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author | Eugene Sandulenko | 2006-01-28 01:03:12 +0000 |
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committer | Eugene Sandulenko | 2006-01-28 01:03:12 +0000 |
commit | 3c867006fac08e7476376574cbdb4f86ee4c8de4 (patch) | |
tree | 807c990fae226fd3d5d89a925a2cb7f65a1f9034 /NEWS | |
parent | cb5d7b8029e69f7ca4b6bfc17031ce4358e131e4 (diff) | |
download | scummvm-rg350-3c867006fac08e7476376574cbdb4f86ee4c8de4.tar.gz scummvm-rg350-3c867006fac08e7476376574cbdb4f86ee4c8de4.tar.bz2 scummvm-rg350-3c867006fac08e7476376574cbdb4f86ee4c8de4.zip |
Sync with branch-0-8-0.
svn-id: r20262
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 27 |
1 files changed, 26 insertions, 1 deletions
@@ -18,8 +18,9 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Major rewrite of how game resources are accessed in memory. This should fix alignment issues reported on some platforms. -0.8.1 (????-??-??) +0.8.1 (2006-01-31) General: + - More descriptive game titles in all engines. - Fixed crash when trying to apply aspect-ratio correction to games that cannot use it. - Fixed potential security vulnerability with oversized PATH environment @@ -28,16 +29,31 @@ For a more comprehensive changelog for the latest experimental CVS code, see: configurable. SCUMM: + - Scrolling fixes in COMI, so it is less CPU-hungry. + - Added support for Maniac Mansion NES German version. - Fixed mouse button states in COMI. - Fixed overflow when using control panel for robot in the Dig. - Added support for sound code, used by songs in HE games. + - Improved shadows in later HE games. - Fixed subtitles glitches in HE games. - Improved music/sound for HE games. - Improved support for international versions of HE games. - Improved support for Macintosh versions of games. - Fixed several minor bugs. + BASS: + - Fix crash when speed/volume sliders are clicked and then dragged out + of the scummvm window. + + Gob: + - Fixed disappearing cursor when level password is typed in + - Warn user if he tries to run CD version directly from CD under Windows + + SAGA: + - Fix digital music playback under BE systems. + Simon: + - Implemented more precise MD5-based game detection. - Added Polish support for Simon the Sorcerer 2. - Fixed fades during ride to goblins camp in Simon the Sorcerer 2. - Fixed palette delay at the end of Simon the Sorcerer 1. @@ -56,11 +72,20 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Fixed missing speech/music in the second half of the game, reported to happen in some versions of the game. + PS2 Port: + - Completely reworked and now really goes official. + PSP Port: - Fixed a bug that caused Broken Sword 1, and games that use ripped CDDA tracks (most notably the CD version of Monkey Island 1), to stop functioning properly after a while. + WinCE Port: + - Check backends/wince/README-WinCE for the latest news + - Fixed disappearing panel when opening a list widget in GUI + - Knakos patches (QVGA smartphones fix, easier key binding and panel + switching) + 0.8.0 (2005-10-30) New Games: - Added SAGA engine (for the games "I Have No Mouth and I Must Scream" |