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author | Travis Howell | 2005-06-03 11:11:49 +0000 |
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committer | Travis Howell | 2005-06-03 11:11:49 +0000 |
commit | b3197a803bfb72d57250a51304070cc2c239195c (patch) | |
tree | 64b08485ac8f62a4297b9053a04ccf6b6e4868fc /README | |
parent | 14956529f6fd9a734297c89bb913a11b43bf3932 (diff) | |
download | scummvm-rg350-b3197a803bfb72d57250a51304070cc2c239195c.tar.gz scummvm-rg350-b3197a803bfb72d57250a51304070cc2c239195c.tar.bz2 scummvm-rg350-b3197a803bfb72d57250a51304070cc2c239195c.zip |
Correct no scaling option.
svn-id: r18317
Diffstat (limited to 'README')
-rw-r--r-- | README | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -482,7 +482,7 @@ factor 2x will effectively yield 640x400 graphics. Likewise with a 3x filter you'll get 960x600. They are: - normal - No filtering, no scaling. Fastest. + 1x - No filtering, no scaling. Fastest. 2x - No filtering, factor 2x (default for non 640x480 games). 3x - No filtering, factor 3x. 2xsai - 2xsai filter, factor 2x. |