dest[columnIndex + x] = source[x * surface->w + y];
}
}
diff --git a/engines/zvision/render_table.cpp b/engines/zvision/render_table.cpp
index 19f95a5d8f..ce247e23fd 100644
--- a/engines/zvision/render_table.cpp
+++ b/engines/zvision/render_table.cpp
@@ -103,10 +103,10 @@ uint16 mixTwoRGB(uint16 colorOne, uint16 colorTwo, float percentColorOne) {
void RenderTable::mutateImage(uint16 *sourceBuffer, uint16* destBuffer, uint32 destWidth, const Common::Rect &subRect) {
uint32 destOffset = 0;
- for (int16 y = subRect.top; y < subRect.bottom; y++) {
+ for (int16 y = subRect.top; y < subRect.bottom; ++y) {
uint32 sourceOffset = y * _numColumns;
- for (int16 x = subRect.left; x < subRect.right; x++) {
+ for (int16 x = subRect.left; x < subRect.right; ++x) {
uint32 normalizedX = x - subRect.left;
uint32 index = sourceOffset + x;
@@ -144,7 +144,7 @@ void RenderTable::generatePanoramaLookupTable() {
float fovInRadians = (_panoramaOptions.fieldOfView * M_PI / 180.0f);
float cylinderRadius = halfHeight / tan(fovInRadians);
- for (uint x = 0; x < _numColumns; x++) {
+ for (uint x = 0; x < _numColumns; ++x) {
// Add an offset of 0.01 to overcome zero tan/atan issue (vertical line on half of screen)
// Alpha represents the horizontal angle between the viewer at the center of a cylinder and x
float alpha = atan(((float)x - halfWidth + 0.01f) / cylinderRadius);
@@ -155,7 +155,7 @@ void RenderTable::generatePanoramaLookupTable() {
float cosAlpha = cos(alpha);
- for (uint y = 0; y < _numRows; y++) {
+ for (uint y = 0; y < _numRows; ++y) {
// To calculate y in cylinder coordinates, we can do similar triangles comparison,
// comparing the triangle from the center to the screen and from the center to the edge of the cylinder
int32 yInCylinderCoords = int32(floor(halfHeight + ((float)y - halfHeight) * cosAlpha));
@@ -176,7 +176,7 @@ void RenderTable::generateTiltLookupTable() {
float fovInRadians = (_tiltOptions.fieldOfView * M_PI / 180.0f);
float cylinderRadius = halfWidth / tan(fovInRadians);
- for (uint y = 0; y < _numRows; y++) {
+ for (uint y = 0; y < _numRows; ++y) {
// Add an offset of 0.01 to overcome zero tan/atan issue (horizontal line on half of screen)
// Alpha represents the vertical angle between the viewer at the center of a cylinder and y
@@ -189,7 +189,7 @@ void RenderTable::generateTiltLookupTable() {
float cosAlpha = cos(alpha);
uint32 columnIndex = y * _numColumns;
- for (uint x = 0; x < _numColumns; x++) {
+ for (uint x = 0; x < _numColumns; ++x) {
// To calculate x in cylinder coordinates, we can do similar triangles comparison,
// comparing the triangle from the center to the screen and from the center to the edge of the cylinder
int32 xInCylinderCoords = int32(floor(halfWidth + ((float)x - halfWidth) * cosAlpha));
diff --git a/engines/zvision/rlf_animation.cpp b/engines/zvision/rlf_animation.cpp
index 72da42737c..d932fa7698 100644
--- a/engines/zvision/rlf_animation.cpp
+++ b/engines/zvision/rlf_animation.cpp
@@ -63,14 +63,14 @@ RlfAnimation::RlfAnimation(const Common::String &fileName, bool stream)
_frames = new Frame[_frameCount];
// Read in each frame
- for (uint i = 0; i < _frameCount; i++) {
+ for (uint i = 0; i < _frameCount; ++i) {
_frames[i] = readNextFrame();
}
}
}
RlfAnimation::~RlfAnimation() {
- for (uint i = 0; i < _frameCount; i++) {
+ for (uint i = 0; i < _frameCount; ++i) {
