aboutsummaryrefslogtreecommitdiff
path: root/NEWS
diff options
context:
space:
mode:
authorJoost Peters2005-12-27 19:38:26 +0000
committerJoost Peters2005-12-27 19:38:26 +0000
commitb7a2b9d31f4e56355a929c64aba1fc2fdbd0fe4d (patch)
treefda15e2b33fb75b8d6cd55c9df53d420524cd178 /NEWS
parentc4c9ca6f993f19025c95d498776781963471c9bd (diff)
downloadscummvm-rg350-b7a2b9d31f4e56355a929c64aba1fc2fdbd0fe4d.tar.gz
scummvm-rg350-b7a2b9d31f4e56355a929c64aba1fc2fdbd0fe4d.tar.bz2
scummvm-rg350-b7a2b9d31f4e56355a929c64aba1fc2fdbd0fe4d.zip
Mention fixed PSP bug, fix spelling.
svn-id: r19838
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS7
1 files changed, 6 insertions, 1 deletions
diff --git a/NEWS b/NEWS
index 5794ff64f3..c0d636b0ef 100644
--- a/NEWS
+++ b/NEWS
@@ -31,7 +31,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
Sword1:
- Fixed a bug where looping sounds would keep playing during cutscenes or
when displaying any form of control panel dialog.
- - The save game dialog would erronously claim an I/O error occurred if the
+ - The save game dialog would erroneously claim an I/O error occurred if the
savegame list had unused slots, and savegames were compressed.
- Fixed a scrolling bug which caused the finale sequence to be displayed
incorrectly.
@@ -39,6 +39,11 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
Sword2:
- Fixes and cleanups to the end credits. The German credits work now.
+ PSP Port:
+ - Fixed a bug that caused Broken Sword 1, and games that use ripped CDDA
+ tracks (most notably the CD version of Monkey Island 1), to stop
+ functioning properly after a while.
+
0.8.0 (2005-10-30)
New Games:
- Added SAGA engine (for the games "I Have No Mouth and I Must Scream"