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authorFilippos Karapetis2010-11-05 10:53:37 +0000
committerFilippos Karapetis2010-11-05 10:53:37 +0000
commit2416cbf75b6193c6bcecc76176d4d334e6f7f3de (patch)
treeb595b5643402d1eb6acf22f8af6fdfca7d1beed6 /README
parentdaf3fb0df7996b95a376080d8112b09a97b52266 (diff)
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COMMON/GUI/SCI: Changes to the EGA dithering checkbox
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future) - Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in - Changed the option from "sci_undither" to "disable_dithering" - Changed theme version style to X.Y.Z and bumped it to 0.8.2 svn-id: r54090
Diffstat (limited to 'README')
-rw-r--r--README148
1 files changed, 74 insertions, 74 deletions
diff --git a/README b/README
index d40ffadb43..6b4539ac0f 100644
--- a/README
+++ b/README
@@ -1926,92 +1926,92 @@ An example config file looks as follows:
The following keywords are recognized:
- path string The path to where a game's data files are
- autosave_period number The seconds between autosaving (default: 300)
- save_slot number The savegame number to load on startup.
- savepath string The path to where a game will store its
- savegames.
- versioninfo string The version of the ScummVM that created the
- configuration file.
-
- gameid string The real id of a game. Useful if you have
- several versions of the same game, and want
- different aliases for them. See the example.
- description string The description of the game as it will appear
- in the launcher.
-
- language string Specify language (en, us, de, fr, it, pt, es,
- jp, zh, kr, se, gb, hb, cz, ru)
- speech_mute bool If true, speech is muted
- subtitles bool Set to true to enable subtitles.
- talkspeed number Text delay in SCUMM games, or text speed in
- other games.
-
- fullscreen bool Fullscreen mode
- aspect_ratio bool Enable aspect ratio correction
- sci_undither bool Remove dithering artifacts from early SCI EGA games
- gfx_mode string Graphics mode (normal, 2x, 3x, 2xsai,
- super2xsai, supereagle, advmame2x, advmame3x,
- hq2x, hq3x, tv2x, dotmatrix)
-
- confirm_exit bool Ask for confirmation by the user before quitting
- (SDL backend only).
- cdrom number Number of CD-ROM unit to use for audio. If
- negative, don't even try to access the CD-ROM.
- joystick_num number Number of joystick device to use for input
- music_driver string The music engine to use.
- opl_driver string The AdLib (OPL) emulator to use.
- output_rate number The output sample rate to use, in Hz. Sensible
- values are 11025, 22050 and 44100.
- alsa_port string Port to use for output when using the
- ALSA music driver.
- music_volume number The music volume setting (0-255)
- multi_midi bool If true, enable combination AdLib and native
- MIDI.
- soundfont string The SoundFont to use for MIDI playback. (Only
- supported by some MIDI drivers.)
- native_mt32 bool If true, disable GM emulation and assume that
- there is a true Roland MT-32 available.
- enable_gs bool If true, enable Roland GS-specific features to
- enhance GM emulation. If native_mt32 is also
- true, the GS device will select an MT-32 map
- to play the correct instruments.
- sfx_volume number The sfx volume setting (0-255)
- tempo number The music tempo (50-200) (default: 100)
- speech_volume number The speech volume setting (0-255)
- midi_gain number The MIDI gain (0-1000) (default: 100) (Only
- supported by some MIDI drivers.)
-
- copy_protection bool Enable copy protection in certain games, in those
- cases where ScummVM disables it by default.
- demo_mode bool Start demo in Maniac Mansion
- alt_intro bool Use alternative intro for CD versions of
- Beneath a Steel Sky and Flight of the Amazon
- Queen
-
- boot_param number Pass this number to the boot script
+ path string The path to where a game's data files are
+ autosave_period number The seconds between autosaving (default: 300)
+ save_slot number The savegame number to load on startup.
+ savepath string The path to where a game will store its
+ savegames.