delete[] _frames[i].encodedData;
}
delete[] _frames;
@@ -165,7 +165,7 @@ void RlfAnimation::seekToFrame(int frameNumber) {
int closestFrame = _currentFrame;
int distance = (int)frameNumber - _currentFrame;
- for (Common::List<uint>::const_iterator iter = _completeFrames.begin(); iter != _completeFrames.end(); iter++) {
+ for (Common::List<uint>::const_iterator iter = _completeFrames.begin(); iter != _completeFrames.end(); ++iter) {
int newDistance = (int)frameNumber - (int)(*iter);
if (newDistance > 0 && (closestFrame == -1 || newDistance < distance)) {
closestFrame = (*iter);
@@ -173,7 +173,7 @@ void RlfAnimation::seekToFrame(int frameNumber) {
}
}
- for (int i = closestFrame; i <= frameNumber; i++) {
+ for (int i = closestFrame; i <= frameNumber; ++i) {
applyFrameToCurrent(i);
}
diff --git a/engines/zvision/script_manager.cpp b/engines/zvision/script_manager.cpp
index 5cc7846b3a..31983a684e 100644
--- a/engines/zvision/script_manager.cpp
+++ b/engines/zvision/script_manager.cpp
@@ -43,13 +43,13 @@ ScriptManager::ScriptManager(ZVision *engine)
}
ScriptManager::~ScriptManager() {
- for (Common::List<Puzzle *>::iterator iter = _activePuzzles.begin(); iter != _activePuzzles.end(); iter++) {
+ for (Common::List<Puzzle *>::iterator iter = _activePuzzles.begin(); iter != _activePuzzles.end(); ++iter) {
delete (*iter);
}
- for (Common::List<Puzzle *>::iterator iter = _globalPuzzles.begin(); iter != _globalPuzzles.end(); iter++) {
+ for (Common::List<Puzzle *>::iterator iter = _globalPuzzles.begin(); iter != _globalPuzzles.end(); ++iter) {
delete (*iter);
}
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
delete (*iter);
}
}
@@ -66,12 +66,12 @@ void ScriptManager::update(uint deltaTimeMillis) {
void ScriptManager::createReferenceTable() {
// Iterate through each local Puzzle
- for (Common::List<Puzzle *>::iterator activePuzzleIter = _activePuzzles.begin(); activePuzzleIter != _activePuzzles.end(); activePuzzleIter++) {
+ for (Common::List<Puzzle *>::iterator activePuzzleIter = _activePuzzles.begin(); activePuzzleIter != _activePuzzles.end(); ++activePuzzleIter) {
Puzzle *puzzlePtr = (*activePuzzleIter);
// Iterate through each CriteriaEntry and add a reference from the criteria key to the Puzzle
- for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = (*activePuzzleIter)->criteriaList.begin(); criteriaIter != (*activePuzzleIter)->criteriaList.end(); criteriaIter++) {
- for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); entryIter++) {
+ for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = (*activePuzzleIter)->criteriaList.begin(); criteriaIter != (*activePuzzleIter)->criteriaList.end(); ++criteriaIter) {
+ for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); ++entryIter) {
_referenceTable[entryIter->key].push_back(puzzlePtr);
// If the argument is a key, add a reference to it as well
@@ -83,12 +83,12 @@ void ScriptManager::createReferenceTable() {
}
// Iterate through each global Puzzle
- for (Common::List<Puzzle *>::iterator globalPuzzleIter = _globalPuzzles.begin(); globalPuzzleIter != _globalPuzzles.end(); globalPuzzleIter++) {
+ for (Common::List<Puzzle *>::iterator globalPuzzleIter = _globalPuzzles.begin(); globalPuzzleIter != _globalPuzzles.end(); ++globalPuzzleIter) {
Puzzle *puzzlePtr = (*globalPuzzleIter);
// Iterate through each CriteriaEntry and add a reference from the criteria key to the Puzzle
