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author | Marisa-Chan | 2014-06-13 21:43:04 +0700 |
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committer | Marisa-Chan | 2014-06-13 21:43:04 +0700 |
commit | 45589950c0fb1a449351e6a00ef10d42290d8bae (patch) | |
tree | 44e4eedcb7e69d5fc386155b000ed038af07251d /NEWS | |
parent | 48360645dcd5f8fddb135b6e31ae5cae4be8d77f (diff) | |
parent | 5c005ad3a3f1df0bc968c85c1cf0fc48e36ab0b2 (diff) | |
download | scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.tar.gz scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.tar.bz2 scummvm-rg350-45589950c0fb1a449351e6a00ef10d42290d8bae.zip |
Merge remote-tracking branch 'upstream/master' into zvision
Conflicts:
engines/zvision/animation/rlf_animation.cpp
engines/zvision/animation_control.h
engines/zvision/core/console.cpp
engines/zvision/core/events.cpp
engines/zvision/cursors/cursor.cpp
engines/zvision/cursors/cursor_manager.cpp
engines/zvision/cursors/cursor_manager.h
engines/zvision/fonts/truetype_font.cpp
engines/zvision/graphics/render_manager.cpp
engines/zvision/graphics/render_manager.h
engines/zvision/inventory/inventory_manager.h
engines/zvision/inventory_manager.h
engines/zvision/meta_animation.h
engines/zvision/module.mk
engines/zvision/scripting/actions.cpp
engines/zvision/scripting/control.h
engines/zvision/scripting/controls/animation_control.cpp
engines/zvision/scripting/controls/animation_control.h
engines/zvision/scripting/controls/input_control.cpp
engines/zvision/scripting/controls/lever_control.cpp
engines/zvision/scripting/controls/timer_node.cpp
engines/zvision/scripting/controls/timer_node.h
engines/zvision/scripting/puzzle.h
engines/zvision/scripting/scr_file_handling.cpp
engines/zvision/scripting/script_manager.cpp
engines/zvision/scripting/script_manager.h
engines/zvision/sidefx.cpp
engines/zvision/sound/zork_raw.cpp
engines/zvision/sound/zork_raw.h
engines/zvision/video/video.cpp
engines/zvision/video/zork_avi_decoder.h
engines/zvision/zvision.cpp
engines/zvision/zvision.h
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 59 |
1 files changed, 54 insertions, 5 deletions
@@ -2,17 +2,66 @@ For a more comprehensive changelog of the latest experimental code, see: https://github.com/scummvm/scummvm/commits/ 1.7.0 (????-??-??) + New Games: + - Added support for Chivalry is Not Dead. + - Added support for Return to Ringworld. + - Added support for The Neverhood. + - Added support for Mortville Manor. + - Added support for Voyeur + General: - - Updated MT-32 emulation code to version 1.3.0. + - Updated Munt MT-32 emulation code to version 1.3.0. + - Switched from our custom JPEG and PNG decoders to libjpeg(-turbo) and + libpng, which are faster and can handle more images. + (NOTE: The change to libpng was done in version 1.6.0, but it was not + added to the NEWS file). - Gob: - - Improved video quality in Urban Runner + AGOS: + - Added mouse wheel support for inventory and save game lists. + - Enabled verb name display in Simon the Sorcerer 2. + - Fixed the Feeble Files loyalty rating in the English 4CD version. (This + was apparently a bug in the original game. It is currently unknown if + other versions still have the same problem.) Broken Sword 1: - - Added back support for MPEG-2 videos + - Added back support for MPEG-2 videos. Broken Sword 2: - - Added back support for MPEG-2 videos + - Added back support for MPEG-2 videos. + + CGE: + - Added an option to enable "Color Blind Mode" to the ScummVM GUI. + + Gob: + - Improved video quality in Urban Runner. + + Hopkins: + - Added an option to toggle "Gore Mode" from the ScummVM GUI. + - Fixed bug that could cause the music to stop prematurely. + + SCI: + - Added support for the more detailed RAVE lip syncing data in the Windows + version of King's Quest 6. Portraits should now be much more expressive + when talking. + - Added support for simultaneous speech and subtitles in the CD versions + of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new + "Dual" audio state, or via the ScummVM audio options). + - Fixed music fading. + - Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, KQ5, + KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5. + - Improved the MIDI parser so that music event processing is done more + properly. + + SCUMM: + - Changed the saved game naming scheme of HE games to always contain + the target name. + - Fixed having multiple coaches in Backyard Football. + - Improved AdLib support for Loom and Indiana Jones and the Last Crusade. + This makes sound effects like, for example, the typewriter and waterfall + in Indiana Jones and the Last Crusade sound like in the original. + + Tinsel: + - Discworld 1 and 2 no longer crash on big-endian systems. 1.6.0 (2013-05-31) New Games: |