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author | Joost Peters | 2005-12-27 19:38:26 +0000 |
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committer | Joost Peters | 2005-12-27 19:38:26 +0000 |
commit | b7a2b9d31f4e56355a929c64aba1fc2fdbd0fe4d (patch) | |
tree | fda15e2b33fb75b8d6cd55c9df53d420524cd178 /NEWS | |
parent | c4c9ca6f993f19025c95d498776781963471c9bd (diff) | |
download | scummvm-rg350-b7a2b9d31f4e56355a929c64aba1fc2fdbd0fe4d.tar.gz scummvm-rg350-b7a2b9d31f4e56355a929c64aba1fc2fdbd0fe4d.tar.bz2 scummvm-rg350-b7a2b9d31f4e56355a929c64aba1fc2fdbd0fe4d.zip |
Mention fixed PSP bug, fix spelling.
svn-id: r19838
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 7 |
1 files changed, 6 insertions, 1 deletions
@@ -31,7 +31,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: Sword1: - Fixed a bug where looping sounds would keep playing during cutscenes or when displaying any form of control panel dialog. - - The save game dialog would erronously claim an I/O error occurred if the + - The save game dialog would erroneously claim an I/O error occurred if the savegame list had unused slots, and savegames were compressed. - Fixed a scrolling bug which caused the finale sequence to be displayed incorrectly. @@ -39,6 +39,11 @@ For a more comprehensive changelog for the latest experimental CVS code, see: Sword2: - Fixes and cleanups to the end credits. The German credits work now. + PSP Port: + - Fixed a bug that caused Broken Sword 1, and games that use ripped CDDA + tracks (most notably the CD version of Monkey Island 1), to stop + functioning properly after a while. + 0.8.0 (2005-10-30) New Games: - Added SAGA engine (for the games "I Have No Mouth and I Must Scream" |