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authorjohndoe1232012-10-04 09:39:26 +0000
committerWillem Jan Palenstijn2013-05-08 20:43:46 +0200
commit81667d492a5513ebc390b2d563dca25db681729a (patch)
tree9fb17f5c606807e49b6ddd0ca6c5c74cc81aa836 /NEWS
parentc88fdc34dd6ef0f26c65150ba35bff13854f7d93 (diff)
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NEVERHOOD: Remove SsScene1002LadderArch and Class599 and turn them into static sprites; the classes were only used to set the sprite surface priority with a message, which is now handled in the scene
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