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author | Filippos Karapetis | 2012-03-27 00:21:16 +0300 |
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committer | Filippos Karapetis | 2012-03-27 00:21:50 +0300 |
commit | 85ca13db4b192b5993f1b291d90cce85ad94fb98 (patch) | |
tree | 302ac6ab617c0a81db7c5296d188eec3b41b4f4f /README | |
parent | 98b60f1af88c94fde1244bab53a13f61345ad945 (diff) | |
download | scummvm-rg350-85ca13db4b192b5993f1b291d90cce85ad94fb98.tar.gz scummvm-rg350-85ca13db4b192b5993f1b291d90cce85ad94fb98.tar.bz2 scummvm-rg350-85ca13db4b192b5993f1b291d90cce85ad94fb98.zip |
AGI: Use the ScummVM dialogs for saving/loading
An option has been added to use the original ones, if needed
Diffstat (limited to 'README')
-rw-r--r-- | README | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -2066,6 +2066,11 @@ The following keywords are recognized: boot_param number Pass this number to the boot script +Sierra games using the AGI engine add the following non-standard keywords: + + originalsaveload bool If true, the original save/load screens are + used instead of the enhanced ScummVM ones + Sierra games using the SCI engine add the following non-standard keywords: disable_dithering bool Remove dithering artifacts from EGA games |