- for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = (*globalPuzzleIter)->criteriaList.begin(); criteriaIter != (*globalPuzzleIter)->criteriaList.end(); criteriaIter++) {
- for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); entryIter++) {
+ for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = (*globalPuzzleIter)->criteriaList.begin(); criteriaIter != (*globalPuzzleIter)->criteriaList.end(); ++criteriaIter) {
+ for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); ++entryIter) {
_referenceTable[entryIter->key].push_back(puzzlePtr);
// If the argument is a key, add a reference to it as well
@@ -100,7 +100,7 @@ void ScriptManager::createReferenceTable() {
}
// Remove duplicate entries
- for (Common::HashMap<uint32, Common::Array<Puzzle *> >::iterator referenceTableIter = _referenceTable.begin(); referenceTableIter != _referenceTable.end(); referenceTableIter++) {
+ for (Common::HashMap<uint32, Common::Array<Puzzle *> >::iterator referenceTableIter = _referenceTable.begin(); referenceTableIter != _referenceTable.end(); ++referenceTableIter) {
removeDuplicateEntries(referenceTableIter->_value);
}
}
@@ -113,7 +113,7 @@ void ScriptManager::updateNodes(uint deltaTimeMillis) {
// Remove the node
iter = _activeControls.erase(iter);
} else {
- iter++;
+ ++iter;
}
}
}
@@ -132,10 +132,10 @@ void ScriptManager::checkPuzzleCriteria() {
// Check each Criteria
bool criteriaMet = false;
- for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = puzzle->criteriaList.begin(); criteriaIter != puzzle->criteriaList.end(); criteriaIter++) {
+ for (Common::List<Common::List<Puzzle::CriteriaEntry> >::iterator criteriaIter = puzzle->criteriaList.begin(); criteriaIter != puzzle->criteriaList.end(); ++criteriaIter) {
criteriaMet = false;
- for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); entryIter++) {
+ for (Common::List<Puzzle::CriteriaEntry>::iterator entryIter = criteriaIter->begin(); entryIter != criteriaIter->end(); ++entryIter) {
// Get the value to compare against
uint argumentValue;
if (entryIter->argumentIsAKey)
@@ -179,7 +179,7 @@ void ScriptManager::checkPuzzleCriteria() {
setStateValue(puzzle->key, 1);
bool shouldContinue = true;
- for (Common::List<ResultAction *>::iterator resultIter = puzzle->resultActions.begin(); resultIter != puzzle->resultActions.end(); resultIter++) {
+ for (Common::List<ResultAction *>::iterator resultIter = puzzle->resultActions.begin(); resultIter != puzzle->resultActions.end(); ++resultIter) {
shouldContinue = shouldContinue && (*resultIter)->execute(_engine);
if (!shouldContinue) {
break;
@@ -194,7 +194,7 @@ void ScriptManager::checkPuzzleCriteria() {
}
void ScriptManager::cleanStateTable() {
- for (Common::HashMap<uint32, uint32>::iterator iter = _globalState.begin(); iter != _globalState.end(); iter++) {
+ for (Common::HashMap<uint32, uint32>::iterator iter = _globalState.begin(); iter != _globalState.end(); ++iter) {
// If the value is equal to zero, we can purge it since getStateValue()
// will return zero if _globalState doesn't contain a key
if (iter->_value == 0) {
@@ -215,7 +215,7 @@ void ScriptManager::setStateValue(uint32 key, uint value) {
_globalState[key] = value;
if (_referenceTable.contains(key)) {
- for (Common::Array<Puzzle *>::iterator iter = _referenceTable[key].begin(); iter != _referenceTable[key].end(); iter++) {
