diff options
author | Max Horn | 2003-10-05 15:04:25 +0000 |
---|---|---|
committer | Max Horn | 2003-10-05 15:04:25 +0000 |
commit | 2e27e74fb42847c781e61f8acf29f6658a34f292 (patch) | |
tree | 32e5a82b34056e955ee2681464cb81176e9f8726 /README | |
parent | 16e489753174c27a5d38cde52922b920bd215e42 (diff) | |
download | scummvm-rg350-2e27e74fb42847c781e61f8acf29f6658a34f292.tar.gz scummvm-rg350-2e27e74fb42847c781e61f8acf29f6658a34f292.tar.bz2 scummvm-rg350-2e27e74fb42847c781e61f8acf29f6658a34f292.zip |
implemented new 'nice' scaler hotkeys
svn-id: r10613
Diffstat (limited to 'README')
-rw-r--r-- | README | 39 |
1 files changed, 21 insertions, 18 deletions
@@ -423,23 +423,26 @@ Simon the Sorcerer: 1 & 2 ---- ----------------- ScummVM offers several anti-aliasing filters to attempt to improve visual quality. These are the same filters used in many other emulators, such as -MAME. -Note: the resolutions listed assume the game was originally 320x200 +MAME. These filters take the original game graphics, and scale it by a +certain fixed factor (usually 2x or 3x) before displaying them to you. +So for example, if the game originally run at a resolution of 320x200 +(typical for most of the SCUMM games), then using a filter with scale +factor 2x will effectively yield 640x400 graphics. Likewise with a +3x filter you'll get 960x600. They are: - normal - No filtering, original 320x200 resolution. Fastest. - 2x - No filtering, double screen/window size to 640x400 - (default) - 3x - No filtering, triple screen/window size to 960x600 - 2xsai - 2xsai filtering, double screen/window size to 640x400 - super2xsai - Enhanced 2xsai filtering. 640x400 screen/window size - supereagle - Less blurry than 2xsai, but slower. Also 640x400 - advmame2x - 640x400 scaling. Doesn't rely on blurring like 2xSAI. - advmame3x - 960x600 scaling. Doesn't rely on blurring like 2xSAI. - hq2x - 640x400 scaling. Doesn't rely on blurring like 2xSAI. - hq3x - 960x600 scaling. Doesn't rely on blurring like 2xSAI. - tv2x - 640x400 scaling. Horizontal scanlines. - dotmatrix - 640x400 scaling. Dot matrix effect. + normal - No filtering, no scaling. Fastest. + 2x - No filtering, factor 2x (default). + 3x - No filtering, factor 3x. + 2xsai - 2xsai filter, factor 2x. + super2xsai - Enhanced 2xsai filtering, factor 2x. + supereagle - Less blurry than 2xsai, but slower. Factor 2x. + advmame2x - Doesn't rely on blurring like 2xSAI, fast. Factor 2x. + advmame3x - Doesn't rely on blurring like 2xSAI, fast. Factor 3x. + hq2x - Very nice high quality filter but slow. Factor 2x. + hq3x - Very nice high quality filter but slow. Factor 3x. + tv2x - Interlace filter, tries to emulate a TV. Factor 2x. + dotmatrix - Dot matrix effect. Factor 2x. opengl - OpenGL with bilinear filtering [Unsupported] To select a graphics filter, pass its name via the '-g' option to scummvm, @@ -470,9 +473,9 @@ simon games. Common: Ctrl-z OR Alt-x - Quit Keyboard Arrow Keys - Simulate mouse movement - Ctrl-f - Runs in fast mode. - Ctrl-Alt 0-9 - Switch between graphics filters - Ctrl-Alt c-d - Switch between other graphics filters + Ctrl-f - Toggle fast mode. + Ctrl-Alt 1-8 - Switch between graphics filters + Ctrl-Alt + and - - Increase/Decrease the scale factor Ctrl-Alt b - Switch between bilinear and non-linear filtering [OpenGL backend] Ctrl-Alt a - Toggle aspect-ratio correction on/off. |