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author | Travis Howell | 2003-09-06 03:48:08 +0000 |
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committer | Travis Howell | 2003-09-06 03:48:08 +0000 |
commit | ffe7cd3feb3f3b616aa56e10f45798c5fdc265c4 (patch) | |
tree | 3872d2fa69cc6b886003e2746525301f85a0897e | |
parent | 422885415d899d175e6f50ccd08660d03db47ff7 (diff) | |
download | scummvm-rg350-ffe7cd3feb3f3b616aa56e10f45798c5fdc265c4.tar.gz scummvm-rg350-ffe7cd3feb3f3b616aa56e10f45798c5fdc265c4.tar.bz2 scummvm-rg350-ffe7cd3feb3f3b616aa56e10f45798c5fdc265c4.zip |
Actually make these game version message shown by default, so users can better report bugs.
svn-id: r10037
-rw-r--r-- | common/gameDetector.cpp | 2 | ||||
-rw-r--r-- | scumm/resource_v2.cpp | 6 | ||||
-rw-r--r-- | sky/disk.cpp | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index 5daae56fa5..f0e5caeded 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -694,7 +694,7 @@ bool GameDetector::detectGame() { _game.filename = basename; } _gameText = gnl->gamename; - debug(1, "Trying to start game '%s'",gnl->gamename); + printf("Trying to start game '%s'\n",gnl->gamename); return true; } } while ((++gnl)->filename); diff --git a/scumm/resource_v2.cpp b/scumm/resource_v2.cpp index 5097197dca..cf7135b752 100644 --- a/scumm/resource_v2.cpp +++ b/scumm/resource_v2.cpp @@ -154,18 +154,18 @@ void Scumm_v2::readIndexFile() { switch(magic) { case 0x0100: - debug(1,"Enhanced V2 game detected"); + printf("Enhanced V2 game detected\n"); readEnhancedIndexFile(); break; case 0x0A31: - debug(1,"Classic V1 game detected"); + printf("Classic V1 game detected\n"); _version = 1; readClassicIndexFile(); break; case 0x4643: if (!(_features & GF_NES)) error("Use maniacnes target"); - debug(1,"NES V1 game detected"); + printf("NES V1 game detected\n"); _version = 1; readClassicIndexFile(); break; diff --git a/sky/disk.cpp b/sky/disk.cpp index 7b67e22ff7..5bf49246c5 100644 --- a/sky/disk.cpp +++ b/sky/disk.cpp @@ -56,7 +56,7 @@ SkyDisk::SkyDisk(char *gameDataPath) { if (_dataDiskHandle->isOpen() == false) error("Error opening %s%s", _gameDataPath, dataFilename); - debug(1, "Found BASS version v0.0%d (%d dnr entries)", determineGameVersion(), _dinnerTableEntries); + printf("Found BASS version v0.0%d (%d dnr entries)\n", determineGameVersion(), _dinnerTableEntries); memset(_buildList, 0, 60 * 2); memset(_loadedFilesList, 0, 60 * 4); |