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author | James Brown | 2003-05-27 10:05:26 +0000 |
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committer | James Brown | 2003-05-27 10:05:26 +0000 |
commit | 2564ad64f727d8b146ccb83c711800d97c9aa6e4 (patch) | |
tree | 699b2fb838ab09f107139d05c1f8a77843eedd0c /README | |
parent | adf3892a091e9edce279cb38fbb4022389fd1c41 (diff) | |
download | scummvm-rg350-2564ad64f727d8b146ccb83c711800d97c9aa6e4.tar.gz scummvm-rg350-2564ad64f727d8b146ccb83c711800d97c9aa6e4.tar.bz2 scummvm-rg350-2564ad64f727d8b146ccb83c711800d97c9aa6e4.zip |
A whim, just a whim. :)
svn-id: r8032
Diffstat (limited to 'README')
-rw-r--r-- | README | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -714,6 +714,7 @@ Credits: Sander Buskens - For his work on the initial reversing of Monkey2 Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codecs Jimmi Thogersen - For ScummRev, and much obscure code/documentation + Jim Leiterman - Various info on his FmTowns/Marty SCUMM ports Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement |