diff options
author | Eugene Sandulenko | 2006-01-16 18:25:29 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2006-01-16 18:25:29 +0000 |
commit | 6f445e3d8d9a3c48bf412b4b97a14b7166711903 (patch) | |
tree | 1d6dccc72f5fbc7abddc6be550086fe35a0c4e73 /AUTHORS | |
parent | b1b0836d59449311df0d33bad9a80716d73f2ed9 (diff) | |
download | scummvm-rg350-6f445e3d8d9a3c48bf412b4b97a14b7166711903.tar.gz scummvm-rg350-6f445e3d8d9a3c48bf412b4b97a14b7166711903.tar.bz2 scummvm-rg350-6f445e3d8d9a3c48bf412b4b97a14b7166711903.zip |
Joachim happened to have his name wider than 15 characters. Fixing
svn-id: r20062
Diffstat (limited to 'AUTHORS')
-rw-r--r-- | AUTHORS | 22 |
1 files changed, 11 insertions, 11 deletions
@@ -172,17 +172,17 @@ Other contributions Special thanks to ***************** - Sander Buskens - For his work on the initial reversing of Monkey2 - Canadacow - For the original MT-32 emulator - Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs - Ivan Dubrov - For contributing the initial version of the Gobliiins - engine - Joachim Eberhar - For numerous contributions to documentation - Jezar - For his freeverb filter implementation - Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports - lloyd - For deep tech details about C64 Zak & MM - Jimmi Thogersen - For ScummRev, and much obscure code/documentation - Tristan - For additional work on the original MT-32 emulator + Sander Buskens - For his work on the initial reversing of Monkey2 + Canadacow - For the original MT-32 emulator + Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs + Ivan Dubrov - For contributing the initial version of the Gobliiins + engine + Joachim Eberhard - For numerous contributions to documentation + Jezar - For his freeverb filter implementation + Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports + lloyd - For deep tech details about C64 Zak & MM + Jimmi Thogersen - For ScummRev, and much obscure code/documentation + Tristan - For additional work on the original MT-32 emulator Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release |