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authorMax Horn2003-09-06 23:29:35 +0000
committerMax Horn2003-09-06 23:29:35 +0000
commit1f59b15f91998bf0b2fdd3fe452fbaca947d67ba (patch)
tree48cee538e7ad49a49bd929f3fa00237c3fd1f74c /NEWS
parentc41936e2329d6f1dd3904435a477becd930fc211 (diff)
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implemented FOA keyboard fighting
svn-id: r10052
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS3
1 files changed, 2 insertions, 1 deletions
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index 773093e9d2..eb9dc0a99b 100644
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@@ -11,7 +11,8 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- Adlib GM emulation table revamped, providing more accurate software MIDI
- Added full and partial sound looping to Zak McKracken FmTowns
- Default Makefile now uses configure script, old one is Makefile.noconf
-- Improved compression of Indy4 - Fate of Atlantis and Simon the Sorcerer 2 sound files
+- Improved compression of Fate of Atlantis and Simon the Sorcerer 2 sound files
+- Keyboard fighting in Fate of Atlantis now works
0.5.1 (2003-08-06)
- Rewrote Beneath a Steel Sky savegame code (see note in READMEs 'Known Bugs')