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authorTobia Tesan2017-07-10 14:51:21 +0200
committerThierry Crozat2017-08-06 19:14:13 +0100
commit426ec1f9897122706f4c298e76d32c72089ebf4a (patch)
treebd3a5c2e88269eea82acd9579d8305d6b73e394b /COPYING.LGPL
parentc3058ad0ee04de90d003dc13b911b26133052d6e (diff)
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CMD: Add --recursive option for adding & detection
New semantics is as follows: [-p <dir>] --add adds all games in <dir> or working dir [-p <dir>] --detect enumerates dectected games in <dir> with their ids [-p <dir>] --game <id> --add adds just game <id> if found in <dir> and not already added [-p <dir>] --recursive --add adds all games in <dir> and subdirs if not already added [-p <dir>] --recursive --game <id> --add adds just game <id> if found in <dir> or its subdirs and not already added [-p <dir>] --recursive --detect enumerates games in <dir> and subdirs [-p <dir>] --auto-detect launches the first game found in <dir> [-p <dir>] --recursive --auto-detect displays error message The reason for the displaying an error message when attempting to do autodetection on a whole tree is mainly one of UX, IMO it *might* get confusing on a sufficiently large/deep tree. The relevant if() can be removed safely if it's concluded that's not the case.
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