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author | Martin Kiewitz | 2016-02-08 18:41:16 +0100 |
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committer | Martin Kiewitz | 2016-02-08 18:41:16 +0100 |
commit | 92f1062a3bd454f3a74d5f375512f7e071d198c0 (patch) | |
tree | d487f701fe107ced41af45124bba42ec337c18db /NEWS | |
parent | 077aa0c23fe5f91f8e86929060051991c4d3cb21 (diff) | |
download | scummvm-rg350-92f1062a3bd454f3a74d5f375512f7e071d198c0.tar.gz scummvm-rg350-92f1062a3bd454f3a74d5f375512f7e071d198c0.tar.bz2 scummvm-rg350-92f1062a3bd454f3a74d5f375512f7e071d198c0.zip |
NEWS: Added PQ1 to SCI script patches
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -75,7 +75,7 @@ For a more comprehensive changelog of the latest experimental code, see: - Handling of music priority has been greatly improved. - A lot of fixes for original game script bugs that also occurred when using the original interpreter. - KQ6 (Dual Mode), LSL5, QfG1 (EGA), QfG1 (VGA), QfG2, QfG3, SQ1, SQ4 (CD) + KQ6 (Dual Mode), LSL5, PQ1, QfG1 (EGA), QfG1 (VGA), QfG2, QfG3, SQ1, SQ4 (CD) - Restoring from the ScummVM in-game menu should now work all the time. - Improve support for Japanese PC-9801 games. - Default to hi res version of KQ6, changeable using engine option. |