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author | Torbjörn Andersson | 2016-03-09 21:23:13 +0100 |
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committer | Torbjörn Andersson | 2016-03-09 21:24:32 +0100 |
commit | e11a370fe45aa96d240ff5f10e7263fdfc02bb01 (patch) | |
tree | 078e4ee985a9772b3c15780153d5e0e496814d46 /NEWS | |
parent | 0f2e7fcdf0914646edcbd331dc247350b8d85026 (diff) | |
download | scummvm-rg350-e11a370fe45aa96d240ff5f10e7263fdfc02bb01.tar.gz scummvm-rg350-e11a370fe45aa96d240ff5f10e7263fdfc02bb01.tar.bz2 scummvm-rg350-e11a370fe45aa96d240ff5f10e7263fdfc02bb01.zip |
SCUMM: Fix detection of Maniac Mansion from within DoTT
It turns out that in some versions of ScummVM, paths end with a
directory separator, while in others they don't. This should handle
both cases, I hope. (It's a bit tricky for me to test.)
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -8,6 +8,11 @@ For a more comprehensive changelog of the latest experimental code, see: - Added optional "pause, when entering commands" feature, that was only available in the original interpreter for Hercules rendering. +1.8.1 (XXXX-XX-XX) + SCUMM: + - Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows + version of ScummVM. + 1.8.0 (2016-03-04) New Games: - Added support for Rex Nebular and the Cosmic Gender Bender. |