aboutsummaryrefslogtreecommitdiff
path: root/NEWS
diff options
context:
space:
mode:
authorTravis Howell2003-08-27 16:12:45 +0000
committerTravis Howell2003-08-27 16:12:45 +0000
commit4424687bb7fec71652403ac7f4ec4a5867de0155 (patch)
tree5134b86f548d080cdee0dd15ca787a5701b79f93 /NEWS
parent221253b9989a4f8a81eab0c5fb25704e977e52e9 (diff)
downloadscummvm-rg350-4424687bb7fec71652403ac7f4ec4a5867de0155.tar.gz
scummvm-rg350-4424687bb7fec71652403ac7f4ec4a5867de0155.tar.bz2
scummvm-rg350-4424687bb7fec71652403ac7f4ec4a5867de0155.zip
V1 games are now supported
svn-id: r9882
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS4
1 files changed, 2 insertions, 2 deletions
diff --git a/NEWS b/NEWS
index 79d1498c5f..4264299bfa 100644
--- a/NEWS
+++ b/NEWS
@@ -3,10 +3,10 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
0.5.3(CVS) (2003-??-??)
- Added Broken Sword 2 engine
-- Added option to choose between Adlib, PCJr and PC Speaker in earlier games.
+- Added option to choose between Adlib, PCjr and PC Speaker in earlier games.
- Added Adlib support for indy3ega and loom (ega)
- Added sound effects support for indy3/monkeyega/monkeyvga/pass
-- Classic V1 versions of Maniac Mansion and Zak McKracken are now completable
+- Classic V1 versions of Maniac Mansion and Zak McKracken are now supported and completable
- Rewrote sound mixer, and several iMUSE bugs fixed
- Adlib GM emulation table revamped, providing more accurate software MIDI
- Added full and partial sound looping to Zak McKracken FmTowns