aboutsummaryrefslogtreecommitdiff
path: root/AUTHORS
diff options
context:
space:
mode:
authorMax Horn2010-10-27 15:53:53 +0000
committerMax Horn2010-10-27 15:53:53 +0000
commitaaf7ffdd5c160447cfa56468bf0a8c768d14ad5d (patch)
tree44b633b4881fb5aafe289eb52a1a7ae09baf2ab7 /AUTHORS
parent95353b0e60a8acaec28bd0e348b8f1c76d92cabf (diff)
downloadscummvm-rg350-aaf7ffdd5c160447cfa56468bf0a8c768d14ad5d.tar.gz
scummvm-rg350-aaf7ffdd5c160447cfa56468bf0a8c768d14ad5d.tar.bz2
scummvm-rg350-aaf7ffdd5c160447cfa56468bf0a8c768d14ad5d.zip
SWORD25: Fix keyboard state handling
Previously, you could get the game into a state where it would think a key was constantly being pressed. E.g. by pressing 'p' several times quickly in a row, the game would end in a state where it endlessly toggled between pause mode and regular mode. svn-id: r53878
Diffstat (limited to 'AUTHORS')
0 files changed, 0 insertions, 0 deletions