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authorEinar Johan Trøan Sømåen2012-05-11 01:11:05 +0200
committerEinar Johan Trøan Sømåen2012-06-02 12:42:11 +0200
commitffffd68f195963a2d55f12bdecd6e05699669c38 (patch)
tree871c0abe92031d5b12557a676bb6b48633f33b42
parentab98efe595b09ca44fc6c9283e7aedcdb4f2dd9a (diff)
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WINTERMUTE: Make CBSoundBuffer initialize it's SoundHandle.
-rw-r--r--engines/wintermute/BSoundBuffer.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/wintermute/BSoundBuffer.cpp b/engines/wintermute/BSoundBuffer.cpp
index a58f39c869..e045d4d769 100644
--- a/engines/wintermute/BSoundBuffer.cpp
+++ b/engines/wintermute/BSoundBuffer.cpp
@@ -49,6 +49,7 @@ namespace WinterMute {
//////////////////////////////////////////////////////////////////////////
CBSoundBuffer::CBSoundBuffer(CBGame *inGame): CBBase(inGame) {
_stream = NULL;
+ _handle = new Audio::SoundHandle;
// _sync = NULL;
_streamed = false;