+ versioninfo string The version of the ScummVM that created the
+ configuration file.
+
+ gameid string The real id of a game. Useful if you have
+ several versions of the same game, and want
+ different aliases for them. See the example.
+ description string The description of the game as it will appear
+ in the launcher.
+
+ language string Specify language (en, us, de, fr, it, pt, es,
+ jp, zh, kr, se, gb, hb, cz, ru)
+ speech_mute bool If true, speech is muted
+ subtitles bool Set to true to enable subtitles.
+ talkspeed number Text delay in SCUMM games, or text speed in
+ other games.
+
+ fullscreen bool Fullscreen mode
+ aspect_ratio bool Enable aspect ratio correction
+ disable_dithering bool Remove dithering artifacts from EGA games
+ gfx_mode string Graphics mode (normal, 2x, 3x, 2xsai,
+ super2xsai, supereagle, advmame2x, advmame3x,
+ hq2x, hq3x, tv2x, dotmatrix)
+
+ confirm_exit bool Ask for confirmation by the user before quitting
+ (SDL backend only).
+ cdrom number Number of CD-ROM unit to use for audio. If
+ negative, don't even try to access the CD-ROM.
+ joystick_num number Number of joystick device to use for input
+ music_driver string The music engine to use.
+ opl_driver string The AdLib (OPL) emulator to use.
+ output_rate number The output sample rate to use, in Hz. Sensible
+ values are 11025, 22050 and 44100.
+ alsa_port string Port to use for output when using the
+ ALSA music driver.
+ music_volume number The music volume setting (0-255)
+ multi_midi bool If true, enable combination AdLib and native
+ MIDI.
+ soundfont string The SoundFont to use for MIDI playback. (Only
+ supported by some MIDI drivers.)
+ native_mt32 bool If true, disable GM emulation and assume that
+ there is a true Roland MT-32 available.
+ enable_gs bool If true, enable Roland GS-specific features to
+ enhance GM emulation. If native_mt32 is also
+ true, the GS device will select an MT-32 map
+ to play the correct instruments.
+ sfx_volume number The sfx volume setting (0-255)
+ tempo number The music tempo (50-200) (default: 100)
+ speech_volume number The speech volume setting (0-255)
+ midi_gain number The MIDI gain (0-1000) (default: 100) (Only
+ supported by some MIDI drivers.)
+
+ copy_protection bool Enable copy protection in certain games, in
+ those cases where ScummVM disables it by default.
+ demo_mode bool Start demo in Maniac Mansion
+ alt_intro bool Use alternative intro for CD versions of
+ Beneath a Steel Sky and Flight of the Amazon
+ Queen
+
+ boot_param number Pass this number to the boot script
Broken Sword II adds the following non-standard keywords:
- gfx_details number Graphics details setting (0-3)
- music_mute bool If true, music is muted
- object_labels bool If true, object labels are enabled
- reverse_stereo bool If true, stereo channels are reversed
- sfx_mute bool If true, sound effects are muted
+ gfx_details number Graphics details setting (0-3)
+ music_mute bool If true, music is muted
+ object_labels bool If true, object labels are enabled
+ reverse_stereo bool If true, stereo channels are reversed
+ sfx_mute bool If true, sound effects are muted
Flight of the Amazon Queen adds the following non-standard keywords:
- music_mute bool If true, music is muted
- sfx_mute bool If true, sound effects are muted
+ music_mute bool If true, music is muted
+ sfx_mute bool If true, sound effects are muted
Simon the Sorcerer 1 and 2 add the following non-standard keywords:
- music_mute bool If true, music is muted
- sfx_mute bool If true, sound effects are muted
+ music_mute bool If true, music is muted
+ sfx_mute bool If true, sound effects are muted
The Legend of Kyrandia adds the following non-standard keyword:
- walkspeed int The walk speed (0-4)
+ walkspeed int The walk speed (0-4)
9.0) Compiling: