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| author | Torbjörn Andersson | 2005-11-12 16:01:49 +0000 |
|---|---|---|
| committer | Torbjörn Andersson | 2005-11-12 16:01:49 +0000 |
| commit | ddd0be95b8af3646137e5acb67898d8bfd844bbd (patch) | |
| tree | a67877cebebe1d2e40d301676b1d70cec25cb9cf /NEWS | |
| parent | 6cfb37c441cf0f3d6d73948ddb445710ec656fdf (diff) | |
| download | scummvm-rg350-ddd0be95b8af3646137e5acb67898d8bfd844bbd.tar.gz scummvm-rg350-ddd0be95b8af3646137e5acb67898d8bfd844bbd.tar.bz2 scummvm-rg350-ddd0be95b8af3646137e5acb67898d8bfd844bbd.zip | |
Updated BS1 NEWS item.
svn-id: r19576
Diffstat (limited to 'NEWS')
| -rw-r--r-- | NEWS | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -29,7 +29,8 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Improved support of some German HE games Sword1: - - Looping sounds are now stopped before cutscenes are played. + - Fixed a bug where looping sounds would keep playing during cutscenes or + when displaying any form of control panel dialog. - The save game dialog would erronously claim an I/O error occurred if the savegame list had unused slots, and savegames were compressed. |
