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authorMartin Kiewitz2013-11-21 20:51:42 +0100
committerMartin Kiewitz2013-11-21 20:51:42 +0100
commitffe242662891f1b29be39e478055534ad37a0fbe (patch)
tree4853aea53a25dd7a97e6339a584bd151b87a263f
parentfced15bef825a2abfe540d2928e02a0718a64fa3 (diff)
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SCI: changed workaround for lb2 audio+text patch
-rw-r--r--engines/sci/engine/workarounds.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 52aa185dcf..6fdff1ce91 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -118,7 +118,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_LAURABOW2, -1, 21, 0, "dropCluesCode", "doit", -1, 1, { WORKAROUND_FAKE, 0x7fff } }, // when asking some questions (e.g. the reporter about the burglary, or the policeman about Ziggy). Must be big, as the game scripts perform lt on it and start deleting journal entries - bugs #3035068, #3036274
{ GID_LAURABOW2, -1, 90, 1, "MuseumActor", "init", -1, 6, { WORKAROUND_FAKE, 0 } }, // Random actors in museum (bug #3041257)
{ GID_LAURABOW2, 240, 240, 0, "sSteveAnimates", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // Steve Dorian's idle animation at the docks - bug #3036291
- { GID_LAURABOW2, -1, 928, 0, "Narrator", "startText", -1, 0, { WORKAROUND_FAKE, 0 } }, // gets caused by Text+Audio support (see script patcher)
+ { GID_LAURABOW2, -1, 928, 0, NULL, "startText", -1, 0, { WORKAROUND_FAKE, 0 } }, // gets caused by Text+Audio support (see script patcher)
{ GID_LONGBOW, -1, 0, 0, "Longbow", "restart", -1, 0, { WORKAROUND_FAKE, 0 } }, // When canceling a restart game - bug #3046200
{ GID_LONGBOW, -1, 213, 0, "clear", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // When giving an answer using the druid hand sign code in any room
{ GID_LONGBOW, -1, 213, 0, "letter", "handleEvent", 0xa8, 1, { WORKAROUND_FAKE, 0 } }, // When using the druid hand sign code in any room - bug #3036601