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authorVincent Hamm2002-03-25 02:09:05 +0000
committerVincent Hamm2002-03-25 02:09:05 +0000
commit57cf1bfbee4c347dc7382062de9dec35e0925726 (patch)
treeb92e2bdfd0815fab54e9a7eb78a08c8f0c031e95 /Makefile
parent055953b329dabae504f073bc7e3f33048484639f (diff)
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Rechanged the way the scumm class is choose (sorry, can't make up my mind). Implemented the different versions of loadCharset
svn-id: r3820
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index 5a2d6d487b..23ec5e0fa9 100644
--- a/Makefile
+++ b/Makefile
@@ -15,7 +15,7 @@ OBJS = actor.o boxes.o costume.o gfx.o object.o resource.o \
saveload.o script.o scummvm.o sound.o string.o \
sys.o verbs.o sdl.o script_v1.o script_v2.o debug.o gui.o \
sound/imuse.o sound/fmopl.o sound/adlib.o sound/gmidi.o debugrl.o \
- akos.o vars.o insane.o gameDetecter.o v3/resource.o
+ akos.o vars.o insane.o gameDetecter.o v3/resource.o v4/resource.o
DISTFILES=$(OBJS:.o=.cpp) Makefile scumm.h scummsys.h stdafx.h stdafx.cpp \
windows.cpp debugrl.h whatsnew.txt readme.txt copying.txt \