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author | lolbot-iichan | 2019-06-15 23:21:48 +0300 |
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committer | Filippos Karapetis | 2019-06-24 11:27:44 +0300 |
commit | c4dc251f2b3e1f8174136e2880561a6e64bf7411 (patch) | |
tree | b1081411c2edff5e0ec87c4c23436e04b89b8303 /NEWS.md | |
parent | 66bd815e044de2d0ca543a225ccc72bfe84021d1 (diff) | |
download | scummvm-rg350-c4dc251f2b3e1f8174136e2880561a6e64bf7411.tar.gz scummvm-rg350-c4dc251f2b3e1f8174136e2880561a6e64bf7411.tar.bz2 scummvm-rg350-c4dc251f2b3e1f8174136e2880561a6e64bf7411.zip |
GRAPHICS: Fix fully transparent pixel blit
In BLEND_NORMAL mode with color != 0xffffffff, blending fully
transparent pixel was resulted in slightly modifying some background
colors, because old value X was a bit different from new value (X*255>>8).
This fixes defect #10686 WME: Sprite background is not fully transparent
if AlphaColor is set
Diffstat (limited to 'NEWS.md')
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