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author | Paul Gilbert | 2017-06-25 11:03:08 -0400 |
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committer | Paul Gilbert | 2017-06-25 11:03:08 -0400 |
commit | ffc707ff0566ec0fd7a4ef4b4b7da12d4cee4751 (patch) | |
tree | 485f99960aaffd7167643907aa35f038171f1be0 | |
parent | a04f35b4dfc0eddb98c4269edefbf7019e866ed5 (diff) | |
download | scummvm-rg350-ffc707ff0566ec0fd7a4ef4b4b7da12d4cee4751.tar.gz scummvm-rg350-ffc707ff0566ec0fd7a4ef4b4b7da12d4cee4751.tar.bz2 scummvm-rg350-ffc707ff0566ec0fd7a4ef4b4b7da12d4cee4751.zip |
TITANIC: Use Speech sound type for endgame Leovinus speech
-rw-r--r-- | engines/titanic/game/end_sequence_control.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/game/end_sequence_control.cpp b/engines/titanic/game/end_sequence_control.cpp index 0f3a97c3a2..55d3b2139e 100644 --- a/engines/titanic/game/end_sequence_control.cpp +++ b/engines/titanic/game/end_sequence_control.cpp @@ -71,7 +71,7 @@ bool CEndSequenceControl::EnterRoomMsg(CEnterRoomMsg *msg) { petHide(); disableMouse(); addTimer(1, 1000, 0); - playGlobalSound("a#15.wav", -1, true, true, 0); + playGlobalSound("a#15.wav", -1, true, true, 0, Audio::Mixer::kSpeechSoundType); return true; } |