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authorJames Brown2003-08-08 13:13:37 +0000
committerJames Brown2003-08-08 13:13:37 +0000
commit129ae93ca6ae1a19d419b1e5893e97eb91716f20 (patch)
treea22b4288e6e7192970e75f0715e626a97e6b1822 /NEWS
parentdbc42e0fb31fe11df8f4747e18489417832cb9d9 (diff)
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Lets try and keep this more updated from now on, hmm?
svn-id: r9606
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@@ -2,7 +2,11 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
http://scummvm.sourceforge.net/daily/ChangeLog
0.5.3(CVS) (2003-??-??)
-- ...
+- Added (still unplayable) Broken Sword 2 engine
+- Improved (still incomplete) V1 game support
+- Rewrote sound mixer, and several iMUSE bugs fixed
+- Adlib GM emulation table revamped, providing more accurate software MIDI
+- Added full and partial sound looping to Zak McKracken FmTowns
0.5.1 (2003-08-06)
- Rewrote Beneath a Steel Sky savegame code (see note in READMEs 'Known Bugs')