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authorTorbjörn Andersson2012-12-15 00:28:44 +0100
committerTorbjörn Andersson2012-12-15 00:35:00 +0100
commit69cdccd96219e04e78b3a9f55e56723e218ef109 (patch)
tree8a4ef86933d9742054d9bd0555fa1a03024ad295 /NEWS
parent1f712c64ff49755df46d1dfe147993f50cc2382d (diff)
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SCUMM: Handle double-clicks in Mac Loom (bug #3588164)
Unlike the EGA DOS version, it doesn't seem to be the scripts that keep track of double-clicks. Instead, the engine sets a variable to indicate them. Unlike the DOS version, we don't check that the second click happens close enough on the screen to the first one. We could, but it seemed needlessly complicated.
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@@ -37,6 +37,7 @@ For a more comprehensive changelog of the latest experimental code, see:
now uses the original instruments, rather than approximating them with
General MIDI instruments, and should sound a lot closer to the original.
- Added sound and music support for the Macintosh version of Loom.
+ - Handle double-clicking in the Macintosh version of Loom.
1.5.0 (2012-07-27)
New Games: