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author | Torbjörn Andersson | 2015-06-28 11:56:58 +0200 |
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committer | Torbjörn Andersson | 2015-06-28 11:56:58 +0200 |
commit | bfebfbc127c4cead483f6d187c542ee5343d7954 (patch) | |
tree | fd0f725f8d959d11276ad6228387ad1e3aa8664e /NEWS | |
parent | 343d0c41dbc7e4473787b2ae0275ba7e80b27480 (diff) | |
download | scummvm-rg350-bfebfbc127c4cead483f6d187c542ee5343d7954.tar.gz scummvm-rg350-bfebfbc127c4cead483f6d187c542ee5343d7954.tar.bz2 scummvm-rg350-bfebfbc127c4cead483f6d187c542ee5343d7954.zip |
TOLTECS: Use the Miles audio drivers for AdLib and MT-32
There doesn't seem to be much music in the game, so I've only been
able to test it with the music when riding the trolley. The MT-32
music is just as bad as in DOSBox, and you should feel bad.
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -11,6 +11,9 @@ For a more comprehensive changelog of the latest experimental code, see: General: - Updated Munt MT-32 emulation code to version 1.5.0. + 3 Skulls of the Toltecs: + - Improved AdLib music support. + AGI: - It is now possible to disable mouse support (except for Amiga versions and fanmade games, that require a mouse). @@ -42,7 +45,7 @@ For a more comprehensive changelog of the latest experimental code, see: Tentacle, with a few caveats. See README for details. Tinsel: - - improved AdLib music support in Discworld 1 + - Improved AdLib music support in Discworld 1 1.7.0 (2014-07-21) New Games: |