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author | Eugene Sandulenko | 2006-01-16 13:28:18 +0000 |
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committer | Eugene Sandulenko | 2006-01-16 13:28:18 +0000 |
commit | 534b4bc2a0fb6c9c58fb4f68b80f07bae43596fb (patch) | |
tree | 245942432dfb1d7dcac07d1b5a9bb07c69d4514b /AUTHORS | |
parent | d040858fd3027d52ec37e8881003d98184129a2e (diff) | |
download | scummvm-rg350-534b4bc2a0fb6c9c58fb4f68b80f07bae43596fb.tar.gz scummvm-rg350-534b4bc2a0fb6c9c58fb4f68b80f07bae43596fb.tar.bz2 scummvm-rg350-534b4bc2a0fb6c9c58fb4f68b80f07bae43596fb.zip |
Add Joachim to contributors list for fixind "just" several hundreds of MD5s
and putting all our game-related lists in order.
svn-id: r20058
Diffstat (limited to 'AUTHORS')
-rw-r--r-- | AUTHORS | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -177,6 +177,7 @@ Special thanks to Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs Ivan Dubrov - For contributing the initial version of the Gobliiins engine + Joachim Eberhar - For numerous contributions to documentation Jezar - For his freeverb filter implementation Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports lloyd - For deep tech details about C64 Zak & MM |