aboutsummaryrefslogtreecommitdiff
path: root/README
diff options
context:
space:
mode:
authorD G Turner2014-04-23 00:45:53 +0100
committerD G Turner2014-04-27 03:51:19 +0100
commit23c2481d10cb7ee3f5284de00d888306f2a1c30d (patch)
tree66ad05446132fd7c5a4c5903d5b8be0b334db496 /README
parente07a224a9a899055dc2b95b23e7740e250a748a1 (diff)
downloadscummvm-rg350-23c2481d10cb7ee3f5284de00d888306f2a1c30d.tar.gz
scummvm-rg350-23c2481d10cb7ee3f5284de00d888306f2a1c30d.tar.bz2
scummvm-rg350-23c2481d10cb7ee3f5284de00d888306f2a1c30d.zip
VKEYBD: Add small keyboard pack for virtual keyboard.
This pack contains just the 320x240 layout. This is a quick way to achieve the result of a smaller keyboard when running on 640x480 and larger games as requested bu a user. To use this, the pack zip file, vkeybd_small.zip should be placed in the extrapath in the same way as vkeybd_default.zip. However, it is also necessary to set this as the active virtual keyboard layout by adding the following linein the global [scummvm] section of the configuration file i.e. scummvm.ini: vkeybd_pack_name=vkeybd_small This should be added to the GUI as a misc option, in future. Currently, the closest layout size to the overlay size is chosen automatically by the code in the method: bool VirtualKeyboardParser::parserCallback_mode(ParserNode *node) This should probably also be made configurable in future to allow smaller keyboard sizes to be chosen.
Diffstat (limited to 'README')
0 files changed, 0 insertions, 0 deletions