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authorJames Brown2002-11-10 15:59:08 +0000
committerJames Brown2002-11-10 15:59:08 +0000
commit8dd8b927f5efc43c82c3e8d5e6475afb87c15895 (patch)
tree087c54a4a751503f5eee0f7269383fd68db4350a /README
parente901190863d397cb72fbd6e7a46b095b3416022a (diff)
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Update readme file, mark Indy3 as completable and rearrange some wording.
svn-id: r5497
Diffstat (limited to 'README')
-rw-r--r--README69
1 files changed, 40 insertions, 29 deletions
diff --git a/README b/README
index be195bdf53..c7e1e8a3b0 100644
--- a/README
+++ b/README
@@ -1,6 +1,6 @@
ScummVM README
-Last updated: 2002-11-10
-Release version: 0.2.8 [CVS]
+Last updated: 2002-11-11
+Release version: 0.2.81 [CVS]
------------------------------------------------------------------------
For more information, compatibility lists, details on donating, the latest
@@ -37,6 +37,7 @@ Supported Games:
At the moment the following games have been reported to work, and should
be playable to the end:
+ Indiana Jones & the Last Crusade (256) [Game: indy3]
Loom (256 color CD version) [Game: loomcd]
Zak McKraken (256 color FM Towns version) [Game: zak256]
Monkey Island 1 (VGA version) [Game: monkeyvga]
@@ -46,7 +47,7 @@ be playable to the end:
Day Of The Tentacle [Game: tentacle]
Sam & Max [Game: samnmax]
The Dig [Game: dig]
- Simon The Sorcerer [Game: simon1dos/simon1talkie/simon1win]
+ Simon The Sorcerer [Game: simon1talkie/simon1win]
The following games should load, but are not yet fully playable. Play these at
@@ -54,8 +55,8 @@ your own risk, and please do not file bug reports about them. If you want
the latest updates on game compatibility, visit our web site and view the
compatibility chart.
- Indiana Jones & the Last Crusade (256) [Game: indy3]
Full Throttle [Game: ft]
+ Simon The Sorcerer [Game: simon1dos]
Simon the Sorcerer II [Game: simon2dos/simon2talkie/simon2win]
The following games are SCUMM engine, but NOT supported by ScummVM (yet).
@@ -66,32 +67,11 @@ The following games are SCUMM engine, but NOT supported by ScummVM (yet).
Loom (16 color floppy version)
Curse of Monkey Island
-Please be aware that the engine may contains bugs and non-implemented-
+Please be aware that the engine may contains bugs and unimplemented
features that sometimes make it impossible to finish the game. Save often,
and please file a bug report (details on submitted bug reports are below)
if you discover such a bug.
-Simon the Sorcerer 1 and 2 games note
---------------------------------------
-
-The Simon the Sorcerer 1 & 2 games were split into six targets to make
-coding easier and to make it more clear which target should be used:
-simon1dos - Use for Simon the Sorcerer 1 for DOS (Disk)
-simon2dos - Use for Simon the Sorcerer 2 for DOS (Disk)
-simon1talkie - Use for Simon the Sorcerer 1 Talkie for DOS (CD)
-simon2talkie - Use for Simon the Sorcerer 2 Talkie for DOS (CD)
-simon1win - Use for Simon the Sorcerer 1 Talkie for Windows (CD)
-simon2win - Use for Simon the Sorcerer 2 Talkie for Windows (CD)
-
-If you have the dual version of Simon the Sorcerer 1 or 2 on CD,
-then you will find the Windows version in the main directory of CD
-and the DOS Talkie version in the DOS directory of the CD.
-
-The filenames of saved games for Simon the Sorcerer 1 & 2 were changed too:
-Simon the Sorcerer 1 uses simon1.00x (Where x is the slot number)
-Simon the Sorcerer 2 uses simon2.00x (Where x is the slot number)
-So if you have any old save games you will need to change their filenames to use them
-
Supported Platforms:
-------------------
@@ -119,6 +99,17 @@ although patches to fix them are welcome. If you discover a bug that is not
listed here, nor in the compatibility table on the web site, please see
the section on Reporting Bugs.
+ Simon The Sorcerer:
+ - Music will only function under Windows and MorphOS, currently.
+ - Some minor graphical glitches may be present
+
+ Indy 3 (The Last Crusade):
+ - Music and Sound may not play
+ - In some rooms Indy may be able to walk to odd places
+ - Fighting is slightly unpredicable, use the numpad (with numlock)
+ or the top row number keys. Fighting is best avoided.
+ - There are some minor graphical glitches
+
Indy 4 (Fate Of Atlantis):
- Keyboard fighting does not work. ScummVM now defaults to
using mouse fighting.
@@ -126,7 +117,6 @@ the section on Reporting Bugs.
Sam and Max:
- Subgames are not all fully functional.
-
- Conroy singing in Bumpusville may work incorrectly. E.g.
music will overlap and Conroy will get stuck singing. Just
hit escape to skip the cutscene. This is due to SNM using
@@ -146,6 +136,28 @@ the section on Reporting Bugs.
running them from there.
+Simon the Sorcerer 1 and 2 games note
+--------------------------------------
+
+The Simon the Sorcerer 1 & 2 games were split into six targets to make
+coding easier and to make it more clear which target should be used:
+simon1dos - Use for Simon the Sorcerer 1 for DOS (Disk)
+simon2dos - Use for Simon the Sorcerer 2 for DOS (Disk)
+simon1talkie - Use for Simon the Sorcerer 1 Talkie for DOS (CD)
+simon2talkie - Use for Simon the Sorcerer 2 Talkie for DOS (CD)
+simon1win - Use for Simon the Sorcerer 1 Talkie for Windows (CD)
+simon2win - Use for Simon the Sorcerer 2 Talkie for Windows (CD)
+
+If you have the dual version of Simon the Sorcerer 1 or 2 on CD,
+then you will find the Windows version in the main directory of CD
+and the DOS Talkie version in the DOS directory of the CD.
+
+The filenames of saved games for Simon the Sorcerer 1 & 2 were changed too:
+Simon the Sorcerer 1 uses simon1.00x (Where x is the slot number)
+Simon the Sorcerer 2 uses simon2.00x (Where x is the slot number)
+So if you have any old save games you will need to change their filenames to use them
+
+
Reporting Bugs:
---------------
@@ -252,8 +264,7 @@ file. You can also get the current list of games and game names at:
http://www.scummvm.org/compatibility.php
For the adventurous, who like to live on the edge... you can download
-daily builds of Win32, Redhat, Debian and other packages here:
- Daily builds - http://www.scummvm.org/daily/
+daily builds of Win32 from the Download page of the main ScummVM homepage.
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