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author | Filippos Karapetis | 2010-11-05 10:53:37 +0000 |
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committer | Filippos Karapetis | 2010-11-05 10:53:37 +0000 |
commit | 2416cbf75b6193c6bcecc76176d4d334e6f7f3de (patch) | |
tree | b595b5643402d1eb6acf22f8af6fdfca7d1beed6 /README | |
parent | daf3fb0df7996b95a376080d8112b09a97b52266 (diff) | |
download | scummvm-rg350-2416cbf75b6193c6bcecc76176d4d334e6f7f3de.tar.gz scummvm-rg350-2416cbf75b6193c6bcecc76176d4d334e6f7f3de.tar.bz2 scummvm-rg350-2416cbf75b6193c6bcecc76176d4d334e6f7f3de.zip |
COMMON/GUI/SCI: Changes to the EGA dithering checkbox
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future)
- Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in
- Changed the option from "sci_undither" to "disable_dithering"
- Changed theme version style to X.Y.Z and bumped it to 0.8.2
svn-id: r54090
Diffstat (limited to 'README')
-rw-r--r-- | README | 148 |
1 files changed, 74 insertions, 74 deletions
@@ -1926,92 +1926,92 @@ An example config file looks as follows: The following keywords are recognized: - path string The path to where a game's data files are - autosave_period number The seconds between autosaving (default: 300) - save_slot number The savegame number to load on startup. - savepath string The path to where a game will store its - savegames. - versioninfo string The version of the ScummVM that created the - configuration file. - - gameid string The real id of a game. Useful if you have - several versions of the same game, and want - different aliases for them. See the example. - description string The description of the game as it will appear - in the launcher. - - language string Specify language (en, us, de, fr, it, pt, es, - jp, zh, kr, se, gb, hb, cz, ru) - speech_mute bool If true, speech is muted - subtitles bool Set to true to enable subtitles. - talkspeed number Text delay in SCUMM games, or text speed in - other games. - - fullscreen bool Fullscreen mode - aspect_ratio bool Enable aspect ratio correction - sci_undither bool Remove dithering artifacts from early SCI EGA games - gfx_mode string Graphics mode (normal, 2x, 3x, 2xsai, - super2xsai, supereagle, advmame2x, advmame3x, - hq2x, hq3x, tv2x, dotmatrix) - - confirm_exit bool Ask for confirmation by the user before quitting - (SDL backend only). - cdrom number Number of CD-ROM unit to use for audio. If - negative, don't even try to access the CD-ROM. - joystick_num number Number of joystick device to use for input - music_driver string The music engine to use. - opl_driver string The AdLib (OPL) emulator to use. - output_rate number The output sample rate to use, in Hz. Sensible - values are 11025, 22050 and 44100. - alsa_port string Port to use for output when using the - ALSA music driver. - music_volume number The music volume setting (0-255) - multi_midi bool If true, enable combination AdLib and native - MIDI. - soundfont string The SoundFont to use for MIDI playback. (Only - supported by some MIDI drivers.) - native_mt32 bool If true, disable GM emulation and assume that - there is a true Roland MT-32 available. - enable_gs bool If true, enable Roland GS-specific features to - enhance GM emulation. If native_mt32 is also - true, the GS device will select an MT-32 map - to play the correct instruments. - sfx_volume number The sfx volume setting (0-255) - tempo number The music tempo (50-200) (default: 100) - speech_volume number The speech volume setting (0-255) - midi_gain number The MIDI gain (0-1000) (default: 100) (Only - supported by some MIDI drivers.) - - copy_protection bool Enable copy protection in certain games, in those - cases where ScummVM disables it by default. - demo_mode bool Start demo in Maniac Mansion - alt_intro bool Use alternative intro for CD versions of - Beneath a Steel Sky and Flight of the Amazon - Queen - - boot_param number Pass this number to the boot script + path string The path to where a game's data files are + autosave_period number The seconds between autosaving (default: 300) + save_slot number The savegame number to load on startup. + savepath string The path to where a game will store its + savegames. + versioninfo string The version of the ScummVM that created the + configuration file. + + gameid string The real id of a game. Useful if you have + several versions of the same game, and want + different aliases for them. See the example. + description string The description of the game as it will appear + in the launcher. + + language string Specify language (en, us, de, fr, it, pt, es, + jp, zh, kr, se, gb, hb, cz, ru) + speech_mute bool If true, speech is muted + subtitles bool Set to true to enable subtitles. + talkspeed number Text delay in SCUMM games, or text speed in + other games. + + fullscreen bool Fullscreen mode + aspect_ratio bool Enable aspect ratio correction + disable_dithering bool Remove dithering artifacts from EGA games + gfx_mode string Graphics mode (normal, 2x, 3x, 2xsai, + super2xsai, supereagle, advmame2x, advmame3x, + hq2x, hq3x, tv2x, dotmatrix) + + confirm_exit bool Ask for confirmation by the user before quitting + (SDL backend only). + cdrom number Number of CD-ROM unit to use for audio. If + negative, don't even try to access the CD-ROM. + joystick_num number Number of joystick device to use for input + music_driver string The music engine to use. + opl_driver string The AdLib (OPL) emulator to use. + output_rate number The output sample rate to use, in Hz. Sensible + values are 11025, 22050 and 44100. + alsa_port string Port to use for output when using the + ALSA music driver. + music_volume number The music volume setting (0-255) + multi_midi bool If true, enable combination AdLib and native + MIDI. + soundfont string The SoundFont to use for MIDI playback. (Only + supported by some MIDI drivers.) + native_mt32 bool If true, disable GM emulation and assume that + there is a true Roland MT-32 available. + enable_gs bool If true, enable Roland GS-specific features to + enhance GM emulation. If native_mt32 is also + true, the GS device will select an MT-32 map + to play the correct instruments. + sfx_volume number The sfx volume setting (0-255) + tempo number The music tempo (50-200) (default: 100) + speech_volume number The speech volume setting (0-255) + midi_gain number The MIDI gain (0-1000) (default: 100) (Only + supported by some MIDI drivers.) + + copy_protection bool Enable copy protection in certain games, in + those cases where ScummVM disables it by default. + demo_mode bool Start demo in Maniac Mansion + alt_intro bool Use alternative intro for CD versions of + Beneath a Steel Sky and Flight of the Amazon + Queen + + boot_param number Pass this number to the boot script Broken Sword II adds the following non-standard keywords: - gfx_details number Graphics details setting (0-3) - music_mute bool If true, music is muted - object_labels bool If true, object labels are enabled - reverse_stereo bool If true, stereo channels are reversed - sfx_mute bool If true, sound effects are muted + gfx_details number Graphics details setting (0-3) + music_mute bool If true, music is muted + object_labels bool If true, object labels are enabled + reverse_stereo bool If true, stereo channels are reversed + sfx_mute bool If true, sound effects are muted Flight of the Amazon Queen adds the following non-standard keywords: - music_mute bool If true, music is muted - sfx_mute bool If true, sound effects are muted + music_mute bool If true, music is muted + sfx_mute bool If true, sound effects are muted Simon the Sorcerer 1 and 2 add the following non-standard keywords: - music_mute bool If true, music is muted - sfx_mute bool If true, sound effects are muted + music_mute bool If true, music is muted + sfx_mute bool If true, sound effects are muted The Legend of Kyrandia adds the following non-standard keyword: - walkspeed int The walk speed (0-4) + walkspeed int The walk speed (0-4) 9.0) Compiling: |