+ for (Common::Array<Puzzle *>::iterator iter = _referenceTable[key].begin(); iter != _referenceTable[key].end(); ++iter) {
_puzzlesToCheck.push((*iter));
}
}
@@ -230,7 +230,7 @@ void ScriptManager::addControl(Control *control) {
}
Control *ScriptManager::getControl(uint32 key) {
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
if ((*iter)->getKey() == key) {
return (*iter);
}
@@ -240,7 +240,7 @@ Control *ScriptManager::getControl(uint32 key) {
}
void ScriptManager::enableControl(uint32 key) {
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
if ((*iter)->getKey() == key) {
(*iter)->enable();
break;
@@ -249,7 +249,7 @@ void ScriptManager::enableControl(uint32 key) {
}
void ScriptManager::disableControl(uint32 key) {
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
if ((*iter)->getKey() == key) {
(*iter)->disable();
break;
@@ -258,7 +258,7 @@ void ScriptManager::disableControl(uint32 key) {
}
void ScriptManager::focusControl(uint32 key) {
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
uint32 controlKey = (*iter)->getKey();
if (controlKey == key) {
@@ -272,20 +272,20 @@ void ScriptManager::focusControl(uint32 key) {
}
void ScriptManager::onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
(*iter)->onMouseDown(screenSpacePos, backgroundImageSpacePos);
}
}
void ScriptManager::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
(*iter)->onMouseUp(screenSpacePos, backgroundImageSpacePos);
}
}
bool ScriptManager::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
bool cursorWasChanged = false;
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
cursorWasChanged = cursorWasChanged || (*iter)->onMouseMove(screenSpacePos, backgroundImageSpacePos);
}
@@ -293,13 +293,13 @@ bool ScriptManager::onMouseMove(const Common::Point &screenSpacePos, const Commo
}
void ScriptManager::onKeyDown(Common::KeyState keyState) {
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
(*iter)->onKeyDown(keyState);
}
}
void ScriptManager::onKeyUp(Common::KeyState keyState) {
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
(*iter)->onKeyUp(keyState);
}
}
@@ -314,11 +314,11 @@ void ScriptManager::changeLocation(char world, char room, char node, char view,
// Clear all the containers
_referenceTable.clear();
_puzzlesToCheck.clear();
- for (Common::List<Puzzle *>::iterator iter = _activePuzzles.begin(); iter != _activePuzzles.end(); iter++) {
+ for (Common::List<Puzzle *>::iterator iter = _activePuzzles.begin(); iter != _activePuzzles.end(); ++iter) {
delete (*iter);
}
_activePuzzles.clear();
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
delete (*iter);
}
_activeControls.clear();
@@ -343,12 +343,12 @@ void ScriptManager::changeLocation(char world, char room, char node, char view,
_engine->getRenderManager()->setBackgroundPosition(offset);
// Enable all the controls
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
(*iter)->enable();
}
// Add all the local puzzles to the queue to be checked
- for (Common::List<Puzzle *>::iterator iter = _activePuzzles.begin(); iter != _activePuzzles.end(); iter++) {
+ for (Common::List<Puzzle *>::iterator iter = _activePuzzles.begin(); iter != _activePuzzles.end(); ++iter) {
// Reset any Puzzles that have the flag ONCE_PER_INST
if (((*iter)->flags & Puzzle::ONCE_PER_INST) == Puzzle::ONCE_PER_INST) {
setStateValue((*iter)->key, 0);
@@ -358,7 +358,7 @@ void ScriptManager::changeLocation(char world, char room, char node, char view,
}
// Add all the global puzzles to the queue to be checked
- for (Common::List<Puzzle *>::iterator iter = _globalPuzzles.begin(); iter != _globalPuzzles.end(); iter++) {
+ for (Common::List<Puzzle *>::iterator iter = _globalPuzzles.begin(); iter != _globalPuzzles.end(); ++iter) {
// Reset any Puzzles that have the flag ONCE_PER_INST
if (((*iter)->flags & Puzzle::ONCE_PER_INST) == Puzzle::ONCE_PER_INST) {
setStateValue((*iter)->key, 0);
@@ -382,7 +382,7 @@ void ScriptManager::serializeStateTable(Common::WriteStream *stream) {
// Write the number of state value entries
stream->writeUint32LE(_globalState.size());
- for (Common::HashMap<uint32, uint32>::iterator iter = _globalState.begin(); iter != _globalState.end(); iter++) {
+ for (Common::HashMap<uint32, uint32>::iterator iter = _globalState.begin(); iter != _globalState.end(); ++iter) {
// Write out the key/value pair
stream->writeUint32LE(iter->_key);
stream->writeUint32LE(iter->_value);
@@ -396,7 +396,7 @@ void ScriptManager::deserializeStateTable(Common::SeekableReadStream *stream) {
// Read the number of key/value pairs
uint32 numberOfPairs = stream->readUint32LE();
- for (uint32 i = 0; i < numberOfPairs; i++) {
+ for (uint32 i = 0; i < numberOfPairs; ++i) {
uint32 key = stream->readUint32LE();
uint32 value = stream->readUint32LE();
// Directly access the state table so we don't trigger Puzzle checks
@@ -408,14 +408,14 @@ void ScriptManager::serializeControls(Common::WriteStream *stream) {
// Count how many controls need to save their data
// Because WriteStream isn't seekable
uint32 numberOfControlsNeedingSerialization = 0;
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
if ((*iter)->needsSerialization()) {
numberOfControlsNeedingSerialization++;
}
}
stream->writeUint32LE(numberOfControlsNeedingSerialization);
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
(*iter)->serialize(stream);
}
}
@@ -423,9 +423,9 @@ void ScriptManager::serializeControls(Common::WriteStream *stream) {
void ScriptManager::deserializeControls(Common::SeekableReadStream *stream) {
uint32 numberOfControls = stream->readUint32LE();
- for (uint32 i = 0; i < numberOfControls; i++) {
+ for (uint32 i = 0; i < numberOfControls; ++i) {
uint32 key = stream->readUint32LE();
- for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); iter++) {
+ for (Common::List<Control *>::iterator iter = _activeControls.begin(); iter != _activeControls.end(); ++iter) {
if ((*iter)->getKey() == key) {
(*iter)->deserialize(stream);
break;
diff --git a/engines/zvision/string_manager.cpp b/engines/zvision/string_manager.cpp
index 9ae479b47d..9ff1dd2e87 100644
--- a/engines/zvision/string_manager.cpp
+++ b/engines/zvision/string_manager.cpp
@@ -41,7 +41,7 @@ StringManager::StringManager(ZVision *engine)
}
StringManager::~StringManager() {
- for (Common::HashMap<Common::String, TruetypeFont *>::iterator iter = _fonts.begin(); iter != _fonts.end(); iter++) {
+ for (Common::HashMap<Common::String, TruetypeFont *>::iterator iter = _fonts.begin(); iter != _fonts.end(); ++iter) {
delete iter->_value;
}
}
@@ -80,7 +80,7 @@ void StringManager::parseStrFile(const Common::String &fileName) {
uint textStringCursor = 0;
bool inTag = false;
- for (uint i = 0; i < asciiLine.size(); i++) {
+ for (uint i = 0; i < asciiLine.size(); ++i) {
switch (asciiLine[i]) {
case '<':
inTag = true;
diff --git a/engines/zvision/utility.h b/engines/zvision/utility.h
index 3348a43fe3..af47de7fe0 100644
--- a/engines/zvision/utility.h
+++ b/engines/zvision/utility.h
@@ -70,7 +70,7 @@ template<class T>
void removeDuplicateEntries(Common::Array<T> &container) {
Common::sort(container.begin(), container.end());
- for (uint i = 0; i + 1 < container.size(); i++) {
+ for (uint i = 0; i + 1 < container.size(); ++i) {
while (i + 1 < container.size() && container[i] == container[i + 1]) {
container.remove_at(i + 1);
}
diff --git a/engines/zvision/video.cpp b/engines/zvision/video.cpp
index 5230653ca3..2fe4d231ef 100644
--- a/engines/zvision/video.cpp
+++ b/engines/zvision/video.cpp
@@ -43,11 +43,11 @@ void scaleBuffer(const byte *src, byte *dst, uint32 srcWidth, uint32 srcHeight,
const byte *srcPtr = src;
if (bytesPerPixel == 1) {
- for (uint32 y = 0; y < srcHeight; y++) {
- for (uint32 x = 0; x < srcWidth; x++) {
+ for (uint32 y = 0; y < srcHeight; ++y) {
+ for (uint32 x = 0; x < srcWidth; ++x) {
const byte color = *srcPtr++;
- for (uint i = 0; i < scaleAmount; i++) {
+ for (uint i = 0; i < scaleAmount; ++i) {
dst[i] = color;
dst[pitch + i] = color;
}
@@ -56,12 +56,12 @@ void scaleBuffer(const byte *src, byte *dst, uint32 srcWidth, uint32 srcHeight,
dst += pitch;
}
} else if (bytesPerPixel == 2) {
- for (uint32 y = 0; y < srcHeight; y++) {
- for (uint32 x = 0; x < srcWidth; x++) {
+ for (uint32 y = 0; y < srcHeight; ++y) {
+ for (uint32 x = 0; x < srcWidth; ++x) {
const byte color = *srcPtr++;
const byte color2 = *srcPtr++;
- for (uint i = 0; i < scaleAmount; i++) {
+ for (uint i = 0; i < scaleAmount; ++i) {
uint index = i *2;
dst[index] = color;
diff --git a/engines/zvision/zfs_archive.cpp b/engines/zvision/zfs_archive.cpp
index 0836336f30..b0444fa511 100644
--- a/engines/zvision/zfs_archive.cpp
+++ b/engines/zvision/zfs_archive.cpp
@@ -78,7 +78,7 @@ void ZfsArchive::readHeaders(Common::SeekableReadStream *stream) {
nextOffset = stream->readUint32LE();
// Read in each entry header
- for (uint32 i = 0; i < _header.filesPerBlock; i++) {
+ for (uint32 i = 0; i < _header.filesPerBlock; ++i) {
ZfsEntryHeader entryHeader;
entryHeader.name = readEntryName(stream);
@@ -149,7 +149,7 @@ Common::SeekableReadStream *ZfsArchive::createReadStreamForMember(const Common::
}
void ZfsArchive::unXor(byte *buffer, uint32 length, const byte *xorKey) const {
- for (uint32 i = 0; i < length; i++)
+ for (uint32 i = 0; i < length; ++i)
buffer[i] ^= xorKey[i % 4];
}
diff --git a/engines/zvision/zork_raw.cpp b/engines/zvision/zork_raw.cpp
index ebb7508748..1231e406cb 100644
--- a/engines/zvision/zork_raw.cpp
+++ b/engines/zvision/zork_raw.cpp
@@ -165,13 +165,13 @@ Audio::RewindableAudioStream *makeRawZorkStream(const Common::String &filePath,
SoundParams soundParams;
if (engine->getGameId() == GID_NEMESIS) {
- for (int i = 0; i < 6; i++) {
+ for (int i = 0; i < 6; ++i) {
if (zNemSoundParamLookupTable[i].identifier == (fileName[6]))
soundParams = zNemSoundParamLookupTable[i];
}
}
else if (engine->getGameId() == GID_GRANDINQUISITOR) {
- for (int i = 0; i < 6; i++) {
+ for (int i = 0; i < 6; ++i) {
if (zgiSoundParamLookupTable[i].identifier == (fileName[7]))
soundParams = zgiSoundParamLookupTable[i];
}