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authorMarisa-Chan2014-06-13 21:43:04 +0700
committerMarisa-Chan2014-06-13 21:43:04 +0700
commit45589950c0fb1a449351e6a00ef10d42290d8bae (patch)
tree44e4eedcb7e69d5fc386155b000ed038af07251d /NEWS
parent48360645dcd5f8fddb135b6e31ae5cae4be8d77f (diff)
parent5c005ad3a3f1df0bc968c85c1cf0fc48e36ab0b2 (diff)
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Merge remote-tracking branch 'upstream/master' into zvision
Conflicts: engines/zvision/animation/rlf_animation.cpp engines/zvision/animation_control.h engines/zvision/core/console.cpp engines/zvision/core/events.cpp engines/zvision/cursors/cursor.cpp engines/zvision/cursors/cursor_manager.cpp engines/zvision/cursors/cursor_manager.h engines/zvision/fonts/truetype_font.cpp engines/zvision/graphics/render_manager.cpp engines/zvision/graphics/render_manager.h engines/zvision/inventory/inventory_manager.h engines/zvision/inventory_manager.h engines/zvision/meta_animation.h engines/zvision/module.mk engines/zvision/scripting/actions.cpp engines/zvision/scripting/control.h engines/zvision/scripting/controls/animation_control.cpp engines/zvision/scripting/controls/animation_control.h engines/zvision/scripting/controls/input_control.cpp engines/zvision/scripting/controls/lever_control.cpp engines/zvision/scripting/controls/timer_node.cpp engines/zvision/scripting/controls/timer_node.h engines/zvision/scripting/puzzle.h engines/zvision/scripting/scr_file_handling.cpp engines/zvision/scripting/script_manager.cpp engines/zvision/scripting/script_manager.h engines/zvision/sidefx.cpp engines/zvision/sound/zork_raw.cpp engines/zvision/sound/zork_raw.h engines/zvision/video/video.cpp engines/zvision/video/zork_avi_decoder.h engines/zvision/zvision.cpp engines/zvision/zvision.h
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS59
1 files changed, 54 insertions, 5 deletions
diff --git a/NEWS b/NEWS
index 7a0487cdc9..3db2bd2b4a 100644
--- a/NEWS
+++ b/NEWS
@@ -2,17 +2,66 @@ For a more comprehensive changelog of the latest experimental code, see:
https://github.com/scummvm/scummvm/commits/
1.7.0 (????-??-??)
+ New Games:
+ - Added support for Chivalry is Not Dead.
+ - Added support for Return to Ringworld.
+ - Added support for The Neverhood.
+ - Added support for Mortville Manor.
+ - Added support for Voyeur
+
General:
- - Updated MT-32 emulation code to version 1.3.0.
+ - Updated Munt MT-32 emulation code to version 1.3.0.
+ - Switched from our custom JPEG and PNG decoders to libjpeg(-turbo) and
+ libpng, which are faster and can handle more images.
+ (NOTE: The change to libpng was done in version 1.6.0, but it was not
+ added to the NEWS file).
- Gob:
- - Improved video quality in Urban Runner
+ AGOS:
+ - Added mouse wheel support for inventory and save game lists.
+ - Enabled verb name display in Simon the Sorcerer 2.
+ - Fixed the Feeble Files loyalty rating in the English 4CD version. (This
+ was apparently a bug in the original game. It is currently unknown if
+ other versions still have the same problem.)
Broken Sword 1:
- - Added back support for MPEG-2 videos
+ - Added back support for MPEG-2 videos.
Broken Sword 2:
- - Added back support for MPEG-2 videos
+ - Added back support for MPEG-2 videos.
+
+ CGE:
+ - Added an option to enable "Color Blind Mode" to the ScummVM GUI.
+
+ Gob:
+ - Improved video quality in Urban Runner.
+
+ Hopkins:
+ - Added an option to toggle "Gore Mode" from the ScummVM GUI.
+ - Fixed bug that could cause the music to stop prematurely.
+
+ SCI:
+ - Added support for the more detailed RAVE lip syncing data in the Windows
+ version of King's Quest 6. Portraits should now be much more expressive
+ when talking.
+ - Added support for simultaneous speech and subtitles in the CD versions
+ of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new
+ "Dual" audio state, or via the ScummVM audio options).
+ - Fixed music fading.
+ - Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, KQ5,
+ KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5.
+ - Improved the MIDI parser so that music event processing is done more
+ properly.
+
+ SCUMM:
+ - Changed the saved game naming scheme of HE games to always contain
+ the target name.
+ - Fixed having multiple coaches in Backyard Football.
+ - Improved AdLib support for Loom and Indiana Jones and the Last Crusade.
+ This makes sound effects like, for example, the typewriter and waterfall
+ in Indiana Jones and the Last Crusade sound like in the original.
+
+ Tinsel:
+ - Discworld 1 and 2 no longer crash on big-endian systems.
1.6.0 (2013-05-31)
New Games: