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authorPaul Gilbert2018-03-16 20:23:22 -0400
committerPaul Gilbert2018-03-16 20:23:22 -0400
commitfe80dcb4fec0dcf033292523a2e3fa9bb5213574 (patch)
tree59e70d78893c2e8caa4c7a2f561d08c859a6ad0c /COPYING.FREEFONT
parent26782415dfc6f0ecbf98a1553aee79125c70b541 (diff)
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XEEN: Don't add monsters in setSpeedTable if they're dead
I think this should fix a crash I rarely got in doMonsterTurn
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