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author | Max Horn | 2002-08-21 16:07:07 +0000 |
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committer | Max Horn | 2002-08-21 16:07:07 +0000 |
commit | ce46866403fdcc479cf9d67e4d430409b15dadc3 (patch) | |
tree | 75ebfaa1ed13f549959d76d3ce101c3e66f5451b /NEWS | |
parent | 662256f25dbe43abf67077a804e225738765f009 (diff) | |
download | scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.tar.gz scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.tar.bz2 scummvm-rg350-ce46866403fdcc479cf9d67e4d430409b15dadc3.zip |
Initial revision
svn-id: r4785
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 28 |
1 files changed, 28 insertions, 0 deletions
@@ -0,0 +1,28 @@ +For a more comprehensive changelog for the latest experimental CVS code, see: + http://scummvm.sourceforge.net/daily/ChangeLog + +0.2.0 (2002-04-14) +- core engine rewrite +- enhanced ingame GUI, including options/volume settings. +- auto-save feature +- added more command-line options, and configuration file +- new ports and platforms (MorphOS, Macintosh, Dreamcast, Solaris, IRIX, etc) +- graphics filtering added (2xSAI, Super2xSAI, SuperEagle, AdvMame2x) +- support for MAD MP3 compressed audio +- support for first non-SCUMM games (Simon the Sorcerer) +- support for V4 games (Loom CD) +- enhanced V6 game support (Sam and Max is now completable) +- experimental support for V7 games (Full Throttle/The Dig) +- experimental support for V3 games (Zak256/Indy3) + +0.1.0 (2002-01-13) +- loads of changes + +0.0.2 (2001-10-12): +- bug fixes +- save & load support + +0.0.1 (2001-10-08): +- initial version + + |