aboutsummaryrefslogtreecommitdiff
path: root/NEWS
diff options
context:
space:
mode:
authorEugene Sandulenko2004-06-23 03:16:04 +0000
committerEugene Sandulenko2004-06-23 03:16:04 +0000
commitfe146617e684ec50ea9b119776d436e7e7c2f2bf (patch)
tree3a46461129dbd8b3fcc17bbf1f89f8a7c0608f34 /NEWS
parent7d6f56ed48d021a9b13a4a5ffbb274c8eeef3722 (diff)
downloadscummvm-rg350-fe146617e684ec50ea9b119776d436e7e7c2f2bf.tar.gz
scummvm-rg350-fe146617e684ec50ea9b119776d436e7e7c2f2bf.tar.bz2
scummvm-rg350-fe146617e684ec50ea9b119776d436e7e7c2f2bf.zip
Fixed FT, so battles are not so ridiculously easy as before. Now match original
svn-id: r14007
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS1
1 files changed, 1 insertions, 0 deletions
diff --git a/NEWS b/NEWS
index 1c7bb0d7f6..fc85eeb5e3 100644
--- a/NEWS
+++ b/NEWS
@@ -20,6 +20,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- Fixed crash on 64 bit architectures (like AMD64)
- Old zak256 target removed, use zakTowns instead
- Numerous Humongous Entertainment games fixes
+ - Fixed bug in Full Throttle, so battle difficulty matches original
Queen:
- Various fixes [TODO: Somebody of the Queen team please fill this in]