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authorMax Horn2003-09-08 17:42:53 +0000
committerMax Horn2003-09-08 17:42:53 +0000
commit3916b973578be838afb15493b836d55e8d68d3ae (patch)
treeb76e5b41e3715d02e19566eddff35006006e16f1 /Makefile.common
parentf61fdef99623f0c76b692aa04fb89dbd613bfd09 (diff)
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changes to get a better link order, and to allow building a 'bare bone' scummvm executable
svn-id: r10103
Diffstat (limited to 'Makefile.common')
-rw-r--r--Makefile.common4
1 files changed, 2 insertions, 2 deletions
diff --git a/Makefile.common b/Makefile.common
index bbd984350d..cc1a4f42ed 100644
--- a/Makefile.common
+++ b/Makefile.common
@@ -71,10 +71,10 @@ endif
# After the game specific modules follow the shared modules
MODULES += \
- common \
gui \
backends \
sound \
+ common \
backends/fs/posix \
backends/fs/morphos \
backends/fs/windows \
@@ -98,7 +98,7 @@ CPPFLAGS:= $(DEFINES) $(INCLUDES)
common/engine.o: $(OBJS)
# HACK temporary fix to get compilation on OS X (and possibly others) working again
-OBJS:=common/engine.o $(OBJS)
+OBJS:=common/main.o common/gameDetector.o $(OBJS)
scummvm$(EXEEXT): $(OBJS)
$(CXX) $(LDFLAGS) -o $@ $+ $(LIBS)