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author | James Brown | 2004-01-07 14:09:43 +0000 |
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committer | James Brown | 2004-01-07 14:09:43 +0000 |
commit | cb609b4cf544cc369b6b38ad685a939d73a79ffa (patch) | |
tree | 44fbed259afb26e948b1f6fee3fd04fa08021b8d /NEWS | |
parent | d2a56c01d6b31dbe125a3d108699d6572c9d82f3 (diff) | |
download | scummvm-rg350-cb609b4cf544cc369b6b38ad685a939d73a79ffa.tar.gz scummvm-rg350-cb609b4cf544cc369b6b38ad685a939d73a79ffa.tar.bz2 scummvm-rg350-cb609b4cf544cc369b6b38ad685a939d73a79ffa.zip |
Testing stuff.
svn-id: r12217
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -37,7 +37,8 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Rewrote in-game menu (F5) to be easier to use - Improved FM Towns SFX support (YM2612 emulation, looping) - Classic V1 versions of Maniac Mansion and Zak McKracken are now supported and completable - - Several iMUSE music system bugs fixed + - Rewrote Digital iMUSE music system + - Several Analog iMUSE music system bugs fixed - Improved music/sound for various Amiga versions - Improved compression of Fate of Atlantis and Simon the Sorcerer 2 sound files - Keyboard fighting in Fate of Atlantis now works |