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authorEugene Sandulenko2006-01-16 18:25:29 +0000
committerEugene Sandulenko2006-01-16 18:25:29 +0000
commit6f445e3d8d9a3c48bf412b4b97a14b7166711903 (patch)
tree1d6dccc72f5fbc7abddc6be550086fe35a0c4e73 /AUTHORS
parentb1b0836d59449311df0d33bad9a80716d73f2ed9 (diff)
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Joachim happened to have his name wider than 15 characters. Fixing
svn-id: r20062
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@@ -172,17 +172,17 @@ Other contributions
Special thanks to
*****************
- Sander Buskens - For his work on the initial reversing of Monkey2
- Canadacow - For the original MT-32 emulator
- Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs
- Ivan Dubrov - For contributing the initial version of the Gobliiins
- engine
- Joachim Eberhar - For numerous contributions to documentation
- Jezar - For his freeverb filter implementation
- Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
- lloyd - For deep tech details about C64 Zak & MM
- Jimmi Thogersen - For ScummRev, and much obscure code/documentation
- Tristan - For additional work on the original MT-32 emulator
+ Sander Buskens - For his work on the initial reversing of Monkey2
+ Canadacow - For the original MT-32 emulator
+ Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs
+ Ivan Dubrov - For contributing the initial version of the Gobliiins
+ engine
+ Joachim Eberhard - For numerous contributions to documentation
+ Jezar - For his freeverb filter implementation
+ Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
+ lloyd - For deep tech details about C64 Zak & MM
+ Jimmi Thogersen - For ScummRev, and much obscure code/documentation
+ Tristan - For additional work on the original MT-32 emulator
Tony Warriner and everyone at Revolution Software Ltd. for sharing with us
the source of some of their brilliant games, allowing